All the action and excitement of the popular arcade game are here! Hop Q*bert up and down a pyramid of cubes, changing colors on each of the cube tops. When they're all the same color, Q*bert moves to a new - and more difficult - pyramid. But strange characters want to stop Q*bert from his fanciful mission. You'll have to do some fast hopping in this quick and "quasy" game! 1 or 2 players.
Q*bert is a popular arcade game. The goal is to change all of the tiles on a pyramid to the target color. To do this you guide Q*bert around the pyramid, and every tile he hops on will change color. On early levels, a single hop will change the tile to the desired color, but on later levels, you may need to hop on a tile multiple times or even avoid hopping on a tile multiple times! Trying to stop Q*bert are many different creatures wandering around the board, including Coily the snake, Slick and Sam, and falling balls. On the edge of the board are floating discs; if Q*bert jumps on one of these discs when the snake is in pursuit, the snake will fall off the board while Q*bert is safely transported to the top.
Q*bert is an isometric platform game with puzzle elements where the player controls the titular protagonist from a third-person perspective. Q*bert starts each game at the top of a pyramid of cubes, and moves by jumping diagonally from cube to cube. Landing on a cube causes it to change color, and changing every cube to the target color allows the player to progress to the next stage.
Q*bert is an isometric platform game with puzzle elements where the player controls the titular protagonist from a third-person perspective. Q*bert starts each game at the top of a pyramid of cubes, and moves by jumping diagonally from cube to cube. Landing on a cube causes it to change color, and changing every cube to the target color allows the player to progress to the next stage.
Q*bert is an arcade game by Gottlieb. It was ported to the SG-1000 by Tsukuda Original, who marketed it for their Othello Multivision console. The objective of the game is to turn all the cubes on screen to a desired colour by moving Q*bert on top of them. Q*bert can only move in diagonals, and the player needs to be careful not to either send Q*bert off the edge or have him collide with enemies/obstacles. Occasionally cylindrical platforms appear on the edge of the screen, which when jumped on, will take Q*bert to the top. The SG-1000 port is a very bare-bones rendition of the game and is missing many elements seen in the arcade version. It is also much harder as the port sends out more enemies in the first few levels.
Q*bert is an isometric platform game with puzzle elements where the player controls the titular protagonist from a third-person perspective. Q*bert starts each game at the top of a pyramid of cubes, and moves by jumping diagonally from cube to cube. Landing on a cube causes it to change color, and changing every cube to the target color allows the player to progress to the next stage.
In this game you control a bulldozer that rides around and pushes dirt.
Each dirt pile represents a "job". To keep from exploding you have to send in oil Samples to the cat dealership, then you will be told if the oil is good or bad. If you fail to do this occasionally your oil will go bad and you bulldozer will explode. To clean the oil you have to go to the cat dealership. You might also need some repair !
The goal of the game is to make the most money from finishing "jobs".
3D Attack looks on first glance like a Zaxxon clone. But it is missing the most important part: scrolling. It is a fixed screen shooter, where you can fly your ship up and down to avoid obstacles. There are five different screens to fly through.
Monolithic Laser is a Space Invaders clone. The player shoots alien vessels to try to stop an alien invasion. The player controls a small space ship in the bottom half of the screen which can move in 4 cardinal directions. Moving left to right on the top half of the screen are the invading alien vessels, which fire randomly upon the defending player. If your ship is hit, it is destroyed. When the player has destroyed all ships, they move to a higher difficulty level with faster moving ships that fire more frequently. The player has a total of 3 lives. When all are lost, it's game over.
Mad Rat is a 1-player arcade game for the Apple II.
Three blind field mice named Masecy, Karson, and Marshall have been trapped in the Zacks 6th Avenue department store. Numerous dangers lurk there, and the Mad Merchandiser of Zacks takes perverse pleasure from throwing cheese at them for food, but then making it downright dangerous for them to get it.
The player controls a single mouse on a series of platforms moving in alternating directions. The player can move left or right, and can also jump to higher platforms, or fall down below. Numerous pieces of cheese recurrently appear on the screen, and every time the player collects 10 pieces, the conveyor belts move faster. A cat on the bottom of the screen will pace back and forth, and randomly jump to different platforms, and if it catches the mouse, it's a lost life It's also a lost life from falling through the hole in the bottom of the screen. If the player collects the green power-up at the top of the screen, they become a Mad Rat, whom can destroy the cat if
In Gang Man, you play a desperado on the run from the law after your latest villainous escapade. Rival armed gang members are hot on your trail, and it's a case of shoot or be shot. You control the motion of the getaway car as it speeds down a straight highway. The opposing cars have gang members leaning out of their windows to shoot at you either vertically or horizontally. You can also shoot back, and the direction of your shot will be opposite the one in which your car last moved. Once you have killed all your pursuing enemies, the level is complete.
The first level requires you to defeat only one opponent to complete the level. Subsequent levels add opponents and increases the frequency of their gun-shots. Multiple foes can appear on screen simultaneously, and defeating them before the timer runs out gives you bonus points. Additional points can be scored by collecting loot which randomly appears on the road as you drive by. If you are shot, you loss one of your three lives. Once you have used those up, it is