Learn spelling and reading in Hanna-Barbera's "Jetsons" universe! Fly George Jetson's spacecraft around a network of platforms to collect up letters that form a word. The letters drift around the network, and will even try to get away from your spaceship when you get close. When you touch the right letter in the right order, you earn points, but touch a letter that doesn't belong and you lose them. If you collect letters out of order you don't earn as many points. On the higher levels you also have to dodge robots and satellites, which cost more points if you hit them.
MATH MASTER:
You are a gorilla strolling along the banks of a river. Your path is suddenly blocked by an animal! Under the animal is a math problem. You must solve the problem correctly in order to continue your walk.
FACTOR FUN:
You are a gorilla sitting at an adding machine. A number appears above you. This is the TARGET NUMBER. Below you appear several WHITE numbers (how many depends on the difficulty level). Your task is to add, subtract, multiply, and divide the white numbers to reach the Target Number.
The bookend to Learning Fun I, Learning Fun II is the INTV Corp. remake of Word Fun. This cartridge adds a pretty title screen and one new game to the three already offered by Word Fun.
Although the basic gameplay of the Word Hunt, Word Rockets and Crosswords games appears unchanged from the original Word Fun cartridge, the graphics were enhanced. According to the official site, a bug was introduced in the Crosswords game that resulted in the computer only choosing words starting with letters A-T instead of A-Z. The new game added to the mix is Memory Fun - your basic 'Memory' style game where you turn over pairs of tiles to find matches. Another grand edutainment game. No wonder they made so many. ;-)
An adult game in which answering various quiz questions correctly within a time limit will slowly remove panels from a picture that usually reveal a nude girl.
An image puzzle game and the follow up to the original Kinetic Connection. It was developed by Tamtex and published by Irem for the Famicom Disk System.
Kinetic Connection Vol. 2 (or Monitor Puzzle Kineco: Kinetic Connection Vol. 2 to give it its full title) is a follow up to Tamtex's Kinetic Connection, featuring more animated pictures to craft from composite pieces similarly to a jigsaw puzzle. As with its forebear, the trick to Kinetic Connection Vol 2 is to closely observe the moving parts in each of the pieces as the animation goes through its loop in order to glean hints as to where each piece belongs.
Though very much simply more of the same, the new puzzles have some interesting ideas behind them. The hardest puzzle happens to be a Defender-like game that responds to the player's movements as they try to assemble the puzzle.
The second game in the Nazoler Land series of minigame compilations published by SunSoft for the Famicom Disk System.
Nazoler Land Dai-2-gou is the sequel to Nazoler Land Soukan-gou and is similarly a minigame connection with a magazine theme. It contains six minigames, rather than its predecessor's eight. A notable feature of this compilation is that all the minigames are represented as Famicom disks on the select screen, and once a game is chosen an animation shows the disk being loaded in the Famicom Disk System.
The minigames include:
Patalick
A panel-switching puzzle game that shares some similarities with Q*Bert (specifically, switching panel colors and the isometric perspective) but is far more cerebral and less active in nature. The goal is to use the shape-shifting protagonist (who transforms from an angel to a devil form) to switch all the panels on the screen to the same color, keeping in mind that every panel in a horizontal and vertical line will flip over.
Geographic Nazoler Quiz
Like the transpor
The third and final core entry in the Nazoler Land series of minigame compilations with a magazine theme. It was developed and published by SunSoft for the Famicom Disk System.
Nazoler Land Dai-3-gou is the third game in the Nazoler Land series. Like its predecessors, it was developed and published by Sunsoft for Nintendo's Famicom Disk System in Japan only, and contains various minigames with diverse gameplay.
These minigames include:
Sugoro Quiz
All three Nazoler games had a quiz minigame of some kind, but Sugoro Quiz is the first to emphasize a multiplayer aspect. Two to four human players compete in a board game in which players progress by answering trivia questions.
Tomo Bakuso
The second minigame starring the schoolgirl Tomo, after Nazoler Land Dai 2 Gou's Blast Tomo. In this game, she is trying to pass through a level of platforms, some of which will block access after being passed through a certain number of times.
Tanteidan Boy Nazoler
An early example of an "escape the room" adventure game, which wo
A mini-game compilation from SunSoft for the Famicom Disk System. It is the first in a series of four Nazoler games.
Nazoler Land Soukan-gou is the first in a series of minigame collections from SunSoft developed especially for Nintendo's Famicom Disk System peripheral. It was followed by two direct sequels and a quiz-based spin-off.
Nazoler Land Soukan-gou (or Nazoler Land Vol. 1) has eight minigames that the player can select from a menu after loading the game up and switching the disk around. These are:
Rotation Maze
A maze-like puzzle game where a small circular being has to pass through a maze filled with dividers. The player can only pass through these dividers if there is room for it to turn around, otherwise it blocks the player's progress. The goal is to find the correct path through the maze.
Nazoler Fortune-Telling
Despite using signs of the Zodiac and suggesting a fortune-telling aspect, the game is actually a variant on the classic strategy board game Mastermind: The goal is to find the right combi
Puzzle Boys is the second game in the Puzzle Boy series of 5 games. The first game is the most well known, released as Kwirk on the GameBoy in North America. This is Atlus’s only FDS game, and a late one at that, as the FDS was pratically dead by the time the GameBoy came out. This game improves on Kwirk by adding color, a really fun two player on the same screen mode with the ability to handicap the better player, and way more puzzles in Puzzle Challenge Mode, 80 vs. Kwirk’s 30.
An image puzzle game similar to a jigsaw puzzle, except the picture it creates is animated. It was published by Irem in Japan only for the Famicom Disk System.
Kinetic Connection, which has a longer title of Monitor Puzzle Kineco: Kinetic Connection for its original FDS release, is a puzzle game in which the player has to assemble a picture from a number of pieces like a jigsaw. However, the image (and thus the smaller pieces of the image) is constantly moving as it loops through an animation: This makes putting the puzzle together even more complicated, though it's occasionally made easier by carefully watching how pieces interact with each other.
The game was developed by Tamtex, a subsidiary of Irem that made computer games, and published by Irem in Japan. The game would be later ported to the MSX and C64 home computers, as well as on the Sega Game Gear. It was also followed a year later with a FDS-only sequel, Kineco II, which was only available via the Disk Writer service.
Michael English Daibouken is an educational game where the character of Michael, an orange cat, teaches kittens the various letters in the English language as well as some English vocabulary. Michael has to catch floating letters in order to spell out English words, while avoiding the incorrect letters. The game has various different backdrops, including space.
The character of Michael comes from the Japanese serial manga strip "What's Michael", created by Makoto Kobayashi which might be considered analogous to Garfield, due to them both being orange cats. It varies between observing goofy pet behavior to more abstract tales of fantasy with anthropomorphized versions of the animal characters.
One month a year, we celebrate this season, thank you for the wonderful memories.
And in appreciation for this year, while people send the gifts, Christmas is for us a time to round off the memories of one year, a time to give those close words of gratitude in a Christmas card.
Thank you for the wonderful memories this year.
With feeling of gratitude, our gift to you.
Merry Christmas.