The most advanced, realistic air combat simulator available.
You've gotta be good to fly against these guys... or be ready to take the flak.
"262s-low!" Assassin radioed.
Great! We'd caught those Messerschmitt jets just before they'd reached their unstoppable speeds. I ordered the squadron to attack.
Then, out of the corner of my eye- Focke Wulfs! Damn! They'd been waiting up there, but I didn't keep one flight high- a rookie mistake! Now we were all low and slow- meat to those guys.
"Break!" I shouted as I kicked the rudder. As tracer fire flew past me, I jammed the stick into my stomach and felt the Mustang shake as she approached departure. Spin now, this low, and I'm dead; but a gentle turn was not an alternative.
An explosion! Next thing I saw was a Focke Wulf tumbling, belching smoke. "Thought y'all could use a hand," I heard in a soft, Texas accent. It was Killer of the 335th. That voice and handle never went together. The FWs scattered. Time to reacquire those jets.
Only in Air Warrior can you experi
A series of educational games for children by Coktel Vision. It's a short French acronym for "Accompagnement Didacticiel Intelligent" meaning Intelligent Accompaniment Tutorial. The franchise was also adapted into comic books, music and television series.
There are several categories of games based on different age groups:
- Adi is a character designed for 10-14 year-olds
- Adibou is for 4-7 year-olds
- Adiboud'chou is for 18 months-3 year-olds
Adi is an alien with an orange skin and pointy ears. He is driving the children through the exercises and the mini-games.
Mini-games can be unlocked when a sequence of exercises has been successfully done.
A series of educational games for children by Coktel Vision. It's a short French acronym for "Accompagnement Didacticiel Intelligent" meaning Intelligent Accompaniment Tutorial. The franchise was also adapted into comic books, music and television series.
There are several categories of games based on different age groups:
- Adi is a character designed for 10-14 year-olds
- Adibou is for 4-7 year-olds
- Adiboud'chou is for 18 months-3 year-olds
Adi is an alien with an orange skin and pointy ears. He is driving the children through the exercises and the mini-games.
Mini-games can be unlocked when a sequence of exercises has been successfully done.
A series of educational games for children by Coktel Vision. It's a short French acronym for "Accompagnement Didacticiel Intelligent" meaning Intelligent Accompaniment Tutorial. The franchise was also adapted into comic books, music and television series.
There are several categories of games based on different age groups:
- Adi is a character designed for 10-14 year-olds
- Adibou is for 4-7 year-olds
- Adiboud'chou is for 18 months-3 year-olds
Adi is an alien with an orange skin and pointy ears. He is driving the children through the exercises and the mini-games.
Mini-games can be unlocked when a sequence of exercises has been successfully done.
If you can defeat the dragon Fumo, your status as a magician will be ensured. Many have tried to rid the world of his evil, but none have been strong enough.
Gameplay scrolls sideways and is platform based, with a very cutesy and consolesque look, and 17 levels, each containing an extra hidden section. Each level has its own elemental setting, taking in the fires of Hell and the clouds and light of Heaven. The levels are full of boxes, which can be used as weapons by kicking them at enemies.
As you go you can also collect money, which can be spent in shops to buy useful extras. Many collectibles and other items exist, such as leaves (which change the effects of gravity, allowing you to jump higher and stay hanging in the air for longer), extra lives, fruit for bonus points, and balloons allowing a degree of vertical movement.
"Whether you liked or loathed Defender, you'll love Anarchy. The speed at which the screen scrolls is frightening, the number of aliens, bullets and other miscellaneous objects that are animated simultaneously is absolutely remarkable. Anarchy is the best version of Defender ever."
Full screen horizontal, 4 level parallax scrolling. Arcade running speed (50 frames per second) on Amiga and Atari ST. 48 Colors on screen at once. Up to 80 aliens attacking simultaneously. Full screen animation sequences totalling over 450 screens. 4 Channel sampled soundtrack. Saveable top 50, Hi-Score table.
Fast, frantic, furious gameplay.
Air Supply is a vertically scrolling shooter. Besides shooting enemies (mostly small but numerous), the player has to drop supply units on especially marked places. However, the number of carried packages is limited and therefore the aircraft has to land on airports to stock up on them; it is also possible to turn in order to reach missed spots. After those duties are carried out, the player proceeds with destroying the enemy's fort, playing a horizontally scrolling bonus level and starting the next of overall ten stages. Flying around constantly drains fuel which can be filled by picking up extra fuel left behind by dead enemies. They also drop other upgrades like smart bombs or protective shields.
EHIS gameplay included the basic running, kicking, shooting style but also had advanced technique gameplay which added depth and realism to the game. For example; turning naturally involved changing direction of the joystick, but instead of coming to a halt straight away, the player would slow down, stop and start to run in the direction of the joystick.
EHIS advanced techniques included The '5-direction' option. This meant that you could pass and shoot up to 5 different directions from where your player is facing. This was achieved by holding the fire button and pushing the joystick at an angle from where your player is running and releasing the button. Other techniques include sidestepping, barging, heading, back heels, lobs, diving headers, sliding tackles and many other miscellaneous features.
Computer quiz game. The players travel around a zig-zagging pathway, answering questions as they go. There are coins to pick up and fruit to collect, and special square like ‘kicker’ which send you flying off in the wrong direction or ‘blockers’ which get in your way.
Every few seconds the path moves to the left, taking you further from the ‘Win bar and closer to the ‘Lose’ bar, so every second counts if you want to win.
The map consists of 150 screens with a labyrinthine structure. There are two well differentiated areas: the forest and the city. In the first one are the gods whom you must find to find out the order of the tests to be carried out. In the second the main development of the adventure will take place. There will be the objects treasured by Erik, guarded by innumerable dangers.
In your mission you will spend a lot of strength, so there are some food, shields and axes so that you can move forward without falling in the attempt.
Fed up with having Brontosaurus steaks for dinner, Ug the Caveman has decided to try something new for a change - by navigating nine islands in search of the three pterodactyl eggs perched high in the mountains, and bringing them back to his cave one by one, making sure that not one egg breaks along the way. Unfortunately, searching for the eggs comes at a price.
Ug must also leap across rivers, dodge erupting volcanoes, and use a number of rocks to kill any land-based predators that get in his way. If he comes into contact with any of these, he will lose some energy, which can be restored by collecting fruit. Once Ug has taken all three eggs to his cave, he has to collect some wheels so that he can travel to the next island.
Side view shooter where action is developed through the typical horizontal scroll, the enemies appear as we advance.
"Buggy Ranger" is a strange vehicle, composed of two modules, one terrestrial and the other steering wheel, that we can assemble and disassemble at will when it suits us best.