The first title in the Lunatic Dawn series from Artdink, released in 1993 for PC-98 and FM-Towns.
The game is dedicated to character creation, RPG-style character development, and exploration. In the beginning, the player creates the playable character, choosing age, gender, and even weaknesses - all of which affect the character's parameters such as stamina, weapon technique, charisma, etc. Afterwards, the player allocates points into the remaining parameters. The player starts in a city and is absolutely free to go wherever he/she wants. There is a day/night cycle in the game. It is necessary to keep an eye on the character's stamina and buy food rations - the character can die of exhaustion and hunger. Random enemies appear on the world map and in dungeons. Battle screen is isometric and allows free movement. It is not necessary to choose a command for each turn: the battles evolve automatically until the player interrupts them with a new command.
It is said that the country of Suzaku is protected by the spirit of the legendary White Dragon, a mythical benevolent being. A young maiden known as "dragon sorceress" always resides in the temple. Her protectors are young men which are called "sword dancers". One night, the current dragon sorceress, a girl named Setsuna, was attacked by a horrifying monster. Her sword dancer, Hien, tried to save her; but the monster was stronger and flew away with the girl. The young hero swears to bring her back, restoring his honor and the peace in his country.
Mujintou Monogatari 2 is a follow-up to Mujintou Monogatari. Like its predecessor, it simulates survival of a group of people on a deserted island - this time, following a ship accident. The basic gameplay is very similar to that of the previous game. The player has to make schedules for the survivors, sending teams to procure necessary supplies such as water, food, light sources, building materials, etc. Only a small part of the island is accessible in the beginning: the player gradually explores it by arranging expeditions. It is possible to manage up to three parties of people, giving each an assignment, which unfolds automatically as the player chooses to complete a day. The survivors' attributes will change depending on the activities chosen by the player.
The game is significantly more story-driven than the first installment. Each of the survivors has his or her own personality, attributes, and unique dialogue lines. Team members will comment on the occurrences, depending on the party formation the player ch
The third entry in the Mujintou Monogatari series by KSS for the NEC PC-98
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Mujintou Monogatari 3: A.D.1999 Tokyo is similar in concept to the two previous entries in the series, being a "survival life" simulation game. However, its setting is quite different: rather than getting stranded on a deserted tropical island, the protagonist travels in subway when a terrible earthquake occurs. Climbing out of the underground tunnels, the hero discovers, to his horror, that Tokyo has been nearly destroyed and deserted. Teaming up with other survivors, the protagonist has to explore the ruins and stay alive.
The basic gameplay is similar to that of the two predecessors: the player manages parties of survivors, assigning activities to them (exploring, resting, finding items, etc.), then completing the day and watching these events unfold automatically. Water, food, light, and various materials can be found and collected. It is also possible to craft own items. Scripted events introduce new characters to the team. Hostile e
Iko-chan defends the planet against alien monsters in this adventure game for the PC-98.
This is a part of the multi-media franchise Earth Defense Girl Iko-Chan (Chikyuu Bouei Shoujo Iko-chan) that by 1992 counted three OVAs, TV Dorama and manga.