King's Quest V: Absence Makes the Heart Go Yonder is an adventure game in the long-running King's Quest series. Players control King Graham as he embarks on a quest to rescue the Royal Family of Daventry, who have mysteriously disappeared. The game takes place in a fantasy world filled with magic and peril, where Graham must overcome obstacles and solve puzzles to progress. As the fifth installment in the series created by Roberta Williams, King's Quest V builds upon the graphical adventure game format that Williams pioneered, combining text and visuals to create an immersive storytelling experience. The game continues the legacy of the King's Quest series, which had become a popular and influential franchise in the computer gaming industry by the time of its release.
Putter Golf is a golf game developed and published by Sega for the Sega Mega Drive. It was only available in Japan as a download through the Sega Game Toshokan service.
Putter Golf is essentially (but whether or not it officially is is unknown) a Mega Drive version of Putt & Putter: a very simple golf game with an isometric perspective. Rather than compete on wide open courts however, the game opts for much smaller levels which would only require a putter (much like minigolf). As well as this, there are a number of obstacles which can get in your way, from bumpers to lava.
Despite sharing a name with the American release of Super Airwolf and sharing a publisher, CrossFire is a very different game; whereas the Genesis game is a top-down Commando-style run-and-gun, the Famicom game is a single-plane side-scroller, more akin to Contra with brawler implements.
Dekoboko Densetsu is a humorous game that combines elements of arcade action and racing. Up to five players can compete in the races. All the stages are vertically-scrolling (top-down), with the cars represented as small sprites of different colors. The player's goal is not only to beat the other cars, but also reach the finish line safely: each car has limited hit points, and continuously receives damage during the race.
The third and final Yamamura Misa Suspense game, published for the NES in 1990.
Yamamura Misa Suspense: Kyouto Zaiteku Satsujin Jiken is the third and final Japanese murder-mystery game in the Yamamura Misa Suspense series of video games developed for the Nintendo Entertainment System by TOSE and published by HectorSoft in 1990. The player takes the role of a detective as they attempt to solve a murder case by travelling across a city, interrogating suspects and witnesses. Gameplay mostly comprises of selecting actions through menus or selecting items shown on screen to interact with similar to many point-and-click adventure games.
The player takes control of a master, a general capable of commanding as many states as he can acquire, and, if successful, unifies China. As many as eight may play, but only one can succeed. There are five chronologically arranged scenarios. The first has China in its most disorganized period and the last has virtually all of China controlled by one of three generals. The precise requirements for success in each of these scenarios differs, but in all cases the goal is to rule as many states as possible. After the completion of any scenario but number five the game will automatically advance to the next. You may start the game at any scenario.
The Punisher is a 1990 video game developed by Beam Software and released by LJN, which stars the Marvel Comics anti-hero, the Punisher. It is one of the few NES rail shooters.
In the same year, there was also The Punisher computer game for Amiga and DOS systems, unrelated to this one and released by MicroProse.
In this high skill action adventure game, Mr. Chin is in hot pusuit of his favorite treat. He has come all the way from China to eat as many luscious gourmet peaches as he can before anyone else discovers how to eat this unique treat. As Mr. Chin, you must pursue the mysterious Momos and zap them into peaches with your demoe beam. So hurry up and run, jump, zap and eat as many peaches as you can before they make dinner out of you!
Your shuttle commander has been trapped in a dimensional maze in space, and you must use your glove to throw an energy ball at the walls in order to advance.
The walls in each maze room you encounter are filled with blocks. Using your Power Glove, you have to entirely break down a wall before being allowed to advance to the next room.
You are about to face the challenge of your lifetime. The evil wizard, Krohn, has threatened to engulf the galaxy in an enormous Black Hole. Your best hope for survival lies with the Millenium Orb, the only ship capable of withstanding the Black Hole's gravitational forces. Dive into the Black Hole and battle Krohn, face to face. But to reach the Wizard, you must master 30 mystical puzzles that test your skill, wits, cunning and courage at every turn. You'll battle the power of black magic as you attempt to reach Krohn's lair for the ultimate confrontation. Mind-boggling challenges await you as you fly the Orb into the depths of the Black Hole and the very face of destruction.
Return to the once beautiful Crystal Palace where your father's kingdom was brutally overthrown by Zaras, king of the infernal plateau. Call upon your guardian dog. Zap and battle your way through the peaks of Mount Crystal. Find Kim at the astral-mart, she will help you along your way with tools and food needed to make this awesome journey. Step into the Realm of the Guardian, the walkway to impending doom. Acid rain is forecasted by QNN... so keep your eyes on the road ahead. Beware! You will fight the biggest, meanest enemies ever seen on the NES! Investigate the Lair of Hungry Ghosts, gather special weaponry and gold. Enter the Gateway of Flame. Look out! The pathway has disappeared and there's only a moment between you and a sea of lava. These tasks and much more must be accomplished if you wish to regain your rightful throne!
The Time Machine is the second in the Mysterious Adventure series of text adventures by Brian Howarth. You are a newspaper reporter, come to investigate the eccentric professor who lives all by himself out on the moors. When you get there, you find the place deserted though. Ultimately you must rescue the professor by finding 3 missing prisms which control his time machine, which are lost in time.
As the other games in the series, the game uses an interpreter similar to the Scott Adams adventure engine, and thus also has the same limitations - a basic 2-word parser, limited vocabulary, and brief descriptions. Illustrations are included in ZX Spectrum, C64, Amiga, Amstrad CPC, Atari ST, Dragon and Oric ports.
Combining the gameplay of an arcade shoot'em'up with watching pretty girls, Bishoujo Control puts you in a spaceship, battling hordes of enemies flying downwards. All that flies is not an enemy, though; you can also shoot at blocks that, when shot, make up a picture of a pretty girl on the right of the screen. Picking up bonuses in the shape of the signs for "pretty girl" powers up your weapon. When all pieces of the picture are picked up, you are given a chance to enjoy the picture at your own pace before progressing to the next level (and the next girl)
The 1990s was a decade of great change marked by growing friendships between old enemies and never before seen levels of co-operation between powerful nations of the world. However, in 1997, using new weapons designed in secrecy, the Middle Eastern country of Rabu threatened to destroy this fragile peace.
Rabu's proported goal is to purge the world of sin and force a new morality, with her allies. Rabu quickly claimed the Middle East, then spread into both southern Asia and parts of Europe. Their weaponery is terrifyingly eeficient at manufacturing death. They seemed unstoppable. When they gassed Tokyo in 1999, U.S. intervention became unavoidable. If Rabu is allowed to use Japan's manufacturing facilities, there will be no end to the nightmare.
Hoping to protect world peace, the USS Carl Vinson (CVN-70) heads out to the sea.
Yo! Noid, known is a 2D action platform game developed by Now Production and published by Capcom for the Nintendo Entertainment System. The game was first released in Japan as Kamen no Ninja Hanamaru on March 16, 1990 and was localized in the United States to promote the Noid, the claymation mascot of Domino's Pizza in the late 1980s. The game is also released as part of Nintendo's PlayChoice-10 series and featured in the Japanese TV show GameCenter CX.
Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnels in each side of the wall. The warp tunnels can warp a ball from one tunnel to another. The ball is launched from the center of the pit by the automatic launcher in a random direction. There also bounce domes, off of which the ball will be deflected, but over which players are free to move. This version of the game comes with a much better VGA graphics and Sound Blaster sounds. The game-play is also greatly enhanced.