The backgammon game you've been waiting for is here. California Dreams brings you Club Backgammon, a sensational new backgammon game that lets you play against the computer or another player.
Club Backgammon provides a computer opponent that can play at three different levels: beginner, intermediate and advanced. Improve your strategy with the computer opponent and then challenge your friends.
Club Backgammon has many exciting features. An automatic scorekeeper will keep score for you. The doubling cube lets you play for high stakes. The game log lets you see all the moves that have been made during the game.
So become a member of the fastest growing club around and experience Club Backgammon for yourself!
In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear. The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.
In Tri-Heli II the player pilots a chopper and must collect diamonds that are buried in the ground. To reach the diamonds the player must use the choppers gun to blast holes in the ground. But once the player starts to "dig" a plane that flies at the top of the screen will start dumping dirt over the hole to fill it up. Once a diamond has been collected the player must return to the helipad before picking up another diamond. When enough diamonds has been collected it's of to the next level. The ground level varies between levels. To add to the difficulty guns will drop from the sky from time to time. Once these hits the ground they will start firing.
This port is almost completely identical to the main release. However, the lack of game intro and the greatly reduced quality of sounds with a chiptune soundtrack due to the sound card makes this an overall inferior port.
The Mystic Well is a Dungeon Master like RPG. A powerful wizard once enchanted his life force into a golden skull and then proclaimed himself to be a God. After his ascent to Godhood, he conquered the citadel known as Mystic Mirror to show his power. The player must now foil the evil wizard's plan on world destruction.
Quest for Tanda is a RPG based on Robert Asprins Myth-series written in GFA Basic.
You are one of Aahz's knights and his daughter, Tanda, has been kidnapped. It is the evil Istvan who is behind it and he is demanding a ransom of 1.000.000 gold. Now it's your job to rescue her. You can choose to play one of three characters: Skeeve, Garkin or Frumple. Your adventure takes place in the land of Khlad, a land with two castles and six towns. A grid divides the map into 8 x 7 squares. At the games main menu you can select you desired action: Rest, Eat, Drink, Move, Cast spell, check your stats or remind yourself of your quest. After each move there might be a fight.
There are two difficulty settings; hard and easy. If you select hard you have to search for the boat (Istvan lives on an island) by going to various towns and listen to the hints the towns people offers you. If you select easy you can ignore that and go straight to the town on the North Peninsula and someone there will tell you how to defeat Istvan.
On the planet Tafoi a war broke out: the Swocki ambushed the local Galluks, wiping most of the population. They are led by the Phenocles, an evil god. And, being a god, this is also a threat to the Alliance, which rules the galaxy. To get a picture of the situation, the Alliance decided to bring in an agent first before starting direct military intervention on Tafoi.
In Fate Master the player controls commander Tsin-Fei to gather information and preferably solving the situation on the planet without military strike. In the flip-screen landscape the commander can discover and collect items, enter doors, and approach enemies. On contact with enemies the game flips to a fighting screen, in which the player can attack or flee. On attack, one of the equipped weapons like pistols or grenades, can be used and in turns the player and the enemy attack until one of the fighters run out of hitpoints. Defeating an enemy is rewarded with gold, which can be used at a vendors to buy new or better weapons. The character has four
Bounce Out is a Pac-Man clone with an isometric perspective. At the beginning of the game you have three lives and three bombs (the amount of bombs is restored at the beginning of each new level) and to advance to the next level you have to collect all the red dots. Special bonus dots give you increased speed for a short time. Monsters such as ghosts, candles and light bulbs moves around the levels and you have to avoid them, placing a bomb in an enemy's path blows him up. A map in the lower right part of the screen shows you where you are and where the monsters are.