You play as a pyromaniac with a special system of burning down buildings: the night before you strike at a location, you hide gas cans all around the building. Then, the next day after all the people have left the building, you go to the top floor with a ball of cotton. You light it up and carefully go down the building floor by floor, picking up gas cans, pouring their contents all over the place, sometimes just running the fuse over them and letting them explode. This is depicted in ASCII graphics and using speaker sound.
"NOBUNAGA’S AMBITION: Bushou Fuunroku" is the 4th in this orthodox simulation game series, released in 1990. The theme is "Culture&Technology." Tea ceremonies and the gathering of tea items add a cultural element, while the creation of guns and plated ships express the technology of the time. The game includes 48 countries and over 700 officers.
Bombuzal is a computer puzzle game produced by Antony Crowther. The game was released in 1988 for the Amiga, Atari ST and Commodore 64. It was also released in 1989 for MS-DOS and 1990 for the Super NES, with the American version renamed as Kablooey. Among its notable features was the ability to play using either an overhead or isometric view. To complete each level the avatar has to destroy all bombs on a level. Bombs come in different sizes and it is only possible to ignite the smallest kind without dying. The bombs have to be set off using a chain reaction to prevent the avatar being killed in the explosion.
Zan Gear is a wartime, strategy simulation game, released exclusively in Japan. The game is notable for its stylish presentation and well-received soundtrack.
SD Sengoku Bushou Retsuden: Rekka no Gotoku Tenka o Nusure! is a Strategy game, developed by Arc System Works and published by Banpresto, which was released in Japan in 1990.
An artillery game where both sides control a stationary cannon; players must alter the angle and velocity of their attacks in order to successfully destroy the opponent's cannon.
"Ishin no Arashi" was released in 1988. Its story takes place at the end of the Tokugawa Shogunate. Players become one of the 12 key figures of the time, like Ryouma Sakamoto, Kaishuu Katsu, and Takamori Saigou. They guide Japan to freedom by using persuasion and force to unify the 13 domains under one ideal, whether that is loyalty to the shogunate or the emperor, or even to the public opinion.
Scientists discover a giant egg in the ocean, but before it can be studied a Giant Monster (Kaiju) erupts from the sea bent on destroying the egg. Can you battle the monster, limit your losses and ultimately rescue the egg? Tokyo is depending on it!
GunHed: Aratanaru Tatakai is a 1990 strategy game for up to four players. It is the second game based on the 1989 sci-fi movie GunHed, the first being Blazing Lazers for the TurboGrafx-16. Aratanaru Tatakai is closer to the movie: the players re-activate GUNHED mech units to defeat the supercomputer Kyron-5 and its enforcer Aerobot. Each player chooses where on 8JO, the island base of Kyron-5, to deploy their GUNHED models, and then fights opponents in real-time combat while collecting robot pieces along the way to build stronger robotic armies. The game culminates with a fight against the powerful Aerobot.
Serpent (かこむん蛇 Kakomunja) is a Game Boy snake game exclusive for the North American and Japanese markets.
In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed amount of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm.
There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long con
Conflict is a hex-based NES war game where the player is a three-star general who must accompany his troops to the ultimate victory. The player can earn or lose victory points by occupying cities and destroying units of the opponent's army. The player controls the Western Bloc while the computer (or second player) controls Eastern Bloc troops. A sequel was released for the Super NES entitled Super Conflict.