Just like Picross, use the numbers as hints to complete the picture. Expresses a unique world-view through exquisite performances featuring movies of futuristic images and game narration by voice actors.
Ganbare Goemon: Uchuu Kaizoku Akogingu is a Ganbare Goemon game released for the PlayStation on March 22, 1996.
This is the first Goemon game since Sasuke and Yae's appearance as playable characters that doesn't include either on the playable roster. Instead, they are replaced by the new characters Goroku and Baban. Although Sasuke and Yae are playable characters again in most future games and Goroku and Baban are never seen, mentioned or heard from again after this game. Its unknown why they never appear again, but it is assumed that many fans were upset over Sasuke and Yae being replaced.
Gameplay is rather similar to Ganbare Goemon 3, as there's a main map in top-down perspective, which leads to various 2-D sidescrolling levels.
The third game in the Galaxy Fräulein Yuna series, Kanashimi no Sirene picks up where the last game ended. After having successfully saved the Earth, Yuna and her new friend, the ever-hungry female android Yuri Cube, return to their normal high school life – or so they think. Because her old enemies will do anything to destroy her, including wrongly accusing her of world domination plans. This draws the attention of a highly ranked female intelligence officer of the Galaxy Alliance, who operated under codename “Sirene” and who pretends to be an exchange student in the Shiraokadai High School, while her true goal is to arrest Yuna… Kanashimi no Sirene plays similarly to the other games in the series, with the main gameplay consisting of being taken automatically to different screen and making dialogue choices. There are also turn-based battles, during which the player has to choose the right attacks at the right time to defeat the opponents. There are also a few mini-games that appear during the course of t
The first Evangelion video game, released for the Sega Saturn in 1996, shortly after the TV series's run. The story is set after the episode ASUKA STRIKES!, with Shinji badly injured and suffering amnesia as the result of an Angel battle and needing to retrain (by sparring with Asuka in Unit-02) and having to defeat the Angel to regain his memories. The game features RPG elements and FMV clips for combat; most of the animation is original to 1st Impression (with the voices of the original Evangelion voice actors and some other content recycled from the TV series).
Every high-school has its own dark secrets. Well, maybe not every; but in Japan, this seems to be a rather popular theme. Mysterious disappearances, ghostly photographs, untimely deaths, eerie sounds coming out of the music room - all these things attract the curiosity of three high-school girls: Yukari, Mika, and Chisato. At night, armed with nothing but a flashlight, the trio of heroines enters the dark school building, prepared to explore every corner, and investigate every urban legend they have heard of...
Tansaku-hen opens the Twilight Syndrome horror adventure series, defining its stylistic traits and gameplay. The game is divided into chapters, each dedicated to a particular "ghostly" story. Unlike most Japanese-style adventures, there is physical character navigation in the game; the player moves digitized images of the three girls on 2D backgrounds, in a manner somewhat similar to side-scrolling games - though many areas feature a third dimension, like in Western third-person perspective adventures.
The
Omakase! Savers is a comedy adventure game featuring live-action scenes. The player takes the role of the girls' classmate, who appears as a small ghost, and must guide the girls in their quest to seal the spirits again and restore their classmate to his human form. This primarily takes the form of exploring the town on foot, talking to the townsfolk and investigating to find the whereabouts of the spirits causing trouble. Occasional combat takes a semi-real-time format, with the player moving around freely but pausing to perform attacks.
The game is divided into four chapters, each focusing on a specific spirit that must be defeated and captured. The characters in the game are represented both by anime-style sprites and digitized photo portraits of real actors, while numerous live-action cutscenes drive the story.
Hyper Crazy Climber, a PlayStation game based on Nichibutsu's cult classic Crazy Climber, melds the climbing play mechanic of its arcade ancestor with the trappings of Mario-era 2D adventure titles. At the beginning of the game, players choose one of three characters: a human boy or girl, or an insect-like climber.
Each has different levels of climbing speed and endurance (which measures how many hits they can take from falling objects before losing their grip). The basic gameplay of climbing structures is the same, though Hyper Crazy Climber has numerous different settings, including an abandoned clock tower, a misty mountain, and even a giant beanstalk, all rendered with some excellent foreground and background graphics.
All of these structures have convenient grids on them, analogous to the windows of the original Crazy Climber. Hyper Crazy Climber doesn't offer much of a chance to stop and drink in that nicely drawn scenery, though there are many new dangers, ranging from the original game's nuisance of peopl
In the year 5069 A.D., an alien invasion has devastated the planet, nearly killing the entire population and leaving the major cities of the world in ruins. Out of this chaos, Earth's last hope has arisen with a Biomech cyborg that travels through the five realms (levels) of the game in order to destroy the alien menace and bring humanity back from the brink of annihilation.
The gameplay is a side-scrolling action game, where the player travels throughout stages using weapons such as lasers, heat-seeking missiles and plasma boomerangs to destroy the various enemies scattered throughout the stages and face the standard huge menacing bosses to advance to the next level. Power-ups can also be picked up that range from weapon upgrades to crystals that can produce a temporary shield to protect the player from enemy fire.
The fourth and final part (week) of BS Marvelous: Time Athletic.
BS Marvelous: Time Athletic is a Downloadable 4-part Soundlink game for the Satellaview that ran between January 1, 1996 and January 31, 1996. The game was broadcast in as a rerun in April, 1996.
A director's cut of D including additional cutscenes and trailers including the trailer for D2. The story begins in 1997. It's the dead of night in the city of Los Angeles, and there has been a mass murder at a general hospital on the outskirts of downtown. The perpetrator is the director of the hospital, Richter Harris. He has shut himself up in the hospital and taken a number of patients as hostages, leaving the police helpless and unable to move in. Richter's only daughter, Laura Harris, after hearing the situation, rushes to Los Angeles from San Francisco, and drives alone to the tragic scene at the hospital ground. Upon entering the hospital Laura finds herself transported to an old mansion, while the disembodied voice of her father pleads with her to leave. Nevertheless she must press forward to save her father and herself.
The third part (week) of BS Marvelous: Time Athletic.
BS Marvelous: Time Athletic is a Downloadable 4-part Soundlink game for the Satellaview that ran between January 1, 1996 and January 31, 1996. The game was broadcast in as a rerun in April, 1996.
The second part (week) of BS Marvelous: Time Athletic.
BS Marvelous: Time Athletic is a Downloadable 4-part Soundlink game for the Satellaview that ran between January 1, 1996 and January 31, 1996. The game was broadcast in as a rerun in April, 1996.
The first part (week) of BS Marvelous: Time Athletic.
BS Marvelous: Time Athletic is a Downloadable 4-part Soundlink game for the Satellaview that ran between January 1, 1996 and January 31, 1996. The game was broadcast in as a rerun in April, 1996.
The first part (week) of BS Marvelous: Camp Arnold.
BS Marvelous: Time Athletics is a Downloadable 4-part Soundlink game for the Satellaview that ran between January 1, 1996 and January 31, 1996. The game was broadcast in as a rerun in April, 1996.
Die DillyBillys is an adventure game made for children. It combines pre-rendered 3D environments with hand drawn characters and a live action actress guiding the player. The goal of the game is finding DillyBillys, little fantasy creatures, in a variety of urban locations.
An action adventure game released in 1995 for the Macintosh where you play as a bear named Fluffy trying to get you and your rabbit friend Wubbly home after you wash ashore on an island in a shipwreck.