Very difficult, highly obscure action fighter in the vein of Kung Fu Master. Here, move left to right through feudal Japan settings (bamboo forests, over bridges, clearings, villages, etc.) while dealing with various enemies that will kill you with one blow! And no continues either! You have overhead strikes or low, rising strikes with your sword to dispatch your enemies with (fortunately they only take one blow as well). You can also duck or jump by pressing down or up on the joystick, respectively.
Horizontal scrolling submarine game. Guide your submarine through a hail of depth charges, mines, enemy ships and subs. Collect fuel, triple guns, missiles, and shield on the way. Fight a tough sub at the end of each section.
Schmeiser Robo plays similarly to other 2D versus fighting games during its release, which the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. However, unlike most other fighting games released at the same time, the game uses an 8-way joystick and 3 buttons: one for punching, another for kicking, and the last one first introduced in the game during the modern era of fighting games, the guard button. Every character can do moving and attacking in spite of repeatedly pressing the guard button; however, they can’t block their opponents' attacks by using it. Other unique features introduced in this game are quick (or small) jumping, air-guarding, counter-attacking, guard-canceling and rush-attacking.
Navigate the Robop character around a 3-D perspective playfield while shooting enemies and gathering items for points. Avoid the Inchworm since it will steal your hands!
Choose an SD Gundam and destroy Zion units in this vertically scrolling shooter. Hold down the Shoot button for a few seconds and release to use the SD Gundam's secret weapon.
Rescue hostages while defeating the enemy. The number of hostages to rescue increases with each level. When all the hostages have been rescued, the level ends.
Move a paddle left and right to prevent a bouncing ball from escaping the screen at the botton. Use the ball to remove a pattern of bricks. Once all bricks are gone you get a reward and advance a level.
Performan was Toaplan's first shooter, and it's certainly not what one would expect from them, especially when looking at some of their later games. It's actually a strange, overhead shooter much like Robotron. The star is the titular Performan, a native in a jungle that wears a huge mask, who's being stalked by a squadron of drill-wielding robots. He must stop them using balls of energy, his ability to dig underground, and bombs that are set up in every level. He can also go into Power Mode by shooting ghosts that randomly appear, which turns him green and invincible for a short time.
Needless to say, Performan is a very weird, very hard game. There are 99 levels and the game loops endlessly, as typical of most early arcade games. The main problem with Performan is that he's far too weak to survive for long. He can't move quickly, his shots are slow, and he can only have one shot on screen at a time, which can easily be dodged. The bombs are an easy way to get rid of two or maybe three at a time, but this usually
Play Ball was produced by Gremlin in 1972.
From flyer:
"It's the most versatile, smoothest-action wall game - completely programmable with plug-in serviceability.
Pitcher can throw Fast Ball, Curve, Slider or Change Up. Better scores points for Home Run, Triple, Double or Single. A Strike scores a point for the other team.
Play Ball has proven to be a true contest of skill and it simulates interest and competition in both players and spectators. "