Burger Man is a straight BurgerTime variant. In each of the one-screen levels the player needs to assemble a certain number of burgers. Each burger consists of four parts which lie on the platforms. The player needs to walk over those parts and then they fall down one level - when they meet another of the parts, it also falls down. A burger is done when all four parts are on the lowest level. The platforms are interconnected with ladders which are also the only way to evade the enemies which walk around the levels (the player character can't jump). Touching an enemy results in death
At the start of the game you find
yourself hiding under a pile of
refuse in a dark alleyway outside
the Zone, a hospital which was
converted after the great war to
hold both human and robotic
criminals at little expense to the
weakened government.
Conditions are barbaric as the inner
building is mainly unguarded leaving
prisoners to fight over limited
resources that are periodically
dropped into the building by supply
chute. Your aim is to gain entry to
the Zone by any means possible and
find the mad doctor thought to be
responsible for the creation of the
Adrenal Bomb, obtaining relevant
information to find and defuse this
devastating new device.
This will not be easy.
Quest for Tanda is a RPG based on Robert Asprins Myth-series written in GFA Basic.
You are one of Aahz's knights and his daughter, Tanda, has been kidnapped. It is the evil Istvan who is behind it and he is demanding a ransom of 1.000.000 gold. Now it's your job to rescue her. You can choose to play one of three characters: Skeeve, Garkin or Frumple. Your adventure takes place in the land of Khlad, a land with two castles and six towns. A grid divides the map into 8 x 7 squares. At the games main menu you can select you desired action: Rest, Eat, Drink, Move, Cast spell, check your stats or remind yourself of your quest. After each move there might be a fight.
There are two difficulty settings; hard and easy. If you select hard you have to search for the boat (Istvan lives on an island) by going to various towns and listen to the hints the towns people offers you. If you select easy you can ignore that and go straight to the town on the North Peninsula and someone there will tell you how to defeat Istvan.
Atari ST horse racing management/simulator game made by Budgie UK aka (Budgie Quality Software) and released back in 1990.
Up to 5 players manage a stable full of horses, putting them into races and trying to figure out where they run best. Prize money is awarded for the top three horses, with a horse's form also contributing to their value.
The game is a precursor to Mark Loveday's Starters Orders series.
The levels are presented as single screens, with deadly walls in them: touching a stone instantly kills the player, which is also happening on a single hit from any of the robots shots. The level maps are pre-defined and always the same, but on each level start or dying, the position of both the robots and generator are randomly chosen. After each seven levels, the player gains an extra life.
The game was published as cover disk for ST Format, but released into the public domain soon after. In 2010 an extended port with original graphics was released, named Robotz DX.