A component albeit very blatant clone of Bust-a-Move aka Puzzle Bobble. There is also a version labeled the "Adult Version" which features images of naked women in the background, completely uncensored. Groovy.
A 3-Dimensional universe of shapes, colors, sounds... and chaos.
To enter the world of Continuum is to encounter an alternate reality. Your journey will take you across a vast geometric universe- 12 different maze regions with more than 250 unique rooms- in search of 16 crystals and 16 keys needed to complete your quest.
Visually stunning and stimulating, Continuum combines elements of strategy with depth of play in the most unique platform/maze game ever invented.
Discover the mechanics and challenge the power.
Side-scrolling shoot-em-up, in a similar style to such games as Gradius, R-Type and Scramble. The aim is to wipe out the enemy, which has gathered around the allied airspace of 'Area 88', in a series of military aircraft-based scenarios. You choose one of three unique pilots; Shin Kazama, Micky Schymon or Greg Gates, each with varying abilities at damage repair, weapon handling and flying skill, and engage the enemy over a series of challenging missions. The player starts out with the weakest plane, the F8E Crusader, which can only be armed with a very basic range weapons. But, through completing various missions, enough cash can be raised to purchase higher-quality aircraft. These superior planes are more agile, have improved resilience to damage and have a greater range of fire. Furthermore, the more advanced fighters can be armed with superior special weapons, such as napalm. The missions include attacks on sand bases, the nuclear submarine 'Seavet' and enemy supply camps, as well as seeing off groups of airborn
Fast paced shoot-em-up by Peter Curtis that was released on Crash! Presents 20, the cover cassette that came with Crash! magazine, issue 84.
The game is played in 3D, with your being just behind your Skimmer craft. You have to battle the enemy craft, whilst also avoiding plasma pillars that dot the landscape. If you manage to survive, there are ten levels before the end of the game.
Wraith is a fantasy role-playing game like the author's previous effort Shadowforge, although it's set in a larger, more detailed world with an updated and expanded rule system. The worship of Metiria is being subverted all over the realm of Araithia; lords and commoners have turned their devotion to a newly-arrived evil power, the Wraith, whose monstrous armies now infest the island. You, guardian of the last Temple of the True Faith, are summoned to seek out and eliminate this evil.
A band of fearless dungeon crawlers must seek out The Dragon Sword and confront the dragon Oijngate. The Dragon Sword is the fabled sword which has the power to defeat a powerful creature like Oijngate.
The Dragon Sword is an RPG similar to the Wizardry series of games. You will explore large maps which you view in the first person and fight monsters in turn-based combat. You will create characters by giving them names and choosing their race and class and picking from randomly generated attributes. Then your selected group will dive right into the adventure.
Monster encounters pop up unexpectedly so be ready to fight at any time. Your warrior and mêlée class characters can use an array of weapons against foes while magic casters can likewise use an array of magical spells and weapons. Once in a while you will run into a store where you'll be able to use collected gold and items to trade and purchase items of your choosing.
The thirty levels that you will battle through will not only present combat but will al
Silmar is a rogue-like/hack type of RPG, with random generated dungeons, in which you as an adventurer are descending to fight monsters and find treasure. The game was first released for DOS around 1990, with later incarnations running on Windows, Linux and OS/X.
The DOS version has tile-based graphics, and was split in three parts. The first (Dungeons of Silmar) was distributed as shareware, and the second (An Everpresent Magic) and third (The Forward Terminus) parts were made available with the purchase of the first part.
The story is that the evil wizard Syrilboltus was defeated in a war with a dwarf country called Gormarundon, but left a cursed magic labyrinth of dungeons under his tower, crawling with monsters, nearby the village Silmarii, which needs to be cleansed and sealed by reaching the bottom of the dungeons. Many adventurers have tried but failed, and now you are to try your luck.
You choose your character from a list of mixed characters, ranging from werewolves to baseball players (oh, the horror!)
The beautiful vistas of farmlands, forests, mountains and deserts that greet you upon your arrival on Faland does little to calm your nerves about how you arrived at this strange land. Considering how dangerous it is with all the demons, monsters, wild animals and renegades running around you know you have only one thing you must do. Get back home.
The farm settlement of Or'gn is where your journey home begins. You and up to three players take turns trying to reach home while scoring as many points as possible. Since the journey is dangerous you may die but you will have multiple chances to continue your quest at a cost of demerit points. You must examine many items, talk to the inhabitants and solve side-quests. Arm yourself well and do battle with the enemies lying in wait. Earn ralls, the currency of choice around these parts, by finding treasure or trading commodities with shopkeepers. Raise your status high enough and you just may find your way back home.
Utilizing a rich back story FallThru is a interactive
Lost Souls is a MUD, a free text-based multi-player online RPG (role-playing game). The theme of the setting is medieval fantasy, with elements drawn from a wide variety of sources alongside entirely original content. Your character in the game battles monsters, develops skills, advances in ability, pursues quests, and explores the wide, detailed world.
Lost Souls was founded in 1990, and has been under continuous development for thirty-two years. While many MUDs regard themselves as essentially finished works, Lost Souls takes pride in always working to improve its technology and design, reinventing the game experience continually.
After the quite successful "Wall Street Wizard", the young German software house Lifetimes has now tried its hand again at a business simulation. As with Starbyte's "Transworld", it's all about the mysterious world of the freight forwarding business.
Instead of finding one's way in the hectic hustle and bustle of the stock exchange, this time one is supposed to direct the captains of the road. Up to six players (the Amiga replaces the missing one) can take part in the attempt to dominate the transport market in Europe.