Halls of Death is an adventure game where you play the role of one of many explorers who have entered the caverns and rooms over many floors, searching for the treasure within, the only difference hopefully is that you make it out alive. The screen is split into five different parts with two parts text, one a map of the floor you are on, your stats and finally what you can see in front off you or the creature you are fighting. Starting at the bottom of some steps, you move around the map searching each room and text tells you what you see and how many turns you have taken.
As you explore, some rooms will have traps, some will have treasure and others will have a creature or monster that wants to fight you seen from the side. You have a certain level of strength and psionics (magic) and you can either swing at the creature, retreat or use one of four spells which are sleep, teleportation, lighting and fireball. Spells sometimes don't work and can sometimes rebound and hit yourself. You both take it in turns to figh
Dungeon Crawl is a simplified maze RPG game similar to rogue-like RPGs, except that in Dungeon Crawl the dungeon is always the same and not randomly generated. To make progress through the dungeon and reach the next dungeon levels, the player has to find keys to unlock doors and find buttons which opens up formerly inaccessible sections. Typical fantasy monsters roam the dungeon, often blocking your path. Killing them gives XP, which is needed to further improve your characters attack and defense values.
You are Eino, a member of the druids. Your master, the archdruid has become old and it is time for somebody to replace him. As a young initiate you are sent to dungeon Dex, a mysterious labyrinth home to vile monsters. You must enter the dungeon alone and defeat three demon lords within. Can you achieve enlightenment and ascend to become the next archdruid?
The folly stands a top Folly Hill in Oxfordshire and legend has it beneath the rock is caves where The Fiend lives. His master plan is to enslave all adventure players as he finds them all stupid. You are one player and must escape the caves and outwit The Fiend to find freedom.
Beneath Folly is a graphical text adventure where you can see a picture showing your surroundings as well as a text description describing them. You type in commands to solve the puzzles and find freedom.
In the future, Earth's resources have been stretched to their limit from it's ever expanding population and the future of mankind looks very bleak and hard. The governing body, FourNations have devised a plan to colonise Mars to send the overspill of man to ease the problems on Earth. The building starts well but the cost spirals out of control sending Earth into a deep recession. Years later the project is still proceeding but very slowly and you have been sent to a MoonBase for some unknown instructions that could be to do with the launch of a rocket and keep the colonisation project moving. As you are summoned to various meetings a bomb explodes and you find out that it from a terrorist group called the Mining Group who are trying to prevent the launch of the rocket.
In this text adventure you have to explore various locations described by text, to find out what your mission is, find out more about the terrorist group and what their reasons are. You type in commands with the keyboard to interact with your locat
During the prohibition crime prospers in Chicago. Every shop owner lives in fear of raids or blackmailing. Bank and mail robberies are more and more common. Everybody can buy fire arms, the corrupt police is no help at all. In this scenario, up to four criminals who have recently been released from prison fight for the domination of Gangland. The way to the Mafia Throne is long and hard. At the beginning, you are a nobody whom not even the shop owners take seriously. You have to do quite a few nasty odd jobs before you can even afford a car or a gun, let alone a flat and your own little gang.
While the game itself mainly consists of PETSCI graphics, created with a modified charset, there are many comic-like multi colour images for the single buildings and events. The sound is not really worth mentioning, besides some FX and jingles there isn't any.
Pub games is a themed compilation of seven games that have been popular in public houses (drinking establishments) in the United Kingdom for decades. This package is aimed at young teens with the inlay card containing words like 'Here's your chance to find out what it's like in those smoke-filled haunts of adulthood'. All the games are two player games of the 'hot seat' variety - with the exception of Table Football where both players have their own action keys The games can be played either as a 'Full Pub Games Run' - which takes the player(s) through all the games and will take around two hours to complete, or a practice mode which allows the player(s) to select and games in any order.
Scoring in each game is self explanatory but in the 'Full Pub Games Run' players win £1 per game so the winner at the end of the run is the one with the most money.
The games are split on both sides of the cassette Side 1 - Menu, Darts, Bar Billiards, and Dominoes Side 2 - Table Football, Pontoon, Poker, and Skittles
Dig Dug is a 1-2 player arcade game in which you have to use your shovel to dig your way through the earth. Stopping you from doing this are two monsters, called Pooka and Fygar, who will continually chase you around. The only weapon that you carry is an air pump, which you can use to inflate the monsters to the point where they explode. (if you start to inflate them but stop doing so, the monsters will get turned back to their normal selves). Furthermore, rocks are scattered throughout the earth, and you can use these rocks to squash them. If the monsters do not find you for several seconds, they will eventually get turned into ghosts, which can walk through the earth. They are invincible and cannot be killed. From time to time, vegetables will appear in the center, and you can get these for points.
Smash T.V. is a frenetic, dystopian shoot-'em-up set in a futuristic game show where violence and consumerism collide. Created by Eugene Jarvis, the mastermind behind Robotron: 2084, this game takes place in 1999 and puts players in the role of contestants fighting for survival and prizes in a series of deadly arenas. Using a unique dual-joystick control scheme, players must blast through waves of enemies, including mindless beasts and killer robots, while collecting an array of outrageous prizes ranging from toasters to luxury cars. The game's satirical take on consumer culture and media violence is underscored by its over-the-top action and gore. With its intense two-player mode, Smash T.V. offers a relentless, adrenaline-pumping experience that combines skillful shooting with dark humor, creating a cult classic in the arcade shooter genre.. This is the Commodore 64 port of Smash T.V.
Your task in this arcade game is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.
Your task in this arcade game is to guide a frog across a treacherous road and river, and to safety at the top of the screen. Both these sections are fraught with a variety of hazards, each of which will kill the frog and cost you a life if contact is made.
Nibbly '92 is a new version of the classic game Nibbler for the C64.
In this game you control a worm named Nibbly and need to eat all drops in the level to proceed. However eating makes Nibbly grow longer.
Portal is an adaptation of the 2010 Valve puzzle-platform game of the same name. It was changed from first-person into a fixed-screen side view, but the main concept is identical. It consists of twenty chambers in the Aperture Science Enrichment Center the character Chell needs to complete by using blue and orange portals to solve puzzles. She is controlled through the keyboard while a mouse or a joystick is used to aim the portals and launch them. Portals allow her to get past hazards or to trick turrets. Next to launching portals and movement Chell is able to jump, and carry and drop objects such as the companion cube. Between chambers the A.I. construct called GlaDOS often appears.