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New Adventure Games - Page 535

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  • Robin of Sherwood: The Touchstones of Rhiannon

    1985

    Robin of Sherwood: The Touchstones of Rhiannon

    1985

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Amstrad CPC
    In the days of the Lion spawned of Devil's Brood, the Hooded Man shall come to the forest. There he will meet Herne the Hunter. The powers of Light and Darkness shall be strong within him. And the guilty shall tremble.
  • Empire of Karn

    1985

    Empire of Karn

    1985

    Adventure
    Commodore C64/128/MAX
    You are thrown in a war between the king of Vorzdeshaa and the Emporer of Karn.
  • Doctor Who and the Warlord

    1985

    Doctor Who and the Warlord

    1985

    Adventure
    BBC Microcomputer System
    A text adventure game for the BBC Micro. Part of the long-running Doctor Who franchise, it featured an un-named Doctor.
  • Will: The Death Trap II

    1985

    Will: The Death Trap II

    1985

    Adventure
    NEC PC-6000 Series
    Will: The Death Trap II is a video game developed and published by Squaresoft in 1985, for the NEC PC-8801, NEC PC-9801, Fujitsu FM-7 and Sharp X1 computers. Developed by Hironobu Sakaguchi, the game was a technical milestone for its real-time animated cutscenes, rendered using animated bitmap graphics, as well as its soundtrack by Nobuo Uematsu.
  • Inhumane

    1985

    Inhumane

    1985

    Adventure
    Apple II
    The first available piece of Interactive Fiction created by Andrew Plotkin, being a a parody of Infocom’s Infidel.
  • That's the Spirit

    1985

    That's the Spirit

    1985

    Adventure
    ZX Spectrum
    An early adventure game published by The Edge for the ZX Spectrum that was written by Simon Lipowicz and Andrew Blazdell.
  • A Harvesting Moon

    1985

    A Harvesting Moon

    1985

    Adventure
    ZX Spectrum
    A text adventure that was later re-released with some added graphics. The game was created using Gilsoft's Quill. You tell the game what you want to do by typing instructions via keyboard and the parser is based on verb / noun input.
  • Marsport

    1985

    Marsport

    1985

    Adventure
    ZX Spectrum Amstrad CPC
    Marsport is the first (and ultimately only) game in an unfinished trilogy set in the 25th century. Humanity is at war with the Sept alien race, and they are now in a position to invade Earth, as they have the plans for their protective sphere. You play John Marsh, a soldier turned leader who must go to Mars and locate the original plans. Marsport uses the same game system as Tir Na Nog and Dun Darach, although a 3D effect is incorporated into the graphics. A single path is displayed on screen at a time, and the view is rotated at junctions. The Warriors and Warlords must be shot down using weaponry, making this Gargoyle's most action-driven adventure up to this point. The Marsport is split into ten distinct sections with their own functions, such as Stores, Administration and Computers. There are robots to interact with, for gaining information or objects. Pairs of objects can be combined to manufacture new ones. A central computer locks out many sections until it can be found and disabled. You will have to shoot
  • The Worm in Paradise

    1985

    The Worm in Paradise

    1985

    Adventure
    BBC Microcomputer System Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Set a century after the events of Return to Eden, The Worm in Paradise is the third and concluding game in the Silicon Dreams trilogy.
  • Futuria

    1985

    Futuria

    1985

    Adventure
    Mac
  • The Vortex Factor

    1985

    The Vortex Factor

    1985

    Adventure
    TRS-80
  • Lapis Philosophorum: The Philosophers' Stone

    1985

    Lapis Philosophorum: The Philosophers' Stone

    1985

    Adventure
    Atari 8-bit Commodore C64/128/MAX
  • Subsunk

    1985

    Subsunk

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    As reporter Ed Lines, you are on board HMS Sea Lion when it is attacked and sunk. Now you must send the Subsunk message..
  • The Snow Queen

    1985

    The Snow Queen

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    This is a text adventure game in which the player follows the story of "The Snow Queen" by Hans Christian Andersen.
  • The Secret Diary of Adrian Mole Aged 13 3/4

    1985

    The Secret Diary of Adrian Mole Aged 13 3/4

    1985

    Adventure
    BBC Microcomputer System Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC MSX
    Sue Townsend created a phenomenon in the mid-1980s, essentially incorporating lots of sharp satire and observational humour into the diary of a confused teenager. It might sound like an odd idea for a computer game, but Level 9 felt that there was an adventure in there.
  • Forbidden Castle

    1985

    Forbidden Castle

    1985

    Adventure
    DOS Apple II
    A "save the princess" text adventure set in a fantasy world.
  • Voodoo Island

    1985

    Voodoo Island

    1985

    Adventure
    Mac DOS Apple II
    You awaken on a Caribbean Island and soon learn about your adversary - Dr. Beauvais...
  • Terrormolinos

    1985

    Terrormolinos

    1985

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Amstrad CPC
    Take your family on a holiday vacation they will never forget.
  • Gremlins: The Adventure

    1985

    Gremlins: The Adventure

    1985

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Commodore 16 Amstrad CPC Commodore Plus/4
    There were three warnings. Keep them out of light, especially sunlight. Don't ever get them wet. Keep them away from water. But the most important thing, the thing you must never forget . . . no matter how much they cry, no matter how much they beg never, never feed them after midnight.”
  • The Mist

    1985

    The Mist

    1985

    Adventure
    Mac DOS Apple II
    A text adventure based upon the Stephen King short story of the same name.
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