Alien spaceships from another planet attack New York City and threaten to conquer the world. You must use your laser cannon to save the city by destroying the Mother Ship and her fleet. Speech: "Come On!", "Hit Me, Hit Me!" and "I'm Here!".
Shoot larvae and grubs dropping from a UFO. Missed larvae will spin cocoons and when a total of seven hatch, they turn into Ultramoths that swarm against your ship. Destroy all the bugs on the screen to increase your rank.
The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets or points when hit. A spinning wheel with eight pipes sits above the rows of moving targets; these pipes and all targets must be shot in order to complete the round.
At the end of each round, the player receives bonus points for all bullets remaining in his supply. He then plays a bonus round, where a large white bear with a target walks across the screen. Each time the bear is shot, it rears up for a second, then begins walking more quickly in the other direction. The object is to shoot the
The player controls a jeep and must destroy the many tanks and helicopters that attack them in a maze-like cityscape. The jeep is armed with a rocket launcher that fires straight forward; the player can have two rockets on-screen at the time. The driving is generally similar to the well-known Combat for the Atari 2600.
Tanks periodically spawn from different locations on the edge of the screen and drive towards the player. The tanks always travel along horizontal or vertical lines, unlike the freely moving jeep. Tank turrets move to track the player, allowing them to shoot in any direction. Tanks normally take two hits to kill, and the player can have only two rockets on the screen at a time. The helicopter spawns from any point, and approaches the player in looping paths flying over the jeep and periodically firing. If hit, the helicopter spirals in.
Pac-Man is a 1980 maze action video game developed and released by Namco for arcades. It is considered one of the classics of the medium, virtually synonymous with video games, and an icon of 1980s popular culture. Players control Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called Power Pellets causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points.
In the first graphic adventure game ever, the player along with seven other people is in an old mansion hunting for some jewels. All too soon it becomes obvious that someone is killing one member of the group after another. It is the player's task in this murder mystery to find out who the murderer is before the player is killed himself.
The player controls a small spaceship is at the bottom of the screen. Like most Space Invaders-type games of the period, the ship can move left and right (but not up or down), and can fire one bullet at a time. The ship may not fire again until its previous shot has detonated.
Ball (originally known as Toss-Up in North America) is a Game & Watch game released as a part of the Silver series on April 28, 1980. It was the first Game & Watch game. It is a single-screen single-player Game & Watch.
In Game A, the player tosses two balls in the air. As the balls fall, the player must catch and toss them up again. One point is earned for each successful catch. A dropped ball will display a broken ball and end the game. The object is to continuously catch the balls that fall and throw them back up, as in juggling. In Game B, the player must juggle three balls, and each successful catch rewards ten points instead of one.
Atari Soccer is, as the naming implies, a soccer arcade game that was released by Atari in 1980; it utilizes a Motorola M6502 (running at 750 KHz), and the players must use a trackball to take control of a player (two on each team, and if there are only two players, the CPU shall fill in for 3P and 4P), with two buttons for kicking the ball with their left and right feet. The human-controlled players will be indicated by the "squares" (1P and 3P) and "crosses" (2P and 4P) upon their heads - and just like in real association football, whoever has the most goals when the timer has run out wins the game. 1P and 2P's team is black, and 3P and 4P's team is white; and as with the four-player version of Atari's earlier American football game, one credit buys a two-player game and two buy a four-player game.
Eamon, sometimes known by the longer title The Wonderful World of Eamon, is a role-playing adventure game created by Donald Brown and released for the Apple II in 1980. The game is a text adventure similar to other early titles like Adventure (1976) or Zork (1980) and to later text-based Multi-user dungeons (MUDs), though with many role-playing elements not available in other interactive fiction. Eamon software is non-commercial and is freely available in the public domain.
Space Invaders is a game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens—some versions feature different numbers—that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up.
Samurai is a 1980 arcade game developed by Sega which runs on VIC Dual arcade hardware. You play as a Samurai tasked with killing all of your opponents.
Like the classic original, this game requires the player to destroy advancing invader ships. This game has a competitive mode where two players fight to destroy each other in addition to the advancing attackers. Space Invaders II was only released in a cocktail table format.