Kabuki-chou Reach Mahjong: Toupuusen is a Miscellaneous game, developed by Studio Softmov and published by Pony Canyon, which was released in Japan in 1994.
Fire Pro Joshi All-Star Dream Slam (also known as Zen-Nippon Joshi Pro Wrestling Kounin: Fire Pro Joshi All-Star Dream Slam) is an all-female wrestling game from Human Entertainment and uses their 16-bit isometric Fire Pro Wrestling engine. The wrestlers are all taken from the Zen-Nippon Joshi Pro Wrestling ("All Japan Women's Pro Wrestling") circuit, an exclusively female wrestling promotion that lasted for many years in Japan.
As with prior Fire Pro Wrestling games, the mechanics behind the moves, pins and submissions rely more on timing and rhythm than button-mashing. Each bout is depicted with an isometric perspective, and various configurations of single-player and two-player controls are available for one-on-one matches and tag teams. The game features 18 pre-generated wrestlers and six create-a-wrestler slots.
Gekitou Burning Pro Wrestling featured a staggering, encyclopedic 129 Wrestler roster, plenty of modes to choose from and a insanely customizable array of options to set up match types that was unseen in any other Wrestling game at the time.
The wrestlers featured in Gekitou Burning Pro Wrestling span across a multitude of different Wrestling promotions With a diverse cast of recognizable faces all disguised under different aliases including Wrestling Legends, Mixed Martial Artists, Shoot Fighters, Puroresu Megastars, and even Mexican Luchadors.
Action-adventure with slight RPG elements (buying and upgrading weapons, etc.) set in Wild West. While featuring traditional dungeon-crawling and many enemies to dispose of in real time combat, the game doesn't equip you with standard medieval swords, but with pistols, shotgun, machine gun, and even a flamethrower. Your weapons have infinite ammo. You can duck to avoid the alien monsters' fire, and perform special attacks with various types of weapons.
Battle Soccer: Field no Hasha is a Soccer Sim game, developed by Pandora Box and published by Banpresto, which was released in Japan in 1992.
This game features many popular Japanese franchise characters like Godzilla, Ultraman, Kamen Rider, Gundam, among others.
Dai-3-ji Super Robot Taisen ("3rd Super Robot Wars") is the third game in Banpresto's immense Super Robot Wars/Taisen series.Six months after the DC War (as chronicled in Super Robot Wars 2), the DC seems to be regaining their former combat strength thanks to the Zabi family. In response, the United Nations has decided to reorganize itself into the Earth Federation.
Through the Light came the Darkness, and through the Darkness came the Light. They were inseparable in the beginning, and gave birth to each other. Rukyu appeared before all the other creatures, the great demon of darkness, later to be known as the Satan. The divine hero-god Roda went up to his dark realm to defeat him, but was struck down, and presumed dead. But the hero couldn't die so easily: he swore to defeat Rukyu once and for all. Meanwhile, Rukyu doesn't just stay in his realm, waiting for Roda: he goes out to the world as a death-bringing sorcerer, and he is out for Roda...
The game is quite different from most other RPGs, because it lets you play as both the "good" hero and the villain. The game is divided into chapters, and each chapter is played by either Roda or Rukyu. You switch the two heroes chapter-after-chapter, and lead them to their ultimate battle from two opposite sides. The entire game, including the battles, is viewed from an isometric perspective. The battles are random and turn-based, and
A falling block puzzle game in a pseudo-medieval fantasy setting that pits two characters against each other in an abstract form of combat that is quite similar to games like Columns. Combining at least three matching symbols in a vertical, horizontal or diagonal line does not only clear them off the screen, but also deals damage to an opponent. This means that players do not only have to keep their game area clear, but also pay attention to their characters health bar. Once a block touches the top of the screen or the health bar is diminished the game ends.
There are four different icons that have different effects when combined:
Books, swords and rocks deal damage to an opponent by attacking with fireballs, dragons or swords.
Bottles heal a certain amount of health.
Purple blocks have no effect, but clog up the screen nonetheless.
Chain reactions result in particularly powerful attacks or place one or more grey blocks inside the opponents area. They can be destroyed just like ordinary blocks, but they always st
In a fantasy world, a soldier from the imperial forces deserts after witnessing the massacre of innocent villagers by his unit. He is sent to jail to be executed, but manages to escape with the help of two former unit colleagues. The group flees through the country-side, while being pursued by imperial soldiers. On their way, they join forces with other rebels to fight against the enemy, while uncovering hidden secrets and evil plots by the Empire.
Feda: Emblem of Justice is a strategy RPG similar to Shining Force and other titles with preset characters and linear gameplay. The player commands a party of varying size and characters with diverse skills.
In the main battle sections, the player and the CPU-controlled enemy take turns moving the troops and giving orders. A menu at the bottom of the screen shows all the possible actions, where soldiers can defend, move, attack, or use an inventory item on each turn. The range of their movements and weapons vary according to their nature. A crossbow character can shoot
Hokuto no Ken 5: Tenma Ryuusei-den Ai Zesshou is a role-playing video game produced by Toei Animation released on July 10, 1992 for the Super Famicom in Japan. It is the third and final RPG produced by Toei based on the Hokuto no Ken franchise, following Hokuto no Ken 3 and Hokuto no Ken 4, both for the Family Computer. Hokuto no Ken 5 features an original storyline, written once again by Hiroshi Toda with plot supervision by Buronson, set in an alternate universe from the original work's canon where a new hero must unite the warriors of the Hokuto, Nanto, and Gento schools to defeat a common enemy.
You assume the role of a student (whose gender you can choose) still aboard the flight towards the fictional Utsuho Island of Southern Japan, the location of the strangest school of the country: Hourai High School. This huge educational complex, which houses more than one million students and personnel (how is that even possible?), seems to acts as a magnet for weird youngsters and nonsensical events. And you get the privilege of a great start. Indeed, an irritated stewardess decides to send you to your destination via a shortcut... by throwing you out of the plane with a parachute.
After a forced landing through a ceiling, here you are, at Hourai High School. The year hasn't started yet and teachers already have you in their sights. You'll get to meet new friends real soon however, particularly the guys behind the school's newspaper "Hourai Sports". You'll even get the chance to take the place of the editor, even though you are the one who sent him to hospital by landing on his head. But the course of your new sc
Cyber Knight 2 is a direct story sequel to the original (whose translation was also done by Aeon Genesis.) After the Swordfish´s crew reappears in known space, they are apprehended and imprisoned by the Earth Federation, a new military dictator having seized all of the Swordfish´s alien technology developed in the distant galaxy. It is a time of civil war amongst the federated planets, and the crew has been thrown directly into the center! Soon, new weapons called Metalliforms are created, which the General intends to use to conquer the galaxy!
This thing´s moved really fast. It took just under two months, but it´s at the point where the game is not only fully playable, but it´s also one of the nicest pieces of work I´ve done yet. Seriously, the hacking on this is really pretty. Variable-width font for the main dialogue, multi-line 8x8, text hacked to allow more space... You name it, this thing´s got all the bells and whistles.
The gameplay is fantastic, too. It´s got everything about the original Cyber K
This game features puzzles that must be solved by shooting marbles. Bomberman can hold a marble in his stomach and can only fire one shot during the round. The player must angle it and time it correctly to detonate all of the bombs on screen. There are 10 levels and each have 10 stages. Before each round, a preview will display the stage to show the player what to expect. If the player fails a stage twice then they will advance to the next stage. There are also modes to let the player edit the colors of the Bomber characters and even create their own stage...
Shounen Ashibe: Goma-chan no Yuuenchi Daibouken (lit: "Boy Ashibe: Goma-chan's Great Amusement Park Adventure") is a Super Famicom platformer from Nova Co. and Takara. The player alternates between controlling the human Ashibe, as he escorts his friends across a world map while talking to NPCs and following the game's story, and the seal Goma-chan in 2D platformer stages where he must track down eight items by investigating his surroundings thoroughly. While Goma-chan can't be hurt by enemies, colliding with them causes him to lose one of the eight items he's already found - as the stages have a strict time limit, it's best to avoid this situation whenever possible.
Shounen Ashibe was originally a Shounen Jump serialized manga before becoming an anime TV series in 1991, a year before this game was released.
Choujikuu Yousai Macross: Scrambled Valkyrie is a 2D side-scrolling science fiction shooter. Aside from Hikaru, the player can also choose to play as Max or Milia. Each character has different types of power, range and weapon effect per VF-1 mode (Fighter, Gerwalk and Battroid). Power-ups obtained will increase weapon range and potency for up to three levels each.
Super Family Gelände (aka Super Family Gerende) is a Japan-exclusive Skiing video game that was scheduled to sell as a Super Famicom game in 1995; however, it was sold instead as part of the Japanese Nintendo Power download game service, in 1998.
The game is the spiritual 2D ancestor to Namco’s We Ski, released in 2008. There are time trials and eight slopes available from all over Japan. The story begins with a fox (or rabbit if the player chooses the female character) wanting to become human so he/she can ski. During the story mode, the player has different tasks in each chapter.