PriPara: All Idol is a rhythm-based amusement arcade game. It's the successor to Idol Time PriPara and the final PriPara arcade game. After it's end of service, it's still playable at Prism Stone shops around Japan.
Go head-to-head in this exhilarating arcade racing game by Namco. Race through four tracks based on real-life locations with eight customizable cars to choose from. Using the state-of-the-art PIN system, it can be stored to save your high scores and driving styles to be used as computer players for future races.
AiPri Verse is one of two rhythm-based amusement arcade game releasing alongside the Himitsu no AiPri anime series. It features characters from all across the Pretty Series franchise of anime and games.
An arcade shoot-em-up that repurposes assets from StarCraft and Warcraft II, Mission Craft has players choose between terran, protoss, and zerg ships to blast their way through enemy bases.
Taisen Tokkae Dama is a puzzle game developed and published by Konami and released for Arcade in 1996 only in Japan. It is part of the Taisen Puzzle-Dama series while adding some new gameplay mechanics.
Orius is the overseas release of Xexex, a 1991 side-scrolling shoot 'em up arcade game by Konami. It was renamed Orius in North America but kept its original title in other regions.
The overseas versions introduce a variety of changes, with the most notable being the removal of all but one upgradable weapon, as well as the removal of a lives system, which is replaced with an energy bar. The enemy patterns are also changed slightly and the bosses have more health. Upon dying, the player starts where they died instead of going back to a checkpoint.
The overseas versions also features two-player simultaneous co-operative play.
One or two players bust through blocks in various formations using a paddle and ball, trying to reach an exit located in the center of the blocks in order to advance to the next wave. There are glowing blocks which give you "Power Ups" Xextra ball, Ccatch ball, I invinciball, S slow ball, B bigger paddle, F firepower which allows you to shoot blocks with a gun located in the center of your paddle. You get points for busting blocks, but get more bonus points for blocks left when you reach the exit. This game expands upon the classic Breakout theme in several ways. There are many levels with unique variations, such as new blocks parachuting in to replace the blocks which you just busted, barrier blocks that cannot be busted, moving blocks, and objects which can deflect or place spin upon the ball. If you keep the ball in play long enough, the ball splits in two. In the two-player mode, you only get points when the ball color matches your paddle color. The ball color is determined by the last paddle to hit the ball. T