In 60 levels you have to rescue as many passengers (dubbed the Dim Passengers) as possible. At the beginning the passengers fall through a tube in the level. Similar to Lemmings you have to find a way for the passengers to the exit of the level. In order to do so, you must blast hindrances such as cargo boxes and bulkheads with bombs or, when no bombs are left, reposition the boxes with a crane. There are also conveyor belts in the levels. If the belt moves in the wrong way, the passengers either can't use it or may even be transported to their dooms, being dropped off into water, fire or steam jets. You can usually choose the direction of the belts by pulling a lever.
Earthworm Jim is a 2D side-scrolling platformer with action elements where the player takes control of Jim, a worm wearing a spacesuit. Jim can shoot enemies with his gun or use his body (the spacesuit's "head") in a variety of ways to overcome obstacles, such as whipping it at enemies, grappling hooks to swing from them, or making it spin very fast like a rotor to hover for a short time.
Some time after Operation Desert Strike, Ibn Kilbaba, son of Kilbaba Sr., threatens to annihilate America. After his father was killed, the people who were under his control sent his son running off, along with his father's money and nuclear weapons program. Kilbaba, more ruthless than his father, longs for revenge for his father's death and decides to shed the blood of those who killed him, the Americans. Already armed, Kilbaba hires Carlos Ortega to help him set up his nuclear weapons program, deep in South America. Carlos Ortega, the world's most notorious drug lord, also yearns to seek revenge. With his own private army, armed with the most hi-tech weapons, he's ready to fight America at all costs.