LuftrauserZ is an official Commodore demake of the 2014 game Luftrausers with gameplay and features similar to the original game. It is a 2D air combat game played from a side view where the plane can fly in any direction using rotation as the screen scrolls along. Control of the plane is often based on short bursts of thrusts and it can only shoot in the direction it is facing with an unlimited number of bullets. The game consists of several levels that are won by achieving one of three win conditions, for instance killing a certain number of fighters, boats, general enemies or reaching a certain score. Combat encourages risks to build up combos. Health is represented through the border surrounding the game's screen. When it is black the plane is in good health, but when the plane is hit the border flashes, turns red and the colour then changes back to black gradually. When hit with a red border already present the plane blows up.
Between missions it is possible to unlock upgrades for the body, engine and weapons
Follow the adventures of Briley, a modern day girl lost in a strange new world...
Take control of Briley as she explores her new life, aided by Smokey, her grumpy talking cat - and best friend.
Mario Bros. is one of the Commodore 64 ports of the homonymous arcade game made by Atarisoft. It was never released, albeit finished. Another unrelated port was eventually released.
Rogue64 is a modern roguelike for the Commodore 64. Every play of the game is a unique experience, with our procedural generated levels. As you progress in the game you will meet tougher monsters and bigger challenges, but if you reach the end, there are wonderful rewards to be gathered!
Rogue64 is based on Rogue4k, a minimalistic Rogue-ish game in under 4000 bytes we made for The C64 'Cassette 50' Charity Competition hosted by Bitmap Soft.
Habitat is a pioneering massive multiplayer online game (MMO) developed by Lucasfilm Games that laid the foundation for modern MMORPGs. Released as a beta test on Quantum Link's online service, it allowed up to 500 players to simultaneously explore a vast, open-ended virtual world. Despite lacking traditional RPG elements like leveling or classes, Habitat broke new ground by offering a persistent, shared environment where players could interact through customizable avatars in a 2D, third-person perspective.
The game's emphasis on social interaction and player-driven content was revolutionary for its time. Players could engage in a wide range of activities, from simple communication and object manipulation to complex social endeavors like marriage, commerce, and even founding religions or guilds. The game world, comprised of thousands of diverse regions, encouraged exploration and discovery. Habitat's innovative features, including an in-game economy, player-run businesses, and global quests organized by the develo
The game has no real narrative. The introduction simply places the player in the role of an unnamed explorer who must delve into a subterranean labyrinth to locate 11 hidden treasures and return them to the surface.
Catalypse is an arcade, side scrolling shooter with a sci-fi theme.
Players pilot a small space fighter through five stages collecting four types of power-ups including a spread-shot weapon, a large laser beam and ricocheting laser.
Skeeter the fisherman has found a large stash of dynamite in his Uncle Cletus’s shed and has decided to use it for his new hobby of "blast fishing”, which involves using explosives to stun the fish in the lake for easy collection.
The local fish are not happy with Skeeters destructive new hobby and so Jacques le Shark, a rarely seen fish with the ability to blow giant bubbles has come out of retirement to deal with the problem…
The followup to Nono Pixie is an adventure game where you assemble a crew to set out travelling between islands to explore a world by talking to NPCs and solving their Nonogram puzzles (picross style puzzles).
Walk around towns to find NPCs to talk to, travel between towns on an island by walking or travel to other islands with your ship.
A collection of 100 Nonograms (Picross puzzles) originally created for the RGCD 2019 16kb C64 cartridge game jam with additional content (manual, etc.)
The puzzles can be played in any order and can be filtered by theme or played in random order.
Two player cooperative colour match-3 where two players tackle each side of the threat and can transfer orbs between each other to solve the puzzle. There is no time pressure but for each move there may be more orbs filling the screen.
As the levels progress various blockers and bombs will complicate the solution, when no more matches remain on screen a level is completed.
This Cold War game puts the player in control of average American everyman Mike, charged by sudden circumstance with building a fallout shelter in his basement by slowly climbing two flights of stairs to the attic, where three cinder blocks need to be carried down to build it out of.
This game, according to the manual is Darwin's Theory of Evolution turned into a fabulous musical fantasy. There are eight levels of evolution, each having three phases:
Phase 1: Freeze all organisms into energy clusters. To freeze them you have to arrive at an intersection of web strands before an organism gets there. As it approaches hold down the fire button. Do not touch a painted path the organism leaves behind or touch an organism before it reaches the intersection or you will be sent back to the start of this phase.
Phase 2: Stabilize all energy clusters. Go over them with the fire button. You don't have to be at an intersection for this. Their don't leave a painted path but you do. Touching this sends you back to the start of this phase.
Phase 3: The transitional phase that moves you to the next level with a musical reward. Music, lights and color. A new epoch is about to begin.
The game is viewed in a 3D perspective with the web stretching into the back of the screen. You appear as a note starting righ