Ninja Gaiden is an action video game released for the Game Gear in 1991 by Sega with license from Tecmo. It stars Ryu Hayabusa and is part of the Ninja Gaiden series, although it features a plot not connected to any of the other Ninja Gaiden games. The gameplay is similar to previous Ninja Gaiden games where the player jumps between platforms defeating and avoiding enemies.
While flying his plane, Tails discovers a small island and lands to investigate. While initially appearing to be uninhabited, he eventually comes upon an old woman. She declares herself to be the great Wendy Witchcart, and claims the island and everything on it as her own, threatening to transform any dissidents into crystal. She then heads off with her henchmen, and Tails, determined to stop her, chases after them.
It is one of two handheld games on the Game Gear to feature Sonic's sidekick Miles "Tails" Prower as the main character. The game follows the adventures of Tails as he tries to save an island from Witchcart, who claims to be able to turn dissenters into crystals with her magic.
It was originally released on 28 April 1995 as an exclusive game to the Japanese market. However, Tails' Skypatrol later saw an overseas release as it was included as an unlockable minigame in the Nintendo GameCube's Sonic Adventure DX: Director's Cut, and was re-released as one of the featured games in Sonic Gems Collection.
Sonic Drift is a racing game whose gameplay style and controls are heavily based on Sega's arcade game Out Run. Here, the players race around a race course against the other three characters for a top position in the race. The game's single player mode is Chaos GP, where the player's goal is to win three different circuits (green, yellow and red). Each circuit is made of six different race courses that the player is taken through in succession.
Each race course is composed of a circuit which needs to be completed thrice. The playable characters have rather simple controls, their basic actions being accelerating to move forward, breaking, and moving left or right on the tracks. In tight corners, the player can break while turning in a specific direction, allowing them to drift through the corners. If the player overuses this method though, the playable character starts spinning out of control. Should the player move outside the race tracks, the racer's acceleration will decreases noticeably on the rough terrain. Th