A pretty short ROM hack of Super Mario World, which is 6 levels long. Young Blob is the main hero of this game. His friends are kidnapped by the evil Dr. Bloo.
Dr. Bloo is hiding in his castle and it's up to Blob to find his way through the obstacles thrown at him.
Kamek’s Island is a traditional Choco-Nilla hack of Super Mario World developed in 2013. The hack features 7 themed worlds with a total of 70 levels and 82 exits. Difficulty is comparable to official Mario games (barring Lost Levels).
What happens when five fans of Super Mario World and Touhou Project come together to make a hack? Super Mario World with Touhou elements mixed in, of course! Aside from the usual platforming and exploration of strange lands, Mario now has to focus and dodge bullets fired by familiar foes as the Mushroom Kingdom gets dragged into a new incident.
An intermediate Kaizo Rom Hack of Super Mario World.
The Hack Features :
- Kind of Vanilla Levels Design
- Fast Retry System
- No Overworld
- No Wall Jump
- No Rope Glitch
- No Double Switch Hit
- Custom Sprites
- Custom Musics
Jeff’s No.1 Bass Fishing was a response to the Shigesato Itoi #1 Bass Fishing Localization project, an April Fools event back in 2012. Started and completed in a mere 10 hours, Jeff’s No.1 Bass Fishing was a runaway international success and its influences on society and world culture can even be seen in your own household today.
This is the long-awaited sequel to JUMP. Started as a smaller collab inspired by the VIPs, it quickly spiralled out of control and became a true sequel. JUMP½ features even more of the wacky design and creativity JUMP is known for, on top of several new features and a significantly less brutal difficulty curve.
Jump's storehouses and dragon coin reward system return, along with the level info menu, hint movies, and a retry system for the hardest levels. This hack also boasts a brand new ASM-heavy boss or two, new unlockable items, plenty of hidden puzzles and 3-UP moons, saving at any time on the overworld, and a few other neat features.
Final Fantasy IV - Ultima is a ‘deluxe’ version of Final Fantasy II for the SNES. This hack adds a bunch of additions to the base game while keeping the majority of the main story intact and the feel of FF2US the same.
List of features, additions and changes:
- Party Swapping among 11 different members at Endgame!!
- Dark Knight Cecil now available at endgame!!
- A Full-Featured Bestiary!! A Brand New Title Screen!
- A VERY Challenging BOSS RUSH Mode unlocked at endgame!!
- New Game+ mode with higher MAX level/stats!!
- 58 New Weapons! Including Magically Imbued Weapons!
- 62 New Spells/Summons! Also revamped existing spells!
- 38 New Bosses! Brand New Boss at Endgame with Randomized AI!
- New Achievements Feature at: https://retroachievements.org/game/1072
- New Status ‘Aura/Color’ for buffs/ailments during battle!!
- Damage Limit increased to 14999! Can turn Encounters On/Off!
- New Areas! New Side Quests! New and Upgradable Commands!!
- New Optional Patches for Alternate Sprites and Palette!
- New Enemy
This is a complete hack of Final Fantasy 4 (2 US) for SNES which shows off many of the features of the hacking utility, FF4kster. There are a few assembly hacks which cannot be achieved within the editor alone, but they are few in number and mostly for cosmetic purposes.
It may seem at first that the changes are limited to gameplay and the plot is unchanged, but don’t worry, there is a point in the plot after which it branches from the original and begins an entirely new chain of events.
Goofy, Max and his friends are back in another adventure! This time, they need to travel back to the island to find a secret treasure before the pirates! The villagers said this may be a treasure came from outer space. Are you able to solve the riddle of the space treasure?
Mario seems to have heard of some trouble that FryGuy has been causing to the local islands. The goal is to get to the heart of his firey rule and get control of the isles once more!
A short Easter-themed hack.
Mario wants to eat his chocolate egg, but Larry stole it! Now Mario has to collect 15 eggs in order to be able to defeat Larry!
Welcome to Kochobo Lando!
Enjoy your stay and explore a chaotic island in search of a treasure that doesn't exist
on the first collab made by the Brazilian community Mario Hacks. YA-YA-YAHOOO!
Casper is a game developed by Absolute Entertainment and published by Natsume for the Super NES. The player controls Casper who is followed by Kat Harvey, and he has to protect her from any danger. Being a ghost, Casper can pass through walls and other obstacles, unlike in most Casper games, but he can't go away from Kat too much or else Carrigan's ghost will abduct her. The game follows loosely the plot of the movie. This game uses a revised Absolute A Boy and His Blob engine. Picking up special objects allows Casper to morph into these objects to clear rooms of enemies, and to protect Kat from certain hazards. Mirrors placed throughout the game allows Casper and Kat travel to other parts of mansion, and outside electrical lines allow Casper to pick up the last of the toys when he picks up the electric bolt morph.
Backwards Mario World is an easier hack that parodies the storytelling/style in most rom hacks.
This hack features an interesting overworld design where you play through the events/levels as if they already occurred. Additionally start-select is enabled because Mario has technically beaten the game already. Good Luck!
This hack features 6 rather lengthy levels. Although the hack can be played through normally in half an hour, you can revisit the levels to find new paths and many secrets. The difficulty ranges from very easy to very hard, the hardest sections being well hidden for the best players to find. Expect plenty of original gameplay ideas and nicely designed environments.
Tebeo is the creator's first ever SMW hack. They themed every level in it around comic books they like (Tebeo means comic in spanish).
The difficulty of this hack scales up a bit at the end of the game, and also at the last level of each overworld. Overall the game is easy/medium Kaizo difficulty.
All the mechanics and sprites are vanilla and almost all the graphics, except some stuff edited on yychr. It has custom palettes and music.
About asm, it has some life quality patches, like instant retry and NoMoreSpriteTileLimits.
Super Mario RPG: Armageddon is a difficulty and content mod for Super Mario RPG. It rebalances the entire game and adds a lot more post-game content, such as more FF bosses, two boss rushes, and even some special guests!
Here is a full ROM hack for Super Mario World which took 2nd place on SMWCentral’s Summer 2013 C3 awards!
Someone replaced the true moon with a fake one. Mario, without knowing anything, will be able to solve this problem thanks to “the little trip” he decided to have in midnight. He will encounter Youkais and weirdos in every stage, and he must beat them all in order to find the culprit. Before playing, read the .txt file. After that, enjoy and have fun!