Super Sheffy Bros. 3 is a kaizo SMB3 romhack.
This hack will challenge the player in doing various techniques like shell jumping, and various abuse with the power up items in Super Mario Bros. 3. This hack features a total of 16 levels with an optional path you can choose after beating the first fort. Good Luck!
Kamikaze Bros. 3 is a kaizo style SMB3 romhack.
This hack was designed to be fun and very challenging. The player must perform tight jumps, advanced techniques and abuse the game’s mechanics in order to save the princess and emerge victorious.
Super Calm Bros is a light kaizo hack that was inspired by Kamikaze Bros and Riff Bros. The difficulty is geared towards a wide audience and should appeal to both kaizo experts and players looking to level up their skills. The hack features Costumes, Gimmicks, P Speed and Platforming.
There are 6 mandatory worlds with two bonus exits in the final world.
You are Barry Biceps. Train your arm to get stronger. Arm Wrestle through the champions of the world and collect your prize money. Take on challengers in the backyard, the parking garage, the bar, the school gym, and the arena. Use the password system to pickup where you left off or to enter secret codes. Go solo with 1 player story mode or invite a friend for 2 player versus.
Fista productions is back with a brand new game for your retro entertainment system. You are the Plummeteer. Plunge for prizes and points before hitting obstacles or landing face first into the ground. Gold gems are worth 10 points and the special colored gems are worth 100. There are 75 exciting levels in the main game, while the marathon mode has 150 levels for a longer experience. Everyone is able to complete the game, but just how good are you at it?
The contest awaits.
Can you beat your high score?
Let’s find out.
Play as the Carpet Shark. Eat as many victims as you can before the timer and your health run out. After each level, fight one of the 4 bosses (our characters from the movie). Try to eat the bosses weapons to fire back at them. Can you beat all 4 levels?
One day Link finds a portal to a strange land. Curious he starts exploring the magical world of Amida. Little does he know, that he’s on a brand new adventure that will take him to places he couldn’t have imagined. Amida has a deep emotional link to our hero. Can Link unravel the secrets of Amida and return to his own world?
Zelda II – Amida’s Curse is a brand new Zelda II adventure. The game has been build up from the ground. With a new world, new graphics and an original soundtrack by bentglasstube. The focus of Amida’s Curse lies on exploration above combat. Gameplay has been altered to make this, above all, a fun gaming experience. So, difficulty is lower than the original Zelda II, there are no cheap deaths and grinding isn’t necessary.
Underground Adventure is a NES prototype game, a classic arcade-ish game, 1 screen levels, gems to collect in a certain amount of time, monsters to avoid (or shoot if you collect the right item) and a 2 player co-op mode.
It was created for the NESmaker Byte-Off Competition 2019.
- All levels 100% redesign
- New title screen graphics
- New tile graphics - All levels (New level themes)
- New creature graphics (A few classics will remain)
- Animations created for all levels
- Level design focused on fun factor, game play, attempt at minimizing frustration (There are some difficult areas).
- Snarfblam’s save game and mini map hack applied
This hack is truly a brand new Zelda experience and one that is unrecognizable next to the original game. This hack is very non-linear, as the dungeons are not numbered in quest 1. The dungeons can be beaten in numerous random orders. Any region can be explored from the start, and players can get a good advantage early on by venturing to certain areas first. The second quest is the total opposite and is entirely linear. There is no possible way to beat the dungeons out of order. Just know that if Darknuts or Wizzrobes are seen in the beginning, then save that dungeon for after the others. Play wisely, exploration is rewarded.
An all-new romhack of Kirby's Adventure! A level modification romhack that changes all the different levels into brand spookier zones. Features plenty of brand new tilesets with new level themes (Graveyard, Wild West, Art Gallery, Circus, Temple, Volcano, Factory, etc) combined in a brand new experience!
Feature multiple reskinned enemies to match the Halloween setting, including multiple variations per enemy! (Example: Bronto Burts can be Booler ghosts, Flapper bats, be Mumbies, etc), and plenty of other surprises you shall see!
Wart’s turned the tropical Sub-Con into a winter wonderland! As usual, it’s your job to track him down and put his evil plans on ice…
This patch adds a Christmas theme to the game by changing the graphics and some of the characters & enemies in the game.
Complete overhaul ROM Hack of Mega Man 4, with new graphics, original stage design, stage gimmicks, an original soundtrack made exclusively for this hack, new special weapons, an assortment of enemies from across the franchise, bonus stages, reprogrammed bosses, new endgame bosses, a different weakness order, and more!
ROM Hack of Rockman 5 (Also known as Mega Man 5 in the west), that completely redoes the level design, weapons, bosses, enemies, and other aspects of the game to make for a completely new adventure! Has two versions, an "Easy" version that makes the game considerably easier, and the "Hard" version that's the original hack's high difficulty release.
ROM Hack of Rockman 5 (Known as Mega Man 5 in the west) where Mega Man can slide in the air for added mobility. Also features redone stages and reprogrammed assets to fit the new gameplay style.
Kitty's Catch is a cancelled NES game created by GameTek employee David Wiebenson in his spare time. Wiebenson pitched Kitty's Catch to several publishers, all of which refused to publish the game. Eventually, several prototypes were discovered and purchased in a lot by the Nolan brothers, who released the most complete ROM to the public. Kitty's Catch is a two-player game where players control cats named Pitter and Patter, and have to catch fish with their tails. The first player to fill their bucket with fish gets a shell, and the player with the most shells at the end of the time limit wins. There are also several power-ups obtained by collecting tin cans, such as larger hooks.