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New Puzzle Games - Page 297

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  • Kururin Pa!

    1995

    Kururin Pa!

    1995

    Puzzle
    PlayStation 3 Sega Saturn PlayStation PlayStation Portable
    Kururin Pa! is a 2d puzzle game with 8 different characters and 2 game modes: - Story mode: Play against all the computer characters and try to win them to complete the game. - Battle mode: Play against another human player or a computer player opponent in a one-on-one battle. The gameplay is about that there are some rope pieces that fall from the ceiling, and the player have to join them and when a fire piece appears use it at the end of the joined rope pieces to make them dissapear and send them to the opponent. There are some pieces that have a face form and to make that dissapear they had to be next to some rope pieces and they will dissappear when the fire activate the rope pieces.
  • Douga de Puzzle da! Puppukupuu

    1995

    Douga de Puzzle da! Puppukupuu

    1995

    Puzzle
    PlayStation
    Douga de puzzle da! Puppukupuu is a jigsaw puzzle game with a lot different puzzles and game modes for the player to enjoy for hours. The game features an easy gameplay and also features a movie image instead of the classic static images view in the puzzles.
  • Heisei Tensai Bakabon: Susume! Bakabons

    1995

    Heisei Tensai Bakabon: Susume! Bakabons

    1995

    Puzzle
    Sega Saturn
    Heisei Tensai Bakabon: Susume! Bakabons is a competitive falling-block puzzle game based on the 1990 animated series Heisei Tensai Bakabon. Pairs of blocks in four colors drop from the top of the screen, and the goal is to line up two or more blocks of the same color, with another pair of a different matching color at either end. Any blocks on top of the ones cleared will fall into the open space, potentially comboing together into chains. Clearing multiple sets of blocks in a combo or chain will send garbage blocks to the opponent's playfield, and also charge up a super move that triggers automatically at a certain threshold which can clear a large number of blocks from the playfield. The game has a single-player story mode in which Bakabon's dad, refusing to wake up in the morning, gets sucked up by his wife's vacuum cleaner and sent to a strange puzzle world where he must defeat the other characters from the show in puzzle battles. There is also a two-player versus mode with nine playable characters.
  • Tamori no Picross 6/26

    1995

    Tamori no Picross 6/26

    1995

    Puzzle
    Satellaview
  • Tamori no Picross 6/13

    1995

    Tamori no Picross 6/13

    1995

    Puzzle
    Satellaview
  • Twin Qix

    1995

    Twin Qix

    1995

    Puzzle
    Arcade
    This update to the original adds a two player mode and lots of new enemies and power-ups, including a statue.
  • Chiki-Chiki Tengoku

    1995

    Chiki-Chiki Tengoku

    1995

    Puzzle
    Game Boy
    Chiki Chiki Tengoku is a Puzzle game, published by J-Wing, which was released in Japan in 1995.
  • Spark World

    1995

    Spark World

    1995

    Puzzle
    Super Famicom
    Spark World is an Action game, published by Den'Z, which was released in Japan in 1995.
  • Super Nazo Puyo: Rulue no Roux

    1995

    Super Nazo Puyo: Rulue no Roux

    1995

    Puzzle
    Satellaview Super Famicom
    Super Nazo Puyo: Rulue no Roux is the sequel to Nazo Puyo: Arle no Roux. It was succeeded by Super Nazo Puyo Tsu: Rulue no Tetsuwan Hanjouki. A Nuisance Puyo variation known as Iron Puyo was introduced in this game. Super Nazo Puyo: Rulue no Roux uses the basic rules of Puyo Puyo. The game controls like a normal Puyo Puyo game with all five colors available and the ability to roate clockwise and counter clockwise, except the ability to double rotate and climb is not possible. Each puzzle gives the player different objectives to clear. The objectives range from clearing all of a specific color of Puyo, clearing all Nuisance Puyo, creating a specific chain length, clearing a certain amount of Puyo simultaneously, or simply clear the whole board. Every time the player fails to complete a puzzle, the player's health will deplete, as indicated by Arle or Rulue's expression gradually getting more distressed. If the player's health depletes completely, they'll receive a Game Over and can either choose to continue from th
  • Jigsaw Game 05/06

    1995

    Jigsaw Game 05/06

    1995

    Puzzle
    Satellaview
    During the first few broadcasts of Yuki's Jigsaw Kids, the name of the game was still undecided, appearing only as Jigsaw Game on the content page, and without a title screen to go with.
  • Twin Adventure

    1995

    Twin Adventure

    1995

    Puzzle
    Arcade
    Guide twin brothers Tom and Sam to rescuing the princess and restoring peace to the Dream Land Paradise by going through various mini-games.
  • Tamori no Picross 5/3

    1995

    Tamori no Picross 5/3

    1995

    Puzzle
    Satellaview
  • Missland

    1995

    Missland

    1995

    Puzzle
    PlayStation
    Missland is a simple "spot the differences" game. The player is given two slightly different 3D objects, or placed inside two slightly difference scenes, and can freely rotate and zoom. Each puzzle has eight differences to spot, and there are 36 puzzles total.
  • Gussun Oyoyo

    1995

    Gussun Oyoyo

    1995

    Puzzle
    Sega Saturn PlayStation
    This port of Risky Challenge adds 34 more levels to the original 40. "Gussun Oyoyo" also incorporates touched up cutscenes with voice-overs as well as intermission screens between levels. It is a game that can be described as a cross between Tetris, Solomon's Key and Lemmings. The game is a conversion of the Irem's arcade machine from 1993.
  • Tamori no Picross 4/23

    1995

    Tamori no Picross 4/23

    1995

    Puzzle
    Satellaview
  • Yuki no Jigsaw Kids

    1995

    Yuki no Jigsaw Kids

    1995

    Puzzle
    Satellaview
    Yuki no Jigsaw Kids is a puzzle game released for the Satellaview, which is a version of Jigsaw Party.
  • Puzzle'n Desu!

    1995

    Puzzle'n Desu!

    1995

    Puzzle
    Super Famicom
    A puzzle game for the Super Famicom where the hero has to push blocks across a grid to complete lines of the same color.
  • Super Bomberman: Panic Bomber W

    1995

    Super Bomberman: Panic Bomber W

    1995

    Puzzle
    Satellaview Super Famicom
    Super Bomberman: Panic Bomber W is one of the offsprings of the Panic Bomber Series. A tile matching puzzle game that plays like a mix between Bomberman and Puyo Puyo. Tiles fall from the top of the screen, when three are matched bombs are dropped. Occasionally one of the dropped bombs will be lit, which will explode and cause a chain reaction with any bombs already present. Game over happens when the screen is filled with blocks or bombs. It was released for the Super Famicom and was only released in Japan. It features a single player mode and a multiplayer one that supports up to four players. This game also implements a Dokuro mode which involves status effects. These can do everything from reduce blast radius to igniting bombs on screen.
  • Qwirks

    1995

    Qwirks

    1995

    Puzzle
    PC (Microsoft Windows)
    Qwirks is an English adaptation of Puyo Puyo (1992) for home computers licensed from Compile. Unlike Dr. Robotnik's Mean Bean Machine, and Kirby's Avalanche it does not involve the use of a particular license, instead featuring entirely original characters. The game was introduced by Alexey Pajitnov, the creator of Tetris.
  • Super Bombliss

    1995

    Super Bombliss

    1995

    Puzzle
    Super Famicom
    Super Bombliss is a Puzzle game, developed by TOSE and published by Bullet Proof Software, which was released in Japan in 1995.
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