Meet MacMan, the canny Scot who takes children on fun-packed maths adventures.
MacMan and the Caber Eater teaches addition and subtraction and shows some of the relationships between numbers. By adding and subtracting, children help MacMan to build up a caber, piece by piece, and then toss it. Easy? Not when the dreaded Caber Eater appears on the scene and tries to steal the pieces away!
The program has five levels of difficulty, a built-in assessment device, and a 'help' sequence for children having difficulty.
This software was devised by educationalists and has been tried and tested in schools and homes. The program was wrtitten by Intelligent Software, creators of high quality educational software for 4-8 year olds.
Blood 'n' Guts immerses puts the player inside the body of a hypochondriac, following the accidental enlargement of a submarine. The player's mission is to reassemble the submarine, which has broken into eight pieces scattered throughout the body, and escape through the eye.
The game is set in a mysterious pyramid filled with traps and guarded by various evil beings. Players must skillfully maneuver through different levels, avoiding threats and solving puzzles to progress. The pyramid's design is intricate, requiring players to think strategically to overcome obstacles and find the hidden treasures.
Match Point is a tennis video game released in 1984–1985 for the Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum and Sinclair QL by Psion and other publishers and, under the title Tournament Tennis, on ColecoVision , Commodore 64 and MS-DOS by Imagic. It was also published for Thomson TO7, Thomson MO6 and Thomson MO5 under the title Super Tennis. Some editions for Atari ST, Commodore 64 (on cartridge) and DOS used the simple title Tennis.
Quest for the Holy Joystick is a traditional text adventure and the first satirical output from the then up-and-coming zany Delta 4 Software. It spoofs the contemporary software industry and the ZX Microfairs that took place in the UK in the 80's by sending the player on a magical mystery tour all over London
The player starts out at Downing Street number 5 and must take seemingly random journey on a red London bus to get to 'the umpteenth ZX Microfair at Alexandra Palace'. Along the way the player encounters numerous cultural figures as well as some of the gaming press. The game also makes excessive fun of the text adventure scene of the time.
The interface is text driven with few static graphics, as it is written using 'The Quill' the parser is limited to verb / noun input.
You are legendary hero Ulysses and are set with three repeating tasks which get more difficult each time you are tried. The tasks lead you to the slopes of Mount Olympus, to the Temple of Knossos where the ghastly Minotaur hides and finally to an unknown labyrinth in which monsters await you.