Hard Nova is a sci-fi role-playing game with space exploration, spaceship customization and combat, and trading elements, somewhat similar in concept to Sentinel Worlds I: Future Magic. There is no character creation in the game: in the beginning the player selects between the female mercenary Nova and the male mercenary Stark. They have slightly different attributes and may gain access to different dialogue lines as the game advances. Most other crew members have to be recruited from within the game world. Three of them can be taken to locations on various planets, where they may interact with other characters and participate in combat, where only the leader is controlled manually. On-foot combat is done in real time, with delays caused by weapon properties and the characters' proficiencies. Guns play a prominent role in battles.
In the game Wild West World, you must build an economic empire during the Wild West. Buy farms and ranches and try and drive your competition out of business by whatever means possible.
Using the typical thrust movement from the Asteroids games, you roam space with your starship to return the peace by force. Starting as a rookie, many enemy ships need to be destroyed to earn credits that can be exchanged for fuel, armor, weapons, shields and warp drives. The commander instructs you with specific missions, such as destroying outposts or freeing alien groups. However, your ultimate goal is to find the Toson Drive, the only device powerful enough to reach P'radikus. To spice things up, there are many weapons such as shock waves, mines, missiles, cloaking devices and atomic cannons. As your fuel constantly depletes, you often need to orbit new planets to refuel and stock weapons.
A sci-fi adventure game for DOS with EGA graphics and a text interface in which the player has to save the Earth from colliding with a mechanically-controlled asteroid.
art two in the Fire and Forget series, best described as Crazy Cars (also by Titus) with weapons in a futuristic setting. This game combines the genres action and driving.
In each of the five levels you need to blow your way to the front of the death convoy and shot down the leader of a group of terrorists, who plans to blow up a city. Your machine of destruction is a car with the ability to fly.
Xiphos is an action/strategy/war game realized in 3D for the Amiga, Atari ST, IBM PC and compatible computers, resembling Elite
To play Xiphos you will need fast reactions, skill and wisdom. You will take part in complex space battles, dock with space bases, talk to aliens and trade for the supplies you need to traverse the six universes of the Xiphon system.
Jack Nicklaus' Unlimited Golf & Course Design is a 1990 golf video game developed by Sculptured Software and published by Accolade for the Amiga and MS-DOS. It is the second in a series of golf games named after golfer Jack Nicklaus, following Jack Nicklaus' Greatest 18 Holes of Major Championship Golf. The game includes the real-life Muirfield Village and the fictional game-only course "The Bear's Track," both designed by Nicklaus. The game includes a golf course designer that allows the player to create customized courses.
Taipei is a matching game using Majhong tiles. In order to remove tiles from the field, they must both have an exposed left or right side. The object is to systematically clear all tiles from the field.
Deliverance: Stormlord II is a challenging scrolling platform shooter that builds upon its predecessor. Players must rescue falling fairies while navigating treacherous environments filled with deadly pits and hostile creatures. The game features a unique double-jump mechanic, allowing for vertical exploration and precise maneuvering. Enemies ranging from spiders and bats to environmental hazards like falling stalactites constantly threaten the player's progress. Periodic bonus levels offer opportunities to collect coins for extra lives, which are crucial given the lengthy and perilous nature of each stage. With its demanding gameplay and fairy-catching mechanic, Deliverance: Stormlord II offers a compelling mix of action, platforming, and strategic rescues.
Eco Phantoms is a hybrid game that contains exploration with an aircraft in pseudo-3D dungeon-like environments, action-based combat, arcade sequences, and puzzle-solving elements.
Tesserae is a single-player video game developed by Nicholas Schlott based on Kent Brewster's DOS game Stained Glass.
Tesserae is played by flipping colored tiles over other tiles to remove them from the board. While flipping over tiles subtracts the color from the tile that was jumped, landing on a tile adds the colors, making it more difficult for that tile to be removed. Primary tiles of red, blue and yellow combine to produce secondary tiles of purple, green and orange. A gray tile is produced by combining all three primary tiles. Game play starts simple with only primary tiles on a rectangular board. More complex board shapes as well as introducing secondary tiles increases the difficulty.