Kamen Rider SD: Shutsugeki!! Rider Machine ("Masked Rider SD: Roll Out!! Rider Machine") is a racing game that takes the characters from the Kamen Rider tokusatsu TV show and manga and puts them in a much cartoonier, super deformed universe. The game scrolls horizontally like a brawler, but the player (as Kamen Rider) is always in motion on a motorcycle and must destroy the bikes and vehicles of his enemies by kicking and punching to his sides, similar to Road Rash.
Yutaka put out three Kamen Rider SD games for Nintendo consoles in 1993, and this SNES game is the middle child of this trio. The other two are Kamen Rider SD: GranShocker no Yabou for the NES and Kamen Rider SD: Hashire! Mighty Riders for the Game Boy.
Mazinger Z is a beat 'em up styled platformer video game for the Super Famicom released on June 25, 1993 based on the Mazinger Z anime. It was developed by Winkysoft and published by Bandai; featuring the major cast members and a wide variety of Mechiancal Beasts that the Mazinger has to fight.
A fantasy turn-based RPG sequel developed by Seta for the Super Famicom, which allows for multiple parties. It is the third game in the Minelvaton Saga.
Gekitotsu Dangan Jidousha Kessen: Battle Mobile (roughly "Breakthrough Bullet: Final Car Fight: Battle Mobile") is a vehicular combat game from System Sacom, which was released on the Super Famicom in Japan only. The story concerns a newlywed couple who are accosted by Mad Max-esque highway bandits, leading to the death of the wife. The aggrieved husband spends the following year building a high-tech combat vehicle out of a sports car and is determined to make the bandits pay.
The game plays like a mix of a vertically scrolling shoot 'em up and a racing game, where the best means of removing on-screen enemies is by charging into them. Out-of-reach enemies, like helicopters, can be taken down with missiles instead.
Hayazashi Nidan Morita Shogi is a Miscellaneous game, developed by Random House and published by Seta Corporation, which was released in Japan in 1993.
Pro Mahjong Kiwame is a Super Famicom mahjong game from Athena and the first of their Pro Mahjong Kiwame series, which would go on to have many sequels for various systems (including Pro Mahjong Kiwame GB for Game Boy).
The game is touted as a serious mahjong game, requiring a certain level of skill from its players. Unlike many early video game mahjong games, the game allows for the full four participant experience rather than the truncated one-on-one set-up.
The evil syndicate Mado was defeated and couldn't seize control over the universe. The dark lord Madius has rebuilt his forces, and again Earth comes threatened by evil. Cosmo Police Galivan strikes back to save the universe once again from the clutches of evil.
Conveni Wars: Barcode Battler Senki - Super Senshi Shutsugeki Seyo! is a Strategy game, developed by SAS Sakata and published by Epoch, which was released in Japan in 1993.
Super Dunk Star is a basketball game somewhat based on the NBA but with entirely fictional teams. Most of the action is depicted NBA Jam style, with a horizontal view of the court and large sprites for the athletes. Upon scoring a field goal from up close (slam dunks or otherwise), the camera briefly changes to a dynamic shot of the basket.
The game was developed by C-Lab and published by Sammy Studios exclusively in Japan.
Danzarb is a quirky sci-fi mecha RPG. It´s segmented into chapters or episodes, each having a minigame or puzzle for you to solve. In one, for example, you´re tasked with locating a bunch of ID card segments then you have to do a little sliding puzzle to put them together. In another, you collect clues to a time bomb defuse sequence from enemy soldiers, and you have to piece them together in a logic puzzle to decode the sequence.
In an alternate reality, in a parallel world, there are humans just like in the universe we dwell in. Those humans used to co-exist peacefully with animals, fairies, and dragons - other inhabitants of the world. The dragons were the wisest, most ancient, and most powerful race of all. But humans feared their wisdom and their strength, and lost contact to them, destroying the balance in the world. Now, only a few dragons remained, and their whereabouts are shrouded in mystery...
You control Ralph, a young fighter apprentice who lives with his old master in a small house near a village. It is the day of your graduation, and the master sends you to meet a very important person. When you arrive at this person's hut, you are spoken to by the spirit of a mighty dragon, the creator of the universe! You, the young adventurer, is chosen to stop an evil spirit who tries to destroy the universe, and as a token you receive a magic Orb, which contains the soul of the great dragon. And there your adventure begins...
Dual Orb i
Tokyo, 2050 AD. Terrorists are running wild in the streets, and only one armored police officer is fast enough to hunt them down.
In Edo no Kiba you are always moving forward, either running or walking (or, in some levels, flying), although you can still move around the screen as in most belt-scrolling games. Your avatar attacks by slashing to the right with his energy sword, and he can also hold his sword defensively to deflect some bullets. By then holding forward and releasing attack he can throw the sword like a boomerang. He can also jump. A bomb follows the avatar around on any on-foot level that can be used to destroy all enemies onscreen at any time, and it will be replaced whenever a life is lost. Environments range from city streets to sewers and a flying battleship. Each level ends with a boss fight against an enemy that can withstand many attacks.
The player takes control of a white Pachio and tries to make his way through all the side-scrolling levels. In between each level is a cut scene that updates the story for the player. Players can collect coins in the game; collecting 100 of them results in an extra life. They are also given a life bar with three different colors (symbolizing how "healthy" the character is), a time limit, and a relatively generic score indicator that goes up to 99 million points.
Captain Tsubasa 4: Pro no Rival-tachi is the fourth sequel of the original Captain Tsubasa videogame series by Tecmo. It's a direct sequel of Captain Tsubasa 3: Koutei no Chousen and released exclusively in Japan for Nintendo's Super Famicom on April 3, 1993.