It's a race against time as you shoot colored marbles at the string of marbles rolling along a twisty 3D path amid an antique tea set. Hit them before they dip behind a teapot or cup! Match three or more of the same color to knock out all the marbles before they reach the mouth of a hungry cat. Be quick, or tea time will be over!
Lead puppies, chicks and other tiny animals home while avoiding dangerous wolves, sharks, ghosts and more. Place arrows along the path, using logic and reasoning to choose the safest route, while steering enemies into special traps.
Open the shop and return it to its former glory. Long ago, an elf named Loriel created and sold artifacts in a cozy little shop. When he moved away, there was no one to take over. Although new to magic, you have decided to re-open the shop and return it to its former glory. As customers place their orders, you must race to create the items they want. If your guests have to wait too long, they become impatient and eventually leave. Not to worry, though. You can use spells that help you collect the elements you need, and enchantments that will make your patrons happy again.
No Chance is a single-level PWAD for Doom II requiring Boom-compatible source ports that came out in September 2008. It was designed by Death-Destiny and uses the music track "Absence of light" by Symphony X. No Chance gets its name due to its incredibly high level of difficulty.
In 2018, No Chance was included in the Top 25 Missed Cacowards.
In the intro, the developer states that the game “is suitable for ages 9 and up”, “contains unfavourable behaviors” and “contains poop”. Full Turkish solution of the game can be found in Extras.
The objective of KBreakOut is to destroy as many bricks as possible without losing the ball.
The player is presented with a game field containing a number of bricks. A ball travels across the screen, bouncing off the top and side walls. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a life when the ball touches the bottom of the field. To prevent this from happening, the player has to use a movable bar to bounce the ball upward, situated at the bottom of the window. The purpose of the game is to progress through the levels destroying all bricks present in each, and trying to get a highscore.
In Hula Wii: Hula de Hajimeru - Bi to Kenkou! by utilizing the Wii Balance Board, players can take Hula lessons right in front of the television and learn how to shake, gesticulate, and dance like a native Hawaiian. In addition to the tutorials, the software also includes footage of dancers doing the Hula in the classic style. A video travelogue developed with the participation of the Hawaii Tourism Authority is also included on the Wii DVD which shows off the sights and natural beauty of Hawaii.