Digidrive (also known as Art Style: Intersect) is a puzzle game for the Nintendo DSi's DSiWare service. It is the last game of the Art Style line of video games, and was originally released for the Game Boy Advance in the bit Generations series. It is currently the only game in the Art Style series to not have been developed by skip Ltd. The objective of the game is to propel the disc-shaped core as many meters as possible before the piston collides into the core and ends the game.
Trism is a puzzle game for the Apple iPhone developed by Demiforce LLC. The game and developer made the news for being a rags to riches story. The game makes use of the iPhone's built in accelerometer, and involves the sliding of colored triangular tiles called "trisms" in order to make matches of three or more. As soon as a match is made, the tiles disappear and, depending on the direction in which the iPhone is tilted, the gaps left behind will be filled.
Cursor*10 is a puzzle game where the player controls a cursor and the goal is to reach the sixteenth floor of a level in a race against time. During the course of the game, events will loop when time runs out and the player is able to cooperate with a past version of himself, as all the previous actions of the cursor can still be seen and influence the current session.
As such, eventually up to ten cursors will cooperate to reach the sixteenth floor, clicking boxes to open them, mounting stairs and pressing buttons simultaneously. There is no sound and the graphics are drawn as outlines in black and white, shown from an isometric perspective.
Wordsplash! is a game for all ages! It's a simple timed word game currently with two modes (more to come).
Classic mode gives the player 16 random letters to play with. The timer starts at 15 seconds, and counts down to zero. Every word played adds to the player's score, and adds precious seconds to the clock!
Discover mode also starts with 16 random letters, but the player is tasked to guess the words the game has preselected. The start time here is a little more generous. Every word played adds to the score and timer. Every valid word that fits within the clues given is also rewarded!
Polarity: Ultimate Edition is a first person puzzle game in which you play a notorious hacker involved in breaking into heavily guarded secure systems across the world.
In Mermaid Madness the player takes the role of the weighty mermaid Myrtle who finally, after 112 years, found the man of her dreams: the diver Gordon. Unfortunately he is not very enthusiastic, flees into the water and jams himself under a ship. Myrtle's first priority is to save Gordon.
The player navigates Myrtle through an underwater labyrinth (although there a few screens above ground) and collects items. Those items have to be used in another location to proceed. It is also important to avoid enemies because touching them reduces her life energy, which can be refilled by finding beer bottles. There is no scrolling and Gordon's air supply acts as time limit.
Devil Dice is a unique puzzle game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging.
It was originally created by developer Shift on the "homebrew" Yaroze platform, and later turned into a commercial game. Released in 1998, it is one of only a handful of games to make the leap from the Yaroze to commercial release. The game is a million-seller and a demo version was
Saturn Bomberman is an action video game by Hudson Soft for the Sega Saturn. The twelfth installment in the Bomberman series, it was first released in Japan on 19 July 1996, in North America on 22 August 1997 and in Europe in 1997. It is best known for its multiplayer functionality for up to ten players. Like most Bomberman games, Saturn Bomberman features a battle mode as well as a story mode. Along with them is a master mode in which the player races to finish a series of levels after which the player is given a rank based on time taken. The game also features several new powerups.
A game that makes use of Google Street View Panoramas for you to hack real people in real places. It's a point-n-tap, investigation game where you have to identify people by seeing theirs chats, passwords and pics!
Maze Rescue is easy to play, simply draw a line with your finger and Anthony follows. The only rule is you cant cross the line, so there's no going back. The mazes vary from level to level and also have different objectives, from the classic start to end maze to collecting items stolen from a picnic. Levels get harder the more your progress with time limits and larger more complex mazes to explore. On top of that Anthony's friends join him and you have to guide multiple ants around the maze, each with their own objectives. Later levels include boosters that let you tackle the maze in fun new ways. From blowing up new tunnel entrances with a Cookie Crumble to teleporting to other parts of the maze with a Donut Vortex and more. If you love a challenge and doing some good then Maze Rescue is the game for you.
Mysteries await in five new unexplored sections of space. Each area contains unique fast-action puzzles that will test both wit and physical ability. Explore and clear the levels to unlock new skills, special blocks, and areas.
Help our robots finish all the lab tests!
A series of instruments and obstacles have been created to develop the intelligence of this prototypes.
Guide them to the green platforms by interacting with the blocks to win the levels.
Explore how all blocks work and interact, the future of Artificial Intelligence is in your hands!
Match5 is an engaging puzzle game designed to be played anytime and anywhere.
The goal of the game is to collect the maximum number of points by destroying groups of 5 crystals of the same color. During each move, you have to choose one crystal from two and place it on a game field of 8x8 tiles (the second crystal randomly moves to the field).
In the game there are 8 different crystals, so at first it will seems easy, but the longer you play, the more challenging it becomes.
Match5 has a neat, intuitive interface and pleasant color palette that will make gameplay as enjoyable and fun as possible.
Murder, scandal and your first big break! You’re a young, aspiring reporter, hungry for your first big scoop in the male-dominated world of 1920’s journalism. Not settling for your role as secretary, you soon stumble upon a high-profile murder, a scandalous cover up and the framing of an innocent man. Using your keen intuition and razor-sharp wit, you must find hidden clues, locate missing objects and uncover enough evidence to solve the murder to help an innocent man go free. Do you have what it takes to crack the story and finally be recognized as a top investigative reporter?