One day Link finds a portal to a strange land. Curious he starts exploring the magical world of Amida. Little does he know, that he’s on a brand new adventure that will take him to places he couldn’t have imagined. Amida has a deep emotional link to our hero. Can Link unravel the secrets of Amida and return to his own world?
Zelda II – Amida’s Curse is a brand new Zelda II adventure. The game has been build up from the ground. With a new world, new graphics and an original soundtrack by bentglasstube. The focus of Amida’s Curse lies on exploration above combat. Gameplay has been altered to make this, above all, a fun gaming experience. So, difficulty is lower than the original Zelda II, there are no cheap deaths and grinding isn’t necessary.
Underground Adventure is a NES prototype game, a classic arcade-ish game, 1 screen levels, gems to collect in a certain amount of time, monsters to avoid (or shoot if you collect the right item) and a 2 player co-op mode.
It was created for the NESmaker Byte-Off Competition 2019.
- All levels 100% redesign
- New title screen graphics
- New tile graphics - All levels (New level themes)
- New creature graphics (A few classics will remain)
- Animations created for all levels
- Level design focused on fun factor, game play, attempt at minimizing frustration (There are some difficult areas).
- Snarfblam’s save game and mini map hack applied
This hack is truly a brand new Zelda experience and one that is unrecognizable next to the original game. This hack is very non-linear, as the dungeons are not numbered in quest 1. The dungeons can be beaten in numerous random orders. Any region can be explored from the start, and players can get a good advantage early on by venturing to certain areas first. The second quest is the total opposite and is entirely linear. There is no possible way to beat the dungeons out of order. Just know that if Darknuts or Wizzrobes are seen in the beginning, then save that dungeon for after the others. Play wisely, exploration is rewarded.
An all-new romhack of Kirby's Adventure! A level modification romhack that changes all the different levels into brand spookier zones. Features plenty of brand new tilesets with new level themes (Graveyard, Wild West, Art Gallery, Circus, Temple, Volcano, Factory, etc) combined in a brand new experience!
Feature multiple reskinned enemies to match the Halloween setting, including multiple variations per enemy! (Example: Bronto Burts can be Booler ghosts, Flapper bats, be Mumbies, etc), and plenty of other surprises you shall see!
Wart’s turned the tropical Sub-Con into a winter wonderland! As usual, it’s your job to track him down and put his evil plans on ice…
This patch adds a Christmas theme to the game by changing the graphics and some of the characters & enemies in the game.
Complete overhaul ROM Hack of Mega Man 4, with new graphics, original stage design, stage gimmicks, an original soundtrack made exclusively for this hack, new special weapons, an assortment of enemies from across the franchise, bonus stages, reprogrammed bosses, new endgame bosses, a different weakness order, and more!
ROM Hack of Rockman 5 (Also known as Mega Man 5 in the west), that completely redoes the level design, weapons, bosses, enemies, and other aspects of the game to make for a completely new adventure! Has two versions, an "Easy" version that makes the game considerably easier, and the "Hard" version that's the original hack's high difficulty release.
ROM Hack of Rockman 5 (Known as Mega Man 5 in the west) where Mega Man can slide in the air for added mobility. Also features redone stages and reprogrammed assets to fit the new gameplay style.
Kitty's Catch is a cancelled NES game created by GameTek employee David Wiebenson in his spare time. Wiebenson pitched Kitty's Catch to several publishers, all of which refused to publish the game. Eventually, several prototypes were discovered and purchased in a lot by the Nolan brothers, who released the most complete ROM to the public. Kitty's Catch is a two-player game where players control cats named Pitter and Patter, and have to catch fish with their tails. The first player to fill their bucket with fish gets a shell, and the player with the most shells at the end of the time limit wins. There are also several power-ups obtained by collecting tin cans, such as larger hooks.
Use your magic staff and progress through a large interconnected world where you’ll solve puzzles, fight enemies and defeat bosses in order to help free the land of Alwa. Explore and uncover the secrets by using your platforming skills in this challenging and charming 8-bit adventure game.
The game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.
The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace.