King Salmon: The Big Catch is a fishing competition simulator: a player has to spend a day fishing for king salmon. Activities simulated include driving a boat to choose the best place to fish, choice of lures, line lengths, fishing depths, driving a boat to troll for salmon and, finally, pulling the caught fish out. The objective is to overcome some fictional fishermen, played by computer, in terms of the fish caught.
Game also includes simple role-playing elements, as player's skill improve with time and experience and it's possible to catch bigger and better fish successfully.
A golf game featuring four different game modes. The four game modes are Skins game, Match play, Stroke play, and Tournament.
The Skins game has players compete for prize money on each individual hole.
Match play involves 2 golfers competing to see who can win the most holes out of 9 or 18 holes.
Stroke play counts the total number of strokes over a course of a golf game. The golfer with the least amount of strokes wins.
Tournament mode has golfers competing in either one day (18 holes) or two days (36 holes) of golf. Scoring is figured out by how many strokes over or under par a golfer made to finish a hole.
Gameplay consists of first choosing a golfer type of either a power hitter, all-around, technician, or magician. Each type has its own proficiencies in the drive, power, accuracy, hook, slice, and back spin categories.
When on the golf course the player can choose a club, their stance, direction of where to hit the ball, and the power of the swing. Once that is decided, the swing is determined by a meter w
3-Fun Yosou Umaban Club is a horse racing betting game that was released exclusively in Japan. The player takes turns betting on horses to see who will win each race.
This tennis simulation recreates all the rules of the sport, from tie-breaks to break points. The action is viewed from behind one of the players, also featuring a split-screen option. You can play singles and doubles matches over 1,3 or 5 sets. There are 4 different types of court - grass, quick, hard and clay. You can play single matches, practice using a ball machine which fires a succession of shots at you, or play a season made up of major tournaments such as the Grand Slam events, the Masters and the ATP Cup. Player abilities can be adjusted to suit different styles of play.
Super Batter Up is a baseball game with both a 1 and 2 player mode plus a league mode. The game carries the MLBPA license, but not an MLB license, so it only features all the players from the 1991 season playing for a team in a city that they really play for. Players get to play in either a dome, modern, or traditional stadium each with their own unique characteristics.
Another update in Electronic Arts' basketball series, this time featuring the teams and players from the 1992 NBA playoffs plus the East and West All-Stars.
Exclusive to the Genesis version is the ability to create your own All-Star teams and to call defensive plays.
This is a tennis game featuring the game modes Exhibition, Circuits, and Training. Exhibition allows for either singles or doubles play. Circuits mode involves the player competing to win four major tournaments: the Sydney Open, Paris Open, London Open and the Florida Open. The player can also customize their own tennis player by choosing their race,sex, and tennis wear color. Players can also choose whether their tennis player is right or left handed, their type of spin, forehand, and backhand. They can also distribute a set amount of points between skills such as the power forehand, backhand, their footwork, and their net game. The game also offers the option of either playing on lawn, hard or clay surfaces.
The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names).
Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.
Super Bowling is a third-person bowling game. Players may bowl in several different environments, which range from ice ponds to neon-lit Chinese temples. Players can face-off against characters in their home stages, much like a fighting game. If the player wins they can then play on these stages in other play modes.
Multi-player modes are also available, with a number of different variations.
The game was also released as a downloadable game for the Satellaview.
Ultra Baseball Jitsumei-ban is a baseball simulator from Culture Brain and part of their Ultra Baseball series of games, which take a slightly more surreal route than other baseball franchises by giving players special abilities to use. The first two games in the series are better known in the US as Baseball Simulator 1.000 and Super Baseball Simulator 1.000.
Jitsumeiban means "Real Player Version", due to the game being officially licensed by Nippon Professional Baseball, which allowed them to use actual team and player names. There would eventually be two more Ultra Baseball Jitsumeiban games for the Super Famicom, released in 1994 and 1995.
There are only two lakes to fish at and a limited set of lures; unlike the Super NES video game Super Black Bass. Casting is done on an overhead view with a meter for the direction and another meter for the shadow of the fish. Trout, pike, catfish, and the infamous black bass can all be caught in this game.
The Game Boy Color version allows players to play against 99 AI-controlled fishermen. Tournament hours are twelve non-real time hours long and all locations are fictional. Each game originally came with a 40-page instruction manual and a precautions booklet. Both versions of the game notify players when they have lost their lure and/or their fish through a text-based message. Once a player runs out of a certain kind of fishing lure, it cannot be recovered until the next gameplay.
Reihou Academy Student Council proposed a friendly athletic meet-up to apologize for the wrongdoings done by student council president Yamada. However, Toudou Mamoru, the new student council president who has been entrusted with the arrangement of the athletic meet, has no intention of apologizing. Instead he is plotting to crush the other schools, and reinstates The Double Dragons despite them being expelled for their kidnapping of Mami.
Nobody hesitates to participate. Nekketsu High School, led by Kunio, Hanazono High School led by Riki and Interschool Union led by Gouda all announce their participation in the competition. Thus Toudou can begin his plot with the 4 teams in place.
Honoo no Toukyuuji Dodge Danpei is a 1992 dodgeball game for the Sega Mega Drive and Sega Game Gear tying into TV Tokyo's Honoo no Toukyuuji Dodge Danpei anime.
Nekketsu FC is referred to as a weak team, but now we were finally supposed to play the national tournament. To celebrate the national competition, the team went to eat sushi. However, a series of unfortunate incidents began to happen. Wow, who would have thought the whole team would come down with food poisoning from eating sushi!?
At this rate it looked like we would have to give up our dream of entering the nationals, but just then our coach Misako had a bright idea!
Of all our sport clubs, dodge ball seems to be the strongest, so why don't we ask them to help us out? The dodge ball team is led by Kunio, and let's hope he lives up to the expectations of Misako!