Rogue64 is a modern roguelike for the Commodore 64. Every play of the game is a unique experience, with our procedural generated levels. As you progress in the game you will meet tougher monsters and bigger challenges, but if you reach the end, there are wonderful rewards to be gathered!
Rogue64 is based on Rogue4k, a minimalistic Rogue-ish game in under 4000 bytes we made for The C64 'Cassette 50' Charity Competition hosted by Bitmap Soft.
The game has no real narrative. The introduction simply places the player in the role of an unnamed explorer who must delve into a subterranean labyrinth to locate 11 hidden treasures and return them to the surface.
Catalypse is an arcade, side scrolling shooter with a sci-fi theme.
Players pilot a small space fighter through five stages collecting four types of power-ups including a spread-shot weapon, a large laser beam and ricocheting laser.
Skeeter the fisherman has found a large stash of dynamite in his Uncle Cletus’s shed and has decided to use it for his new hobby of "blast fishing”, which involves using explosives to stun the fish in the lake for easy collection.
The local fish are not happy with Skeeters destructive new hobby and so Jacques le Shark, a rarely seen fish with the ability to blow giant bubbles has come out of retirement to deal with the problem…
The followup to Nono Pixie is an adventure game where you assemble a crew to set out travelling between islands to explore a world by talking to NPCs and solving their Nonogram puzzles (picross style puzzles).
Walk around towns to find NPCs to talk to, travel between towns on an island by walking or travel to other islands with your ship.
A collection of 100 Nonograms (Picross puzzles) originally created for the RGCD 2019 16kb C64 cartridge game jam with additional content (manual, etc.)
The puzzles can be played in any order and can be filtered by theme or played in random order.
Two player cooperative colour match-3 where two players tackle each side of the threat and can transfer orbs between each other to solve the puzzle. There is no time pressure but for each move there may be more orbs filling the screen.
As the levels progress various blockers and bombs will complicate the solution, when no more matches remain on screen a level is completed.
This Cold War game puts the player in control of average American everyman Mike, charged by sudden circumstance with building a fallout shelter in his basement by slowly climbing two flights of stairs to the attic, where three cinder blocks need to be carried down to build it out of.
This game, according to the manual is Darwin's Theory of Evolution turned into a fabulous musical fantasy. There are eight levels of evolution, each having three phases:
Phase 1: Freeze all organisms into energy clusters. To freeze them you have to arrive at an intersection of web strands before an organism gets there. As it approaches hold down the fire button. Do not touch a painted path the organism leaves behind or touch an organism before it reaches the intersection or you will be sent back to the start of this phase.
Phase 2: Stabilize all energy clusters. Go over them with the fire button. You don't have to be at an intersection for this. Their don't leave a painted path but you do. Touching this sends you back to the start of this phase.
Phase 3: The transitional phase that moves you to the next level with a musical reward. Music, lights and color. A new epoch is about to begin.
The game is viewed in a 3D perspective with the web stretching into the back of the screen. You appear as a note starting righ
Your car has broken down in front of Count Dracula's mansion, and since there is no help nearby, you decide to explore it. Drak is adventure game from ECP, with graphics in the form of Maniac Mansion. You move your character using the joystick and entering two-word commands with the keyboard. Some commands can be abbreviated, with two letter combinations of the noun and verb (eg: OP DO for OPEN DOOR). The object of this game is to escape the mysterious mansion before you are killed by Count Dracula's assistant, Egor.
With a jolt you wake, reaching from your subconscious mind for a pencil and a clean sheet of paper from the desk. Fumbling about with your fingers, however, you find not stationery, but the icicle-covered sleeve of uncle's coast.
Upon opening your eyes, the puzzle is solved. No longer are you in uncle's study at Koenigsberg University, taking notes and generally keeping busy helping uncle. You are now heading up a narrow track that winds on through gradually deepening woods and snow, on another one of uncle's “field trips”. This time researching a book on vampire bats and their connection with a strange race of humans.
This is of course of little interest to you, being neither of a very adventurous nature or possession of a strange stomach. However, the strange wolf cries coming from the trees around you and the general air of expectancy does grip you in a frightening sort of way.
Dance of the Vampires is an adventure game split into three chapters. The screen consist of the picture of the location that play
"Castle" is an adventure game in which you are exploring a mysterious castle and its surroundings and are trying to figure out what really had happened. Before you start, you need to select one out of four individuals you will be guiding through this adventure. You may choose between a fighter, a magician, a thief and a priest. Each of them has different characteristics' values like power, intelligence and skills. Walking around the place you may collect objects and interact with the scenery using set of command icons such as examine, pick up, put down, give, talk and attack. Movement is done using the direction icon in which you choose what direction you would like to take next. The game consists of 70 different locations to explore.