A action game in which the task of the player is to search the maze and collect the parts of a robot, in the correct order, before energy is exhausted.
Riddler's Den is similar to Ultimate's games such as SabreWulf or Atic Atac, twinning maze with puzzle-solving elements - and it also includes some RPG elements.
Regarding the story, Trunkie, the Manlephant, has entered the Riddler's Den to complete the 1st part of his quest by finding the Golden Tusk and ultimately meet the Great Golden God Gregogo.
To be successful in these tasks, Trunkie will have to decipher how to take advantage from the many objects he'll find in the way.
Don't Buy This is a ZX Spectrum video game compilation released in 1985. As described on the box, it contains five of the poorest games submitted to Firebird.
Instead of rejecting the submissions, they decided to mock the original developers by releasing them together and publicly brand it as "unoriginal" and "awful". Firebird even disowned all their copyright to the game and encouraged buyers to pirate it at will.
Unofficial version of Hunchback
Appeared as a type-in program in Issue 17 of Your Spectrum magazine in August 1985, and also on that month's Digi-Tape, already typed up and ready to load on your machine.
As with the original, the player must take control of Quazzi and cross the screen along a wall, avoiding obstacles and traps, to reach and ring a bell at the other side, eventually reaching Quazzi's true love, Esmerelda.
Text Adventure that appeared as a type-in program in issue 17 of Your Spectrum magazine. It also appeared on that month's cover-mounted Digi-Tape, already typed up and ready to play.
The plot is that you have to help three members of the Your Spectrum team escape from the confines of Castle Rathbone, the mythical place where Your Spectrum magazine is created. There are four escape routes, one for each of the team members and one for you, and you can't use an escape route meant for one member for another. Commands are entered in the usual text adventure style, by entering them in via keyboard.
Meet MacMan, the canny Scot who takes children on fun-packed maths adventures.
MacMan and the Caber Eater teaches addition and subtraction and shows some of the relationships between numbers. By adding and subtracting, children help MacMan to build up a caber, piece by piece, and then toss it. Easy? Not when the dreaded Caber Eater appears on the scene and tries to steal the pieces away!
The program has five levels of difficulty, a built-in assessment device, and a 'help' sequence for children having difficulty.
This software was devised by educationalists and has been tried and tested in schools and homes. The program was wrtitten by Intelligent Software, creators of high quality educational software for 4-8 year olds.
You are legendary hero Ulysses and are set with three repeating tasks which get more difficult each time you are tried. The tasks lead you to the slopes of Mount Olympus, to the Temple of Knossos where the ghastly Minotaur hides and finally to an unknown labyrinth in which monsters await you.