You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a security building and escape in the getaway car, located in the basement of the building. Gameboy version of the Arcade game "Elevator Action".
This video game takes places during a hypothetical apocalyptic battle between a dark, evil army and a light, good army. Even the king and queen of each respective kingdom is expected to contribute to combat duty; which was expected of kings in the Middle Ages but not of most queens.
Even though this game is medieval in nature, it does not depict any culture of Medieval Europe against each other. Players can take either side and both kingdom's units are of equal strength to each other. The units in the game correspond to Western high fantasy (i.e., paladins instead of samurai). All fighting is done in an arcade manner (real-time with button mashing) rather than a typical manner of a strategy or role-playing game (either turn-based or real-time without button mashing).
Each player must either destroy all of the opponent's units or capture all the castles in order to win the game and to defeat his or her opponent. Winning results in a celebration screen while losing is the equivalent to a game over.
Super R.C. Pro-Am is a racing video game that is similar to its predecessor, R.C. Pro-Am, for the NES. In the game, players race remote control cars on a series of tracks. It can be played solo, with two-players via the Game Link Cable, or with three or four players via the Four Player Adapter. The game features 24 different tracks of increasing difficulty, and the object is to finish in the top three in order to qualify to race in the next track. Players who do not finish in the top three may use a continue and retry the track; players get three continues, and the game ends when the player fails to finish in the top three and has no continues remaining.
Each track is different and range from standard ovals to tracks with many twists and turns. The game includes many obstacles, such as oil slicks that send players spinning, puddles of water that cause players to slide out of control, sand traps and "slow cones" that slow players down, large cones that bring players to a complete halt, and walls of tires that player
This game is a one on one Mecha fighter where you control a giant robot straight out of a Japanese B movie and engage 8 equally giant creatures of darkness in mortal combat.
A spin-off of Hudson's Peach Boy RPG series that focuses on three side characters instead.
Momotarou Densetsu Gaiden ("Peach Boy Legend Side-Story"), known as Momotarou Densetsu Gaiden: Dai 1-Shu ("Peach Boy Legend Side-Story: Volume 1") for PC Engine, is a non-core entry in Hudson's Momotarou Densetsu series of RPGs loosely inspired by the titular folklore figure. It was first released on the Game Boy in 1991, and then ported to the PC Engine the next year and the Famicom the year following that.
The game switches focus from Momotarou to three extra characters, each has their own distinct campaign to play through. One follows a standard RPG route of a hero's journey, another involves the princess of the kingdom of demons as she attempts to uncover an attack on her father's throne with a band of allied monsters, and the third involves a thief who steals money from monsters and gives it to beggars. Each campaign follows the core gameplay of the series: overworld exploration and turn-based combat.
Roger is summoned by Marvin to his factory to take his deed and get his will from Jessica Rabbit to save Toontown from the greedy Judge Doom. Immediately after, Marvin is sniped through his office window and killed. As Roger meets Jessica she is kidnapped by both Doom's weasel henchmen. Roger gets help from Eddie Valiant. Through his investigation Roger faces Stupid, Greasy, Psycho, and Smarty weasels and finally makes it to Doom's mansion. He makes it past the complex and confront Doom, defeating him and destroying his Dip Machine.
Taiyou no Yusha Fighbird is technically a vertically scrolling shoot'em'up game by design, though the in-game representation differs a bit from normal as you take control of a mech that can fire off energy blades. It is based off a TV show, and is one of two Fighbird games ever released, the other being another shmup game for the Famicom.
Yoshi is a puzzle game featuring the titular character. In this game, the player must stack two of the same Mario enemy on top of one another to clear them. The concept of the game was inspired by Tetris.
Sagaia for Game Boy (commonly known as Darius II) is a shoot 'em up video game originally released in 1991 for the Game Boy in Japan only. This game is a original title for the handheld console, mixing elements from the first two games while featuring its own unique levels.
This game is single player only, not featuring formation bonuses and zone selection at the end of the levels, but the ending is divided into three depending on the difficulty. Since the game is on a monochrome system, items are identified by different symbols instead of colors.
Battle of Kingdom is a 1991 Game Boy video game that was jointly created by the Meldac, Live Planning, and the Lenar companies. It was only released for a Japanese market.
The object is to lead a kingdom through various battles using the format of a traditional board game. In order to advance to the next battle, players must destroy at least 92% of the monsters on the battlefield. Each stage represents a battle in a high fantasy campaign to save the world from an unknown evil force (that resides in a skull castle).
Millennia ago, a fierce battle was waged for control of an idyllic world known as Pureland. After much fighting, the brave warriors of Pureland were protectively sealed in their own dimension, away from the rest of the universe. This was done by means of Talon, a powerful space craft capable of traveling through both time and space. Centuries have passed and the would-be master of Pureland have managed to create a rift in the galaxy, sending the Pureland Water Entity to devour all that stands in its path. You must journey through past, present, and future to find the 13 pieces of the now-divided Talon. Only then can you save the universe from total destruction.
TaleSpin is a scrolling shooter video game based on the Disney television series TaleSpin. The game was developed by Capcom for the NES in 1991 and was ported to the Game Boy in 1992. The Game Boy version is essentially a slightly stripped-down version of the game.
The gameplay consists of maneuvering Baloo's plane "The Sea Duck" through each level, fending off incoming enemies and avoiding obstacles. Items can be collected for extra lives or to add to the total cash score. The plane can be rotated upside to traverse back through the level, but only on horizontally scrolling areas. At the end of each level, the player is required to fight a boss enemy by repeatedly shooting its weak points. After beating a level, the player has the option to buy upgrades for Baloo's plane with the money collected, before proceeding to the next level. In bonus levels the player controls Kit on an airfoil to pop balloons for bonus points.