In the award-winning tradition of Tetris, comes BreakThru! This time, your goal is to make as many bricks disappear as you can before time runs out. Click on a group of same-colored bricks to remove bricks and make the wall come tumbling down.
In the peaceful kingdom of Bloomland, the coolest angel around, Marlowe, is on his way to a date with his girlfriend Nancy. But Bloomland is a mess, the flowers have all wilted, and Nancy is nowhere to be found. But Marlowe does find the cute little sun, Philip. Philip tells Marlowe that the evil witch Amanda has kidnapped everyone and the flowers have wilted because of her. So Marlowe and Philip join forces to restore Bloomland and rescue everyone from the clutches of Amanda.
When Misako realizes her favorite Oden shop is going out of business, she comes to Kunio in helps he can save the business from going bankrupt. Kunio must awaken his appetite to save the Oden shop.
Museum Madness is an educational computer game for the PC (DOS) and Macintosh developed by Novotrade for MECC, and was released in 1994. The game is based in an American natural history museum and aims to teach the player many aspects of history such as technology, geology, space, American history, and prehistory. PC Magazine described the game as having kids learn about educational topics (i.e. ecology) while making logical deductions in a series sequence and solving puzzles.[1]
A 1994 casino gambling game for the Super Famicom. The stylish Mr. Dynamite must defeat the Las Vegas Dragon by making a lot of money at the craps tables.
Nontan to Issho: Kuru-kuru Puzzle is a Puzzle game, developed by Game Freak and published by Victor Interactive Software, which was released in Japan in 1994.
A PC-Engine port of the first Puyo Puyo game. Includes full voice acting for cutscenes, in addition to exclusive scenes that play when the difficulty is set to Hardest. Most notably, it also allows both players to choose who they want to play as, making all of the characters playable (except everybody after Witch).
Dharma Dojo, or Daruma Dojo, is a puzzle game with stacks of blocks that the player bashes through to a gutter that collects the blocks at the bottom of the screen. By removing blocks of the same type, the player eliminates them. In the game's story, the daruma/dharma dolls and colored blocks are summoned by oni to terrorize the populace, and it's down to the player character (the player can choose from a male and a female character) to remove them.
Dharma Dojo was released to the Arcade in 1994 and ported to the Super Famicom the following year.
The 11 year old Robby North and his friend Oscar live in Wisconsin. During fishing they hear a shoot. A racoon-mother was shot. Robby takes the baby of this racoon with him and cares for it. The boy names the racoon Rascal. Guide Rascal through puzzles and trouble and find Robby!
Super Loopz is a revamped version of Loopz. Feature enhanced graphics and new musics, but the same gameplay: sort of Tetris encounter Pipe Dream. Tubes of random shapes drop on to a board, and by rotating and placing them you have to make shapes that join up in loops. Once you have placed a piece you can't remove it, except by using a special items which destroy every part of an incomplete loop it touches; every tenth loop takes you to a new level.
This is a strange game that deals with two cats; a pink and white one (player 1) known as Nyan and a brown and white one (player 2) known as Dodonpa. One day, Nyan questions the Chinese Zodiac and wonders why a cat isn't part of the zodiac while others like the dog and monkey are. Dodonpa isn't really bothered by it so much and sort of teases Nyan but then he too wonders about it and Nyan (feeling inspired) gets optimistic. The story of the game has Nyan and Dodonpa eventually going to meet a fairy after battling 12 animals (specifically of the Chinese Zodiac) in order to make the request that cats be part of the zodiac. Apparently, if you play with player 2 and beat the game, the ending is slightly different or so I hear.
Kokontouzai Eto Monogatari (KEM from this point forward) roughly translates into "Chinese Astrology Story for All Ages". However, the game has a lot of stages for a puzzle game (13 to be exact) and the speed picks up pretty quickly so as childish as it looks, it definitely requires skill on th
In this puzzle game, the player controls one of the trolls as they bounce back and forth across the screen trying to acquire the jewels on the playfield. The one caveat is that the players troll has to match the color of the jewel he or she is trying to collect. To become the correct color to snatch up the jewels, the player has to bounce across a paint can that will change your trolls hair to that of the same color as the paint can. The object in each puzzle is to retrieve all the treasures in a room without their character falling prey to the various enemies in rooms or running out of time.
Quadpawn is a short chess-like puzzle game where you and your opponent both control four pawns. These pawns move with the same rules as chess pawns. Multiple rounds can be played and tally of the score is kept for all rounds played.
The goal of the game is to try to get one of your pawns to the starting row of your opponent's pawns. The player loses a round if a black pawn reaches the player's starting row or if the pawns are locked up in such a way that doesn't allow anyone to move.