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New Adventure Games - Page 485

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  • Fuddo & Slam

    1988

    Fuddo & Slam

    1988

    Adventure
    ZX Spectrum
    A text adventure inspired on the Lord of the Rings books.
  • Deadenders

    1988

    Deadenders

    1988

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    A text adventures with illustrations, a parody on the TV series the Eastenders.
  • Mormonoids From The Deep

    1988

    Mormonoids From The Deep

    1988

    Adventure
    Mac
    "Mormonoids From the Deep is a satirical adventure game loosely based on the writings of Hunter S. Thompson, H.P. Lovecraft, and the Book of Mormon. The object of the games is to destroy the evil Yogsoggsmith and escape from the town of Mormonville without sobering up. Armed only with a Colt .45, a Hertz rent-a-car, and your last six-pack, can you save the day and rescue "Unwholesome Olson"?
  • A Maldição da Vila Sinistra

    1988

    A Maldição da Vila Sinistra

    1988

    Adventure
    MSX
    A Maldição da Vila Sinistra is a text-based adventure developed by PISC where you need to uncover an abandoned village.
  • Time Thief

    1988

    Time Thief

    1988

    Adventure
    Commodore C64/128/MAX
    Time Travel is for all to enjoy and a company called Timeshare Travel allows people to go on time travelling holidays. The downside is that you have to use a year from your life and you do die younger but you will experience living that year you took from. Problems have started to arise that tourists are returning crippled or badly injured and your friend Jocasta, an academic suspects a Time Thief is responsible. Jocasta goes through time to search and confront the thief but doesn't return. It is up to you to travel in time now to find Jocasta and find and stop the Time Thief.
  • Sherlock Holmes: The Case of the Beheaded Smuggler

    1988

    Sherlock Holmes: The Case of the Beheaded Smuggler

    1988

    Adventure
    ZX Spectrum
    A text adventure in which the player takes up the mantle of Sherlock, called upon to investigate into the business of George Wathley. His cousin Victor is suspicious that George has been importing contraband and wants the famous sleuth to turns his skills to discover the truth.
  • Pepsi Cola

    1988

    Pepsi Cola

    1988

    Adventure
    ZX Spectrum
    Slovak text adventure game wherein the player tries to break into a house to steal a secret recipe for Pepsi Cola. Music is taken from Trantor: The Last Stormtrooper. Received an English translation in 2021 as part of an initiative by the Slovak Game Developers Association in cooperation with Slovak Design Museum, with funding by the Slovak Arts Council.
  • Castlevania II: Simon's Quest

    1988

    Castlevania II: Simon's Quest

    1988

    Adventure
    Handheld Electronic LCD
    A Tiger Electronics handheld interpretation of Castlevania II: Simon's Quest. It is similar to the Simon's Quest LCD watch game, but has greater depth.
  • Hurlements

    1988

    Hurlements

    1988

    Adventure
    Amstrad CPC
  • Swamp Witch

    1988

    Swamp Witch

    1988

    Adventure
    Mac
    A World Builder adventure game.
  • Drak

    1988

    Drak

    1988

    Adventure
    Commodore C64/128/MAX
    Your car has broken down in front of Count Dracula's mansion, and since there is no help nearby, you decide to explore it. Drak is adventure game from ECP, with graphics in the form of Maniac Mansion. You move your character using the joystick and entering two-word commands with the keyboard. Some commands can be abbreviated, with two letter combinations of the noun and verb (eg: OP DO for OPEN DOOR). The object of this game is to escape the mysterious mansion before you are killed by Count Dracula's assistant, Egor.
  • Dance of the Vampires

    1988

    Dance of the Vampires

    1988

    Adventure
    Commodore C64/128/MAX
    With a jolt you wake, reaching from your subconscious mind for a pencil and a clean sheet of paper from the desk. Fumbling about with your fingers, however, you find not stationery, but the icicle-covered sleeve of uncle's coast. Upon opening your eyes, the puzzle is solved. No longer are you in uncle's study at Koenigsberg University, taking notes and generally keeping busy helping uncle. You are now heading up a narrow track that winds on through gradually deepening woods and snow, on another one of uncle's “field trips”. This time researching a book on vampire bats and their connection with a strange race of humans. This is of course of little interest to you, being neither of a very adventurous nature or possession of a strange stomach. However, the strange wolf cries coming from the trees around you and the general air of expectancy does grip you in a frightening sort of way. Dance of the Vampires is an adventure game split into three chapters. The screen consist of the picture of the location that play
  • Abracadabra

    1988

    Abracadabra

    1988

    Adventure
    ZX Spectrum Amstrad CPC MSX
    Abracadabra is a conversational adventure video game divided in two parts
  • Tuareg

    1988

    Tuareg

    1988

    Adventure
    ZX Spectrum Amstrad CPC MSX
  • Carvalho: Los Pájaros de Bangkok

    1988

    Carvalho: Los Pájaros de Bangkok

    1988

    Adventure
    Commodore C64/128/MAX ZX Spectrum DOS Amstrad CPC
    Carvalho: Los Pájaros de Bangkok is a conversational adventure game with the detective Pepe Carvalho as the main character, based on the successful novel The birds of Bangkok.
  • Dragonia

    1988

    Dragonia

    1988

    Adventure
    ZX Spectrum
    Dragonia is an icon-driven RPG/adventure game with puzzles. Players control their character's movements and actions through icons on the screen. They must find the Golden Crown within a time limit while facing challenges and assembling spells. As Cebrenia, an apprentice wizard, players aim to prove themselves to the Elder wizards in Dragonia.
  • Infiltrator: The Adventure

    1988

    Infiltrator: The Adventure

    1988

    Adventure
    Atari 8-bit
    Text adventure for Atari.
  • La Guerra de las Vajillas

    1988

    La Guerra de las Vajillas

    1988

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Conversational adventure game, parody in the style of the Mel Brooks movie "Spaceballs". The video game puts us in the shoes of Martin Luke Skywalker in his ancestral fight against the empire led by the Emperor Karapalo and his second, the fearsome Darth Water.
  • Hole

    1988

    Hole

    1988

    Adventure
    Dragon 32/64
    Hole is a text adventure for the Dragon 32/64. The year is 2208, and the player is the sole crew member of a medium-range starship. Their mission is to visit a sector of space previously explored only by the starship Zelda. As the player enters the sector, they find themselves losing consiousness. The player now wakes up in some strange galaxy interlinked by a series of black holes. The player can travel to a series of different worlds useing their ship's navigation system. Each system has unique environmental conditions that require wearing specific suits. There is a save and restore feature. All commands are via VERB NOUN entry.
  • Godzilla

    1988

    Godzilla

    1988

    Adventure
    Commodore 16 Commodore Plus/4
    Godzilla is a 1988 action video game for the Commodore 16 and Commodore Plus/4 developed by Attila Cosir and distributed by Novotrade and then re-released by DELTASoft. It is a simple, endless game of avoiding taking hits from obstacles and enemies in a scrolling field. The first level introduces ground spikes, which can be jumped over. The second level introduces a UFO-like object that flies toward Godzilla's head, which can be eaten. The third level introduces a giant bee that heads toward the back of Godzilla's head, and is defeated by using fire breath. Finally, the fourth level introduces a space shuttle-like object that cruises on the ground, which can be jumped over. Godzilla has 6 lives, and once they're gone the player has to start over. The game awards points for keeping Godzilla alive, however it doesn't keep track of high scores. The game itself is completely silent, save for a brief voice sample when the game is started, and a loud, static-filled roar that Godzilla utters whenever he gets hit by
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