Mega Man Soccer, known in Japan as Rockman's Soccer, is a soccer video game for the Super Nintendo Entertainment System/Famicom. The game is based on the original Mega Man series of action-platform games. Mega Man Soccer was first released in Japan on February 17, 1994 and in North America in April of that same year.
Mega Man Soccer is a traditional soccer game with exhibition matches, tournaments, and leagues that can be played both single-player and multiplayer depending on the mode. The game features characters and Robot Masters from previous entries in the original Mega Man series. Each character has a unique special shot that will temporarily disable anyone that comes in contact with the ball. This aspect of Mega Man Soccer was met with critical praise, but overall reception has been average, particularly due to its perceived poor play control.
Wrestle Angels Special follows the same gameplay template as its predecessors in the series. Unlike in the previous games, however, the player creates two female wrestlers. After naming them, the player is taken to a character screen, which allows him to choose wrestling moves that will be used in the upcoming battles. After that, the tournament begins.
As before, the wrestling matches are turn-based, both sides choosing a move from several available ones. It is also possible to set the matches on auto, letting the computer AI choose the moves, in case the player is sure the best moves were assigned before the match. There is also an exhibition mode, which allows the player to choose any wrestler and to have a single match against any other.
Top Management II is a Strategy game, published by Koei, which was released in Japan in 1994.
Players must keep their corporation profitable by any means possible as a corporate executive. This entire video game is in Japanese; making it mandatory to be able to read the language. Frequent corporate meetings keep players aware of what is happening within the company. It is a sequel to Top Management for the Family Computer and NEC PC-9801. A typical game of Top Management begins in the year 1980.
Starting in the first week of April, players must participate in strategic corporate meetings in order to guide the focus of the company into certain Japanese prefectures. Buying and selling is done on the Tokyo Stock Exchange in order to improve profits for the entire corporation. Employees can be hired, fired, or laid-off during these important meetings.
Star Breaker is a fairly traditional Japanese RPG, with top-down view, world map navigation, random turn-based battles, and all the other usual ingredients. Battles can be set on Auto for quicker pacing. Since the setting of the game is a mixture of sci-fi and medieval fantasy, character use a variety of weapons from swords to guns, as well as special psychic attacks. There are also some space ship combat in the game, and it is possible to upgrade the player's ship later on.
The SNES version of Wolfenstein 3D has modified episodes and storyline, along with heavy censorship. The changes make this version a different game from the original DOS game, and was used as the basis for the Atari Jaguar, Macintosh, 3DO and Apple IIgs ports.
A Macintosh version would later unite both the SNES storyline and the original DOS storyline in a single release.
The Japanese version has even more censorship than the Western release, with a storyline changed even further.
This is a sequel to the first Farland Story game, released in early 1994. The game looks very similarly to its predecessor. The entire gameplay is dedicated to strategic battles, during which you navigate your large party in turn-based mode over the world map. Once you have issued commands to all your party members, it's the enemies' turn to act. You can attack enemies when they are in range of your weapon, or cast healing and offensive area spells. Your characters level up, can use items, and equip a variety of weapons and armor pieces.
Mickey's Ultimate Challenge is a puzzle game for the Super NES, Game Boy, Genesis/Mega Drive, Sega Master System, and Game Gear. The Master System version, released in 1998, was the last game ever released for that console. All other versions were released in 1994. It was rated for all ages, aimed toward younger children, and was designed for only one player. Players move Mickey through the game by making him walk, jump, and go through doors. There are five major challenges, a segue, and a final challenge. It has met with mixed reviews from gaming magazines. It is also the first title developed by WayForward Technologies, under the name Designer Software.
Many key features of the game series were introduced with this game. It was set in 320×240 256-colored screen (in the once-popular VGA X-mode). In-game artworks such as scenes, monsters, character portraits, items were fashioned in Chinese painting style.
The sequel to Bacta directly continues the story initiated in the first game. The paranormal investigator Jinpachi Tanaka was unable to defeat the female demon Dirsala, and she intends to resurrect the mysterious magical creation known as Bacta. In order to prevent that Jinpachi must work together with the local police and his faithful assistance, all the while continuing to save young women from demonic possession.
Gameplay-wise, the sequel is identical to the predecessor. The Japanese-style adventure gameplay relies on selecting verb commands and combining them with objects in a text menu. It is impossible to get stuck or permanently die in the game, and many of the options, though not necessary to select for triggering the next event, are there for humorous reasons.
The third Super Famicom game in Human's highly technical wrestling series. It was re-released the following year with easier controls as "Super Fire Pro Wrestling III: Easytype".
NebulasRay (ネビュラスレイ Nebyurasurei?) is a vertical scrolling shooter arcade game that was released by Namco in 1994 (but was first referred to, in the Katakana syllabic writing system of the Japanese language, in the ending for Tinkle Pit in 1993); it runs on the company's NB-1 hardware, and the players assume control of two spaceships called the "Fighting Rays" (red for Player 1, blue for Player 2), through six areas (Exeo, Evergrenes, Lost Marinarc, Sandvurn, Stream Drive, and Master Fortress), along with an "extra" one called the "Challenging Area" (which is the same as the first one, but the players will only have one life to get through it, for their remaining lives will have been added to their scores, after defeating the sixth area's boss). Nebulas Ray has many 3-D elements and very detailed graphics.
Similarities with the other Mr. Nutz game only go as far as the title and main character, although both are side-scrolling platform games. Mr. Nutz the squirrel is holidaying on Peanut Planet when he's called into action to save the local people from a race of chickens. Nutz can fly, swim and dive through the planet on his quest. The level layouts include tunnels and warp zones. Bonus items and additional weapons including bombs are available along the way.
The game is viewed in an isometric view and features a unique 2 player mode where one player controls the bottom half of the mech to navigate it around the map while the second player controls the upper torso which moves independently.
The game is a sequel to the Sonic the Hedgehog 2 for the same system and follows on directly from the end of the game, in which Sonic defeated his enemy, Dr. Robotnik; crash-landing on a floating island, Sonic encounters new character Knuckles the Echidna, and must once more retrieve the Chaos Emeralds while also working to stop Dr. Robotnik from relaunching his ship, the Death Egg.