Jikansa Tansa is a video game developed by Team X of the 2014 Nintendo Game Seminar. The gameplay consists of maneuvering a penguin through a series of levels by estimating the path it must travel.
Kuborabu is a puzzle game and both children and adults can play. The gameplay is based on rolling the character [a cube-crab] along paths of blocks that are revealed as Kuborabu moves, until it reaches his target. The challenge is to go through all the blocks. It is not possible to go back, as the block the character passed through gots locked. As the player finishes a path, another opens, with a greater degree of difficulty. Each path is generated randomly.
The combination of the words “cubo” and “crab” (cube in Portuguese) resulted in the name Kuborabu, and the spelling and sound refer to a word of Japanese origin.
Assemblio is a factory automation game for the WASM-4 fantasy game console. It is written in Zig and obviously highly inspired by the great Factorio and shapez.io.
Sokoban, the classic Japanese puzzle game, comes to your Nintendo DS offering you hours and hours of entertainment. Your objective is to push boxes (or balls) to their correct place through a small space full of obstacles.