In a world without kings, power is the only law. No leader controls the destiny of this new world. Yet. Can you? Unite each territory by word or by sword or face bitter defeat at the hands of the other PowerMongers.
Encounter a living world. Win the loyalty of farmers, shepherds, merchants, ranchers- even thieves. Hundreds of people with individual homes, jobs, and personalities.
React to changing seasons. Store food for the winter- your soldiers won't take orders on an empty stomach.
Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.
Magic Jewelry is a tile-matching puzzle video game for the NES. It was programmed by Hwang Shinwei in Taiwan and released in 1990 by RCM, without a license from Nintendo.
The evil god Ashura has unleashed hordes of monsters and demons onto Earth, hoping to take control of the planet as well as the hearts of men. The powerful god Hyprion has recruited four of Earth's most powerful warriors and assembled them into a team to fight the encroaching darkness. The player assumes control of this group of warriors in order to defeat the armies and their god, Ashura.
Star Control is a science-fiction wargame which pits the forces of The Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The game is designed so that you can ease into play, familiarizing yourself with menus, options, and player controls. The Alliance and Hierarchy each possess seven different types of warships. Each vessel has its own maneuvering and firing characteristics, plus a unique special power that you can employ when circumstances dictate.
Mankind is about to be wiped off the face of the galactic map. A savage clutch of alien races called the Ur-Quan Hierachy has become the “evil empire” of the 27th century- ruthlessly invading interstellar neighbors. Humanity is next on their list. Your job is to make sure that they don’t succeed. The entire Alliance of Free Stars battlefleet awaits your orders.
Heavy Unit: Mega Drive Special (ヘビーユニット メガドライブスペシャル) is a 1990 Sega Mega Drive shoot-'em-up developed by Kaneko and published by Toho exclusively in Japan. It is a port of Kaneko's 1988 arcade shoot-'em-up Heavy Unit. Humans have developed an artificial planet, "Le Tau," which is being attacked by aliens, and only the Heavy Unit transforming ship can stop them. A and C shoot; rapidfire is an option. B drops a bomb, which you have an unlimited supply of but must collect as a powerup. Among the various powerups is one, labeled T, that transforms your ship into a mecha and back, which plays identically, except its bombs will home in on enemies.
The players are members of a covert counter-terrorist team of mercenaries known as the "Wolf Force". The aim of the game was to rescue the former President from rebels in the fictional African country of Zutula, which bears resemblance to the apartheid regime in South Africa. The game has six main levels, plus the final level where your mission is to rescue the former U.S. president from the Hercules Transport. The game's arsenal include real-world machine guns, shot guns, flame throwers, and grenade launchers. Several missions even have pilotable vehicles available.
Vigilante forces have raided government military installations and "confiscated" tanks, planes, even warships! Pilot your G-LOC fighter to victory against the guerillas. Only you have the skills to get the job done and save the day!
Bible Adventures is an unlicensed religious game released for the Nintendo Entertainment System in 1990. It was developed and published by Wisdom Tree in 1990. It was later ported to the Sega Mega Drive in 1995.
In this Single or Multiplayer game, there are three different stories that can played throughout, including Baby Moses, Noah's Ark and David and Goliath, all being from the Old Testament of the Bible. The game has a gameplay style similar to Super Mario Bros. 2.
Shanghai II is Activison's follow-up to their first tile matching game. Players try to remove Mah Jong tiles in pairs from a set pattern. Shanghai II has 8 different tile sets, 12 patterns based on the animals of the Chinese zodiac, and a layout editor for creating patterns.
In addition to the standard game, Shanghai II also features "Dragon's eye" a 2-player Shanghai varriant. Players take turns adding and removing tiles from a small field with one player attempting to remove all the tiles and the other trying to position tiles to make this impossible.
EVIL CAN RUN, BUT IT CAN'T HIDE!
Left for dead when his family accidentally stumbled on a Mob hit, Frank Castle refused to die. Fueled by vengeance, he now wages a one-man war on the Mob. A self-appointed judge, jury and executioner, there is no escaping his verdict. The guilty must all face... The Punisher.
Picking up a lead on a Mob front in New York, The Punisher blast into action. Join him and Nick Fury as they smash their way through the streets to take on the New York underworld. Pound some sense into street punks to gain information or pick up a flame thrower and fry them into submission. Put together the clues and if you're tough enough, you'll track down and pronounce scentence on the most notorious crime lord of them all - The Kingpin!
When nightmares come to life... You discover you're not immortal! You're a mighty wizard in search of your lost master, Mordamir. Venture into the dungeon and slove the mysteries of each level. Unravel the secrets of The Immortal!
The Immortal is an isometric action-adventure game.
Your old mentor Mordamir has disappeared. Probably kidnapped. You're not too sure where he might be, but a dungeon is always a good place to look, so you seek out the nearest one and plunge into its depths. Beware: 8 levels of isometric death await.
The Immortal is the prototype of a trial-and-error game. Progress is made by encountering a hazard, dying, solving the problem, encountering the next hazard. To solve a level, you have to know its traps and their patterns by heart. As frustrating as this may sound (it is), The Immortal quite cleverly balances annoyance with curiosity and graphical rewards.
You are Kenji Ohara, a motor boat expert. The evil Dr. Orca has kidnapped your sister Kim. Together with your best friend Luka you must find his hideout on a deserted island, and rescue your sister from his clutches. But that won't be easy, as Dr. Orca has sent his henchmen to stop you!
This is a sailing action game. You navigate your motor boat from a third person perspective view, increasing and decreasing your speed, avoiding yachts and other obstacles, and shooting down the enemies who are trying to stop you.
Game play modes include regular season, playoffs and sudden death. The game features 16 regular teams plus one All-Madden team, each with their own strengths and weaknesses. Play actions include selecting a pass recipient as a play unfolds, block tackles, dives and sackings. Different weather conditions come into play when it's wet, snowy or muddy.
James Pond, also known as James Pond: Underwater Agent, is a platform video game that was developed by British video game developers Vectordean Ltd and Millennium Interactive, and published by Millennium Interactive and Electronic Arts for numerous home computers and consoles in 1990. The character was popular and even featured in some comic books of the time, and the game was successful enough to spawn two sequels and one spin-off game.
A nefarious supervillain named "Doctor Maybe" (a pun on the name of Dr Julius No, the villain in Dr. No) has overtaken the ruthless megacorporation Acme Oil Co, and is not only filling the oceans with radiation and toxic waste but even threatening all the world from his underwater lair. The protagonist of the story and player character of the game is an intelligent, mutated anthropomorphic mudskipper who is given the name "James Pond" (after the legendary spy James Bond) and hired by the British Secret Service to protect the seas and take out the bad guys in underwater areas. He i
Real motion picture action!
Mad Dog McCree is known worldwide as one of the highest rated arcade games and is the first interactive shooting game with real live motion picture action. Mad Dog and his men have kidnapped the town's Mayor and his daughter. To save the town, you will be challenged by a saloon full of outlaws, a hair-raising bank robbery, gunfighters, a slew of old West ambushes, and Mad Dog himself. Mad Dog McCree is the first of a series of exciting Mad Dog adventures.
Dirty Harry is based on the popular Clint Eastwood movie character of "Dirty" Harry Callahan (rather than the specific movie "Dirty Harry"), a cop famous for his use of a .44 magnum for doing away with evildoers, and for his catchphrase, "Go ahead, make my day." In fact, the game begins with a digitized sample of that quote. The game play consists primarily of side-scrolling action. Dirty Harry can punch and kick the copious thugs that assault him using their own fists, guns, baseball bats, nets, and dynamite. The hero can also pull is .44 and aim it in 5 directions in order to pick off enemies, but the ammo is limited. Further, Dirty Harry has a number of other tools at his disposal, provided he collects them.
The game is set upon the island kingdom of Arborea, the remnant of a world all but destroyed. According to the in-game mythology, Mogroth, the deity of chaos, became furious following his banishment from the pantheon of gods. In his rage, he instilled chaos in the minds of the populace and encouraged them to rebel. Orcs and Black Elves were amongst those who converted and chose to follow Mogroth. Unwilling to allow their creations to be subjugated, the remaining deities flooded the world and drowned all but those few who now dwell on Arborea. The four elemental crystals, of earth, fire, water and air respectively, are all that now guard against the ultimate subjugation of the kingdom by the forces of chaos.
Even after the good Dragonarmies defeated the evil Dragonarmies in the War of the Lance, there are still pockets of Evil left on the continent of Ansalon, which is located on the world of Krynn. Rampaging through the lands surrounding the cities which are still used as bases of power by the forces of Evil, the characters will uncover a plot by the Aurak Draconian Myrtani to lure the good armies into a trap and wipe them out.
It's 2456. Earth is under the control of NEO now, but the shadow of RAM is still present. Occasional attacks by RAM military are explained away as "acts of overanxious officers and "unfortunate lapses of judgement." NEO scrambles to rebuild a shattered planet and build the forces required to fend off the RAM attack it feels is inevitable. "Buck Rogers!" The name is everywhere. "Buck Rogers and NEO victory at Gauntlet- Vid at eleven." The Video Network News, people talking on the streets of old Earth, even in the furthest asteroid outposts--Buck Rogers and NEO are everywhere.
There is a feeling of hope now. After years of domination, RAM no longer holds old Earth, and NEO is finally able to make a real stand against the corporate behemoth. Victories, real and exaggerated, boost NEO confidence daily.
NEO ranks are swelling with new recruits -young people who never before felt they could make a difference. Your team is assembled from those ranks. Each member has made his or her way to Chicagorg with plans to join the