Simple DS Series Vol. 19: Yareba Dekiru! THE Micro Step Gijutsu de Oboeru Eitango is a Miscellaneous game, developed by Vingt-et-un Systems and published by D3Publisher, which was released in Japan in 2007.
A PlayStation Portable exclusive entry into the long running Ape Escape series which was developed by h.a.n.d. and released by Sony Computer Entertainment exclusively in Japan. After kidnapping The Professor, Aki (Akie), Yumi (Sayaka), Kei (Satoru) and Jimmy (Hikaru), Specter goes on to shrink the laboratory with Spike (Kakeru) and Natalie (Natsumi) still inside. On the bright side, the lab is now the perfect size to be disguised as a Pipo Helmet - now, the player will use this gadget to take control over monkeys (Piposaru) in brand new levels to help both protagonists rescue their friends and defeat Specter once again.
As the name suggests, this game is a compilation of emulated Galaxy Force games.
And there is also a "neo classic mode" which enhances the graphics and there are various sound options.
PachiPara 14: Kaze to Kumo to Super Umi in Okinawa is a pachinko simulator developed and published by Irem solely for Japan on the PS2. The final game in the series released for that platform, PachiPara 14 once again simulates a handful of Sanyo's Umi Monogatari line of pachislot machines, specifically the CR Super Umi Monogatari in Okinawa MTA and SAD models. It is also the last game to feature the long-running PachiPro Fūunroku subseries as an open world RPG; while the name went on to reappear in the series 3DS' installments starting with the first release of PachiPara 3D: Taikai Monogatari 2, it transitioned into a predominantly visual novel genre in the wake of series producer and longtime Irem developer Kazuma Kujo leaving the company in March 2011 to form Granzella.
A port of For Symphony: With All One's Heart for the PlayStation Portable. The port adds a music player mode, galleries displaying sprites, CGs, 4-komas and production images.
Combat Mission: Shock Force is the fourth game in the Combat Mission series, and the first one not to take place during World War II. Instead the setting this time is Syria in the near future.
As with previous games in the series the focus lies on tactical ground combat battles. Each battle starts with a mission briefing where the player gets to study the strategic and operational maps and gets a description of the mission. After this the player is moved to the 3D battlefield and the Setup Phase where the action is paused. Here the battlefield has setup zones where the player can position his units. The player can here issue commands to his units, which will be activated once the battle begins. When happy with this the player can choose to start the actual battle.
The game features a number of gameplay styles. In it's most basic form the game is played in simultaneous time, meaning that a second of play time equals a second of real time. Players can however choose to change this to an alternative playing style. I
Taiko no Tatsujin DS: Touch de Dokodon is a rhythm game for Nintendo DS by Namco Bandai where you play a Taiko drum to the beat of several songs. There are optional button controls, but the main mode of control is to take two styli and tap on the touch screen, which shows the image of large Taiko drum.
The two main gamemodes are Free Play and Daily Dojo. Free Play is exactly as one would expect, and Daily Dojo is a once-a-day challenge on a random song you've unlocked. There are four difficulties: Flower, Bamboo, Tree, and Demon. Demon difficulty, also known as Oni Mode, is initially hidden and must be unlocked. In addition to the actual gameplay, you can also dress up your Taiko character in silly outfits. This does not affect actual gameplay and is only a visual change. There is also a multiplayer mode available. It can be played in single-cart mode, but if an opponent has a copy of the game the outfit they have dressed their Taiko in will appear on whatever character corresponds to which player they are.
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In the game, Neku Sakuraba and his allies are forced to participate in a game that will determine their fate. The battle system uses many of the unique features of the Nintendo DS, including combat that takes place on both screens, and attacks performed by certain motions on the touchscreen or by shouting into the microphone. Elements of Japanese youth culture, such as fashion, food, and cell phones, are key aspects of the missions.
A port of the Arcade version of Super Contra for the Xbox Live Arcade. Celebrating the 20th anniversary of Contra, this newly updated version of Super Contra features enhanced graphics, HD support, and Co-op multiplayer over Xbox LIVE. Help Lance and Bill stop Red Falcon before they take over the world. The Alien Wars are coming... do you have what it takes to defend earth?
Burn the Trash! is a shooting game played on a single screen, where the player controls a spaceship, fighting wave after wave of "trash" enemies along with the occasional boss. The "trash" shoots bullets that the player's ship must avoid, lest it be destroyed. To fight the enemies, the player's ship has a flamethrower installed, along with a beam which disintegrates bullets in its path.
Single Player, Xbox Live Multiplayer 1-8, HD (High Definition). Wing Commander is back with an all-new game for Xbox Live Arcade. Form a squad and destroy enemy armadas as you climb the leaderboard. Featuring four modes of gameplay, nine maps, and the first 16-player action on Xbox Live Arcade, Wing Commander Arena is the perfect mix of classic arcade fun and modern multiplayer chaos.
Silent Hill: The Arcade is an arcade game based on the Silent Hill series. Being a rail shooter, the game is a large departure from the normal survival horror mechanics. Gameplay is similar to the House of the Dead series in which players use light guns to aim and shoot at enemies. Shooting away from the screen reloads the player's gun. The Arcade has a multiplayer element, a second player can join the game at any time.
In the far future, humanity is ruled by The Ministry of Accounts, an oppressive bureaucracy that tracks, records and taxes every transaction of daily life. A new breed of marketeer arises to challenge the authority and make a profit: the Space Trader is born! As a Trader, you will attempt to amass a fortune, buying and selling commodities and taking up arms against the oppressors or even accepting bounty missions.
This is a remake of one of Chris Hansen's really early levels. He always considered it as his first really good level and felt that it needed a revival.