Collect all the dots in the maze without colliding with (or being collided by) the missile. You can use your speed boost as long as you have fuel left. If the missile gets behind you on a long stretch it will speed up and the only way to avoid collision then is to turn a corner.
Violence Fight received a sequel in 1991, which was technically released after Street Fighter II, but according to internet lore only three weeks part the two. Internet sources also claim that this update was originally called Violence Fight II in Japan, but there is no solid proof to that claim. The only available versions are named Solitary Fighter. It's generally the same game, although the two bosses from the original are playable here. When fighting in the wider arenas, mostly female mooks keep appearing one at a time to support the main opponent, which are taken out with a few hits, but nonetheless very annoying. The bonus rounds add a bear to the tiger, but both fights now take places in cages with bars so thick that it's sometimes hard to see what's going on.
Snowboard Championship is a 2D arcade snowboarding game on courses with gameplay similar to Zigurat's World Rally games. Using a side-scrolling bird's-eye view the snowboarder moves forward automatically and the player has to react quickly to turns and obstacles as signalled by arrows. There are three riders to choose from, representing Europe, Japan and USA, and several courses player either in the Beginner of the Championship mode.
Most of the focus is used on the steering, but a single button is used to run and get extra speed after slowing down, for instance after bumping into a board. The racing is always done alone, but each course consists of a qualifying run followed by a real race. To qualify, the course needs to be finished not exceeding the time limit. After completing a course it is possible to do the same course again or to move on to the next course. Next to regular races there are slower slalom races with smaller paths and more focus on steering. Some courses have optional elements such as loopings
A machine gun game in which the player boards a chopper flying over New York City to take out terrorists. It was released in arcades in 1995 and was published by SEGA.
On July 25 2005, a Terrorist attack was unleashed in New York's Times Square by a faction called BEAR EX (Android Invaders) who aim to overthrow the government. The Special Air Assault Force (The S.A.A.F.) were called in to take care of the job.
WaveRunner is an arcade, personal watercraft racing game. Playable with a hydraulic motion system Jet Ski that provides the realistic feel and movement of riding the waves on a 3-axis motion system. Players can turn the Jet Ski's handle bars, moderate the accelerator, and lean the Jet Ski body with the turns on one of the three available courses (Beginner, Intermediate and Expert) . With realistic 3-D action, several tropical courses and the ability to link multiple units this is a must-have Simulator for any arcade or serious collector!
A 1 to 2 player shooting game where each player assumes the role of an archaeological treasure hunter armed with a magical cane who travels across rivers and deserts and explores the insides of pyramids searching for lost treasure while killing mummies and other evil creatures. Each player gets a choice of what kind of firepwoer to use for his or her character's magical cane: Light, Spark, or Fire.
Slashout is the third installment to the Spikeout series, released for Sega NAOMI hardware in 2000. Unlike other games in the series, Slashout has a completely different setting, based in a fantasy world with different characters—gameplay remains similar, however.
The Virtua Striker series returns with 32 national soccer teams from around the world. Whether you play as France, Brazil or Argentina, you can lead your team to the International Cup final for a chance to win the trophy. On the way to the International Cup, you will meet more than 1,400 different players with their own statistics and you will play in 13 stadiums.
Enemy fighters arrive, wave after wave, attempting to outflank the player’s fighter jet and trap it in the path of their fire. The player can only move the jet side to side to avoid incoming fire and attempt to line up a shot on the enemy fighters. Each new wave of enemies brings new tactics, new weapons to evade… and a new batch of targets.
The evil Dagrus mob have just held up the bank on Main Street and got away with $1,000,000! With a sense of grim determination, officers Smith and Wesson set out to bring the dastardly gang to justice. Collect criminals while gunning down hundreds of others in this top-down shooter from Konami.
Developed by Toaplan and released in 1991, Ghox is an arcade Puzzle game in a similar vein to breakout, where the aim is to destroy all the blocks on screen, though far more complex, involving bosses, items, multiple simultaneous balls at once and a fantasy theme.
Gimme a Break is a cue sports arcade game which was released by Bally and Sente in 1985; it was the first of the second batch of games to run on that company's SAC-I hardware, and the player must use a singular button to position the cue ball, with a trackball to control it during each shot. In a two-player game, one player must aim for the solid-coloured balls (1 to 7), while the other must aim for the white ones with a coloured stripe across them (9 to 15) - and in a one-player game there will also be bonus rounds where the player must pot bonus balls to earn extra shots. If players should pot three or more balls, with a single shot, they'll get treated to a slow-motion "action replay" of it; it is also worth noting that if a certain dip switch is set to "on", this game will show pictures of children who were missing at the time in its attract mode (and this also applies to that other Bally/Sente game for 1985, Mini Golf).
Gridiron Fight is a two-dimensional top-down scrolling American football game in which the player(s) control the virtual player on their team who is closest to the ball, with the trackball determining the speed and direction at which the player runs. A single push-button labelled "Kick" causes the virtual player in possession to release the ball with the same force and direction in which he is currently running. (This button is duplicated on either side of the trackball for left or right-handed players.) The Player 1 (red trackball) side contained two additional push-buttons for choosing between Single or Two-Player games. Before each play, players are invited to select from a variety of formations, e.g. "Sweep" or "Draw". The formation selected is displayed on a seven-segment LED on the player's control panel.
Armed Police Batrider (アームドポリス バトライダー?) is a vertically scrolling manic shooter arcade game developed and published by Raizing/Eighting in 1998. The player controls teams of flying jet bikes (Batriders) each with their own pilot; players can choose up to three of nine standard characters plus another nine unlockable characters from the previous Raizing games Mahou Daisakusen and Battle Garegga. Batrider contains up to seven stages along with a large number of secrets, which are either unlockable with codes or DIP switch settings, or hidden within the game itself.