Mujintou Monogatari 2 is a follow-up to Mujintou Monogatari. Like its predecessor, it simulates survival of a group of people on a deserted island - this time, following a ship accident. The basic gameplay is very similar to that of the previous game. The player has to make schedules for the survivors, sending teams to procure necessary supplies such as water, food, light sources, building materials, etc. Only a small part of the island is accessible in the beginning: the player gradually explores it by arranging expeditions. It is possible to manage up to three parties of people, giving each an assignment, which unfolds automatically as the player chooses to complete a day. The survivors' attributes will change depending on the activities chosen by the player.
The game is significantly more story-driven than the first installment. Each of the survivors has his or her own personality, attributes, and unique dialogue lines. Team members will comment on the occurrences, depending on the party formation the player ch
The third entry in the Mujintou Monogatari series by KSS for the NEC PC-98
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Mujintou Monogatari 3: A.D.1999 Tokyo is similar in concept to the two previous entries in the series, being a "survival life" simulation game. However, its setting is quite different: rather than getting stranded on a deserted tropical island, the protagonist travels in subway when a terrible earthquake occurs. Climbing out of the underground tunnels, the hero discovers, to his horror, that Tokyo has been nearly destroyed and deserted. Teaming up with other survivors, the protagonist has to explore the ruins and stay alive.
The basic gameplay is similar to that of the two predecessors: the player manages parties of survivors, assigning activities to them (exploring, resting, finding items, etc.), then completing the day and watching these events unfold automatically. Water, food, light, and various materials can be found and collected. It is also possible to craft own items. Scripted events introduce new characters to the team. Hostile e
Iko-chan defends the planet against alien monsters in this adventure game for the PC-98.
This is a part of the multi-media franchise Earth Defense Girl Iko-Chan (Chikyuu Bouei Shoujo Iko-chan) that by 1992 counted three OVAs, TV Dorama and manga.
A terrorist organization known as Slave Dog poses a threat to the entire world. Steel Fox is the name of an all-female special squad, highly trained in counter-terrorist combat. Assisting them is the independent, state-unbound corporation Neo Logic, which produces assault suits -basically giant robots with their own heavy weaponry, which can be navigated by a skillful pilot. The young female pilot Rei from the Steel Fox is sent on a decisive mission, codenamed "Night Slave" - an assault on the terrorist base.
Tetsuya is a rather ordinary Japanese teenager, who prefers hanging out with his sweetheart Rika than going to school. His passion are 3D video games. The newest game machine which allows the player to completely submerge into the virtual world, modeled according to his desires, has captured his heart. But one thing is strange: lately, Tetsuya keeps seeing himself as a killer and rapist. Dreams begin to haunt him. Is this just a side-effect of the game, or does he have a dark side he knows nothing about? Or maybe the game took him to another world, which will from now on become part of his life?..
You are assigned to supervise and lead a group known as Tuned Heart, which fights crime on city streets. The members of the group are all young and pretty girls, and also experts in firearms and vehicles. Mysterious mind-controlling criminals have appeared in America, and now cities are overrun by biker gangs and other criminals. It's time for the hero to assemble his group and show those criminals who is the boss!
Hiōden is a strategy game with RPG elements. The player navigates several teams of characters, mostly monsters (up to six in each team) through isometric environments. Sometimes cooperation between different player-controlled teams is required to advance. The game plays in real time, i.e. enemy parties also move and perform actions without waiting for player's input. The RPG angle is present in form of character levels - characters grow stronger after defeating enemies. It is possible to put the teams on "auto-mode", having some of them move and perform actions on their own.
The game has a mouse-driven interface with a somewhat unusual feature for its time: windows. The movement field of different teams, character statistics, overview map, team management screen - everything has its own window. It is possible to enlarge any window to full screen, close it, open several small windows at the same time, and drag windows to arrange them on the screen in any way.
46 Okunen Monogatari: The Shinka Ron (fan translated as E.V.O.: The Theory of Evolution) is an RPG, about one step more primitive than the Dragon Quest games published by the same company. You control one character as they progress through the different eras of life on planet Earth, fighting turn-based battles with damage being based on stats that you control directly.
Once you’ve pushed a stat to its uppermost limit, your character evolves into a completely different creature with different abilities in battle. The story itself is somewhat similar to Search for Eden, but much more fleshed out with a lot of different stories for each era that the game explores. And while Search for Eden ends with humanity as the pinnacle of evolution, The Theory of Evolution goes a bit further into the future…