A spin-off of Hudson's Peach Boy RPG series that focuses on three side characters instead.
Momotarou Densetsu Gaiden ("Peach Boy Legend Side-Story"), known as Momotarou Densetsu Gaiden: Dai 1-Shu ("Peach Boy Legend Side-Story: Volume 1") for PC Engine, is a non-core entry in Hudson's Momotarou Densetsu series of RPGs loosely inspired by the titular folklore figure. It was first released on the Game Boy in 1991, and then ported to the PC Engine the next year and the Famicom the year following that.
The game switches focus from Momotarou to three extra characters, each has their own distinct campaign to play through. One follows a standard RPG route of a hero's journey, another involves the princess of the kingdom of demons as she attempts to uncover an attack on her father's throne with a band of allied monsters, and the third involves a thief who steals money from monsters and gives it to beggars. Each campaign follows the core gameplay of the series: overworld exploration and turn-based combat.
Roger is summoned by Marvin to his factory to take his deed and get his will from Jessica Rabbit to save Toontown from the greedy Judge Doom. Immediately after, Marvin is sniped through his office window and killed. As Roger meets Jessica she is kidnapped by both Doom's weasel henchmen. Roger gets help from Eddie Valiant. Through his investigation Roger faces Stupid, Greasy, Psycho, and Smarty weasels and finally makes it to Doom's mansion. He makes it past the complex and confront Doom, defeating him and destroying his Dip Machine.
Taiyou no Yusha Fighbird is technically a vertically scrolling shoot'em'up game by design, though the in-game representation differs a bit from normal as you take control of a mech that can fire off energy blades. It is based off a TV show, and is one of two Fighbird games ever released, the other being another shmup game for the Famicom.
Yoshi is a puzzle game featuring the titular character. In this game, the player must stack two of the same Mario enemy on top of one another to clear them. The concept of the game was inspired by Tetris.
Sagaia for Game Boy (commonly known as Darius II) is a shoot 'em up video game originally released in 1991 for the Game Boy in Japan only. This game is a original title for the handheld console, mixing elements from the first two games while featuring its own unique levels.
This game is single player only, not featuring formation bonuses and zone selection at the end of the levels, but the ending is divided into three depending on the difficulty. Since the game is on a monochrome system, items are identified by different symbols instead of colors.
Battle of Kingdom is a 1991 Game Boy video game that was jointly created by the Meldac, Live Planning, and the Lenar companies. It was only released for a Japanese market.
The object is to lead a kingdom through various battles using the format of a traditional board game. In order to advance to the next battle, players must destroy at least 92% of the monsters on the battlefield. Each stage represents a battle in a high fantasy campaign to save the world from an unknown evil force (that resides in a skull castle).
Millennia ago, a fierce battle was waged for control of an idyllic world known as Pureland. After much fighting, the brave warriors of Pureland were protectively sealed in their own dimension, away from the rest of the universe. This was done by means of Talon, a powerful space craft capable of traveling through both time and space. Centuries have passed and the would-be master of Pureland have managed to create a rift in the galaxy, sending the Pureland Water Entity to devour all that stands in its path. You must journey through past, present, and future to find the 13 pieces of the now-divided Talon. Only then can you save the universe from total destruction.
TaleSpin is a scrolling shooter video game based on the Disney television series TaleSpin. The game was developed by Capcom for the NES in 1991 and was ported to the Game Boy in 1992. The Game Boy version is essentially a slightly stripped-down version of the game.
The gameplay consists of maneuvering Baloo's plane "The Sea Duck" through each level, fending off incoming enemies and avoiding obstacles. Items can be collected for extra lives or to add to the total cash score. The plane can be rotated upside to traverse back through the level, but only on horizontally scrolling areas. At the end of each level, the player is required to fight a boss enemy by repeatedly shooting its weak points. After beating a level, the player has the option to buy upgrades for Baloo's plane with the money collected, before proceeding to the next level. In bonus levels the player controls Kit on an airfoil to pop balloons for bonus points.
Double Dragon II is a side-scrolling developed and released for the Game Boy and unrelated to Double Dragon II: The Revenge.
The player takes control of martial artist Billy Lee, who is being hunted down by an organization called the "Scorpions" for murdering one of its members. The objective of the game is to fight off the members of the Scorpions and confront the true culprit, a rival martial artist named Anderson. A second player can now join in anytime via the use of a Game Link Cable, taking control of Billy's brother, Jimmy.
The combat system is simpler compared to previous Double Dragon games, including the first Game Boy game. The player can perform a series of punches or a kick on most enemies, followed by straight punch or a high kick that knocks the enemy to the floor. Pressing the A and B buttons simultaneously will cause the player to kneel. While kneeling, pressing either button will cause the player to perform an aerial uppercut. Instead of the hair grab from previous games, the player will do a col
Faceball 2000 is a first-person shooter. You control a H.A.P.P.Y.F.A.C.E., or Holographically Assisted Physical Pattern Yielded For Active Computerized Embarkation. The graphics consist of flat shaded corridors. Enemies are all simple geometric shapes with smiley faces on them.
There are two modes of play. First there is a single player mode in which your goal is to find the exit to each level. There are 70 mazes in this mode. The second mode is the multiplayer arena. For the Game Boy: up to 4 Game Boys can be linked together in this mode.
Dick Tracy for Game Boy is a sequel to the NES game of the same name. It features a new case for Tracy, when Big Boy breaks out of prison and plots his revenge.