In 1989, a version of Pocket Gal was released titled Super Pool III. This version of the game does not contain nudity, and it was released in North America by I.Vics.
In order to succeed in making your team league and cup champions you must answer questions. You can't select your team but you can train them instead by answering questions. If you get the question correct then they improve, answer wrong and they get worse. To play a game against a team you have to answer questions as well. If they're attacking, get the question right and it's saved. Get it wrong and they score. Likewise if you are attacking, right means you score, wrong and it's saved.
From the crack of the bat, make split-second decisions as you choose which fielder makes the play. Throw popular Major League pitches - fast balls, curves, change-ups, screwballs and sinkers. (Spitballs?) Head-to-head action with your friends or against the computer. Complete TV-like coverage, with six camera angles you're always right there where the action is. Play to a packed stadium complete with cheering crowd and organist.
Emilio Butragueño 2 is the union of two games made by Gremlin Graphics, "Gary Lineker's Superskills" and "Gary Lineker's Hot-Shot!", and released in Spain under the license from a Spanish player.
In this tennis simulation, the player is Spanish tennis hero Emilio Sanchez Vicario. The player can play tennis against the computer or against a friend in two player mode.
Extra Time is a data disc for Kick Off. It adds new features: four new surfaces (wet, soggy, hard and artificial) that have effects on the speed, travel distance and bounce of the ball as well as the pace and stamina of the players, Cross Winds, four new tactics (Blitz, Lockout, Criss Cross and Falcon), new attributes for the players, faster pace, leagues at the Reserve, National and International level and twenty new referees.
A licensed version of a British TV game show from the late 1980s.
The game features 3 players, all either human or computer. Each chooses a category of questions out of 12 on offer - some are for a single sport (such as soccer or cricket) while others a more general (such as Indoor Sport and Pot Luck).
A Soccer game for early computer systems. The match is viewed from the side, although it switches to a 3D view when the ball is close to the goal. The ball roughly sticks to the player's foot. Set pieces are controlled by moving an aiming cross-hair.
A hole in one - A 270 yard drive - A five Iron shot within 5 feet of the pin, - A single putt! No you are not dreaming it's just another round of golf on a sun-soaked California links course! Should you fade, draw or hit under the wind? Should you punch your approach shot onto the green? These are just some of the options and features crammed into this superb golfing simulator.
Naxat Open is a golf simulator from Naxat Soft. Naxat Soft hired contract developers TOSE to develop the game. Released the same week as Power Golf, Naxat Open aimed for the more serious simulation crowd whereas Power Golf appealed more to those looking for a more casual golfing video game experience.
Besides a harsher level of challenge - the acceptable window of error is greatly diminished - Naxat Open plays much like other golf sims for console games: the gameplay chiefly focuses on hitting a power gauge just right to maximize the effect of each swing.
Projectyle is a single or multiplayer (1 to 3 players) hockey-type sports game of the future. It features smooth-scrolling, frantic action, colorful graphics and digital music.
A total of five goal rooms, arranged in the shape of a cross, are connected with tunnels. The camera smoothly follows the puck/ball (the "projectyle") and scrolls to the adjacent rooms when entering one of the connecting tunnels. Each player, whether computer-controlled or not, has a room in which his own goal is located (their "defense" zone.) A fourth room -- the Frantic Zone -- contains a goalmouth for each player, while the central room, where action begins, allows access to the four other rooms.
The object of the game is for each player to protect their own goal while trying to bring the puck/ball into the other players' rooms to score a goal. Bonuses appear randomly in the rooms, allowing the player who passes on them to gain some benefits, such as freezing the other players for a few seconds, gaining extra stamina, or sealing ex