A remake of the original with several new options and gameplay elements, including a competitive two-player mode.
Introduced a "parody mode" that replaces the traditional sprites by those from other Taito games including Arkanoid, Bubble Bobble, The NewZealand Story, and Darius.
Early versions use Taito's B system hardware, while later ones use Taito's F3 system hardware.
The home versions were released as Space Invaders - The Original Game. Other names include: Space Invaders XL on the Nuon, Space Invaders '94 on the Game Boy and Super Nintendo Entertainment System, and Space Invaders 2000 and Space Invaders 1500 on two PlayStation re-releases.
The home releases feature variants of the two-player mode.
The Game Boy release was an update to the 1990 version of Space Invaders Part II. Extra options similar to Space Invaders DX are available when played via Nintendo's Super Game Boy.
The first PlayStation release lacked the two-player mode. Subsequent PlayStation re-releases in 1998 and 2001 restored it. The 2001
The Evil King has risen from the dead to rule the world once more. The Greek goddess Athena has summoned the souls of four ancient guardians and bestowed their power upon four heroes to stop the evil once again. These guardians wield the ability to shift into anthropomorphic beasts to fight their enemies.
Using cabinet mounted guns you and another player blast away the Aliens in an attempt to save the prison planet. You are also given a limited number of grenades to use when the going gets tough. The gameplay is very close to Sega’s other lightgun games from the period such as Gunblade and Jurassic Park. This game was based on the movie of the same name.
Ninja Baseball Bat Man is a 1993 beat 'em up developed and published by Irem Corporation in association with its North American division Irem America exclusively as an arcade game. It is the fourth arcade game by IREM to use a belt scroll perspective, following Blade Master, Hook and Undercover Cops.
August 199990 of humanity has died due to a strange energy falling on Earth. The remaining humans have named this energy Force. To protect themselves against the Force they have remodeled their bodies and created a new generation of man.
Heavy Smash portrays a futuristic, armored, no-rules version of handball. The player is allowed to select one of various national teams (plus a robot team with a space station as home turf), some of them with an unique armor design reflecting some kind of perceived national tradition (a samurai armor for Japan and a sort of sci-fi football outfit or USA, for example) and some other being just palette swaps. Each team has a distinctive special shot, which has to be loaded up with a power gauge and each team member, in addition to tackling and roughing up opponents with no penalty whatsoever, can even perform a ranged attack in order to gain ball control.
At its core, it's the typical “win or go home” coin-op sports game, with increasing difficulty and opponent skill each match.
The game takes place in a fictional city located in central Canada known as "Destiny City," a midsized American metropolis. Once every few years, strong fighters gather here and hold a violent, secret no-holds-barred fighting spree. This year, too, a group of extraordinary fighters gathered, sick of fighting by the rules. Some coveted the titled of "World's Strongest," while others dreamt of acquiring vast wealth. Things in Destiny City heated up before the tournament began.
A game based upon the major tennis events held around the world such as Wimbledon and the Roland Garros Tournament. There are plenty of players to choose from who have a variety of characteristics and techniques. The game has good music and sound effects with the speech and crowd noise being particularly good.
A maze game where the player has to collect a number of diamonds or strawberries to open the exit to the next level. Kill your enemies by dropping stones or bombs on them. Some enemies will turn into diamonds.
SegaSonic the Hedgehog is an isometric platforming game with three characters who shares identical controls and abilities. The characters are controlled with one action button which lets the player perform a spin jump, and a trackball which is used to move the characters around. Each trackball and corresponding action button are color-coded, meaning the blue ones are for Sonic, red ones are for Mighty and yellow ones are for Ray.
The premise of the game is to reach the end of an isometric course without dying. This objective is similar to other video games in the Sonic the Hedgehog series. Yet, it is also different in the sense that instead of a typical platforming game, the game is centered entirely around running as fast as possible on a linear course from a never-ending barrage of threats, including giant boulders, lava flows, rogue gears, falling stalactites, and other traps. When the player is hit by a dangerous obstacle or hazard, they lose health from the Health Gauge, which can be refilled by collecting Ri
Schmeiser Robo plays similarly to other 2D versus fighting games during its release, which the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. However, unlike most other fighting games released at the same time, the game uses an 8-way joystick and 3 buttons: one for punching, another for kicking, and the last one first introduced in the game during the modern era of fighting games, the guard button. Every character can do moving and attacking in spite of repeatedly pressing the guard button; however, they can’t block their opponents' attacks by using it. Other unique features introduced in this game are quick (or small) jumping, air-guarding, counter-attacking, guard-canceling and rush-attacking.
Move a paddle left and right to prevent a bouncing ball from escaping the screen at the botton. Use the ball to remove a pattern of bricks. Once all bricks are gone you get a reward and advance a level.