Your spaceship moves around in the bottom part of the screen and you shoot up at enemies. In the beginning of each stage you are given 30 seconds to build up barricades.
Starhawk is a vector arcade game designed and programmed by Tim Skelly and manufactured by Cinematronics.[1] Starhawk is a shoot 'em up unofficially based on the Star Wars: Episode IV trench run, the first arcade game to blatantly use concepts from Star Wars.[2] The game was unique at the time for its pseudo-3D graphics. It was released for the Vectrex home system in 1982.
The arcade cabinet had to have a cinder block placed inside of it, to prevent it from tipping onto the player.
The player drives a stock car that is being chased by the police. Avoid on-coming traffic, stay on the road to score more points and drive through gas stations to extend play time. The game ends when you run out of gas, finish the race, or receive three speeding tickets if that dip switch setting is on.
Players use their feet to stomp on a variety of on-screen enemies. Squash critters such as bugs, mice, frogs and fish to prevent them from stealing food and other various items.