3D Soccer is a two-player only sports game for the Emerson Arcadia and compatible consoles. Each team is represented by a group of four footballers (less than the 11 for real-life soccer) scattered around the field. The two teams are differently coloured: white and blue. The nearest player to the ball from each team is highlighted as yellow or black, and you can only control this player. Game play involves collecting the ball with your player, dribbling it towards the goal at your end of the field (or preventing your opponent from doing the same) and then kicking the ball into the net.
Blitz! is a simulation of American football. Each player (which the game supports a simultaneous two player mode) controls one member of their team on offense and defense and the basic objective is to move the ball up the field to reach the opposition end zone. This is done using a series of "downs", there being four downs available to move the ball ten yards forward. If a player fails to achieve that then the ball turns over to the opposition offense. The player can also score by opting to attempt to kick the ball between the opponent's goal (called a field goal and worth fewer points than a touchdown).
Baseball for the Arcadia 2001 is a passable rendition of America's favourite pastime. Players control each outfielder individually and can throw the ball to each of the four bases, but the computer controls the infielders. When a ball is hit to an infielder, the batter is automatically out. When a ball is hit into the outfield, the perspective switches to an odd close-up angle of the nearest outfielder, who can run right and left to try and catch the ball. Pitchers can throw fast and slow and curve the ball right and left, providing the potential for some crazy- looking pitches.
Ski Hunt is an action game in which the player controls a skier driving down a 30 km slope. There are two distinct stages: During the first, the player simply has to dodge incoming obstacles (trees) and points are awarded for every kilometer. During the second stage, the obstacles are replaced by animals (e.g. deer or wolves), the player gets a gun and points are awarded for shootings. The player character can move freely during both. The two stages alternate and become faster over time.
The sixth game released for the Epoch Cassette Vision, despite being labelled 7, due to a delay to the game PakPak Monster. A new modernized version of the second game for the system, Baseball.
Blitz! is a simulation of American football. Each player (which the game supports a simultaneous two player mode) controls one member of their team on offense and defense and the basic objective is to move the ball up the field to reach the opposition end zone. This is done using a series of "downs", there being four downs available to move the ball ten yards forward. If a player fails to achieve that then the ball turns over to the opposition offense. The player can also score by opting to attempt to kick the ball between the opponent's goal (called a field goal and worth fewer points than a touchdown).
When on offense, the player controls the snapping of the ball (which must be done within 30 seconds of the formations being set) and then the quarterback, who can either run with the ball himself, or pass it to a team mate by "pointing" the joystick towards that receiving player, which the player will then assume control of to run with the ball.
On defense, the player controls a single defender who runs faster th
Play against the "PRO" competitor or against a friend
Serve and "ACE"
Try your backhand
Watch out for the smash
No worry about the weather - play "Grand Slam Tennis" any time
Scores and plays like the game you know
The object of the game is to score the most runs in 9 innings or extra innings to a decision. Most professional baseball rules apply - 3 strikes for an out, 4 balls for a walk, first 2 fouled balls count as strikes. Each player controls an 8-man team. One team fields while the other team is up to bat. Home runs, force-outs, double and triple plays can all be made. Batter up!
The object of the game is to out-score your opponent. There's passing, rushing, blocking, and touchdowns! Simulated 15 minute quarters. You set both offense and defense. Individual control of both the quarterback and linebacker.