Gulf War-II is vertically scrolling shoot-em up, based on Twin Cobra code. The action takes place in the Persian Gulf - the place where the war continues. Gameplay is very typical: the player controls a plane, flies forward and shoots to enemies. He can gather power-up, to increase shoot power. Player's plane has 2 weapons - gun with unlimited ammo and some very destructive bombs.
The plot begins when narcotics agents Paul and Bobby are committed to putting an end to the drug syndicate known as "MID". MID's secret hideout is located on Riot Island, an island full of uninhabited ruins with people moved inside of it while turning it into a slum. Buildings include apartments, hospitals, factories and even a casino. During their heavy research on MID, they unexpectedly received a phone call from MID. When Paul heard the voice of his girlfriend Catherine crying for help on the phone while being hung up without explaining, he assumed she'd been abducted, making him and Bobby head toward Riot Island and save her.
In a futuristic 1999 setting, you an your partner (Co-op available) have been detailed to lead a counter-invasion force to push back enemy which has landed at eight strategic points in your country. However, the rest of your crew has been killed or captured, so now it's up to you. Your prime directive is to shoot your way through eight levels of top-down scrolling action for a date with the end-of-level guardian of each, be it a tank, helicopter, submarine or some other piece of military hardware. Along the way it would be nice if you could free the rest of your unit also.
Chessmaster 3000 provides a strong chess opponent with 168 openings and different types of playfields (2D, 3D, and War Room). The game can suggest moves and determine the player's rating. It also contains 151 replications of classic real-world matches, and a Mentor feature which can act as a personal chess tutor through a variety of practical techniques.
Cyber Stadium Series: Base Wars was developed by Konami as a futuristic baseball game for the Nintendo Entertainment System. It was released in 1991, and was intended to bring a new dynamic to the baseball genre in gaming.
Battletoads is the first game of the Battletoads series. The game is a platform scrolling beat 'em up, with varying elements of racing, climbing and vehicle-based obstacle courses. Players start with three lives each time the game is started, which get replenished every time the player continues after getting defeated. The game contains no saving system or password features. The player has a maximum of six hit points that can be replenished by eating flies.
It is by some considered to be one of the hardest games of all time, and it have previously been listed at 8th place in IGN's "Top 10 Most Difficult Games to Beat."
Egypt is a puzzle video game released for the Family Computer in 1991 by Human. It was released only in Japan. It is an object elimination type puzzle game. A player controls a spherical jewel and jumps from tile to tile. Stepping on an arrow shifts a row or column in the direction of the arrow. Placing two or more of the same object next to each other will erase them from the board, and this must be repeated until all the objects have been eliminated from the board.
In the game you control Beetlejuice through various side-scrolling and overhead view levels in an effort to scare the yuppie Deetz family and friends that have taken over the house. You stomp on cockroaches in order to gain points that you used to buy various scare tactics that you use to defeat various enemies and bosses. Although the initial levels of the game are based upon the film, with Beetlejuice venturing through the Maitland House to find and scare away Otho, the later levels are original and involve Beetlejuice fighting mythical creatures in such locations as a sewer system and the afterlife.
Sangokushi Retsuden: Ransei no Eiyuu-tachi is a 1991 simulation game by Sega released in Japan — and China, where it was called San Guo Zhi Lie Zhuan: Luan Shi Qun Ying. Whether or not the game has any connections to Koei, who makes the most popular games based around China's Three Kingdoms time periods, is unknown.
International waterways become theatres of war when the world's most formidable maritime powers exchange their fatal blows. With entire fleets at your command, you must strategically deploy vessels from every class - frigate to aircraft to nuclear submarine - to maintain the precarious balance of naval power and gain position for the deadly endgame.
In Torpedo Range, terrorists have basically somehow taken over most of
the world. As a one-ship operation, you have to free six countries from the
terrorists' grasp to win the game: to do this, you must visit a port at each of
the six countries and destroy all the guns on the port in a shooting mini-game
to 'liberate' the country.