Hoi is a side-scrolling platformer featuring a small, dinosaur-like protagonist. Players navigate through vibrant, hazard-filled levels while avoiding enemies.
A sequel to the original Jumpman, Jumpman Junior is a platform game where players collect bombs in a dozen different levels, each with a unique play mechanic.
Artoon is an XNA community game available over the Xbox Live Marketplace. It is a 3D platforming game in which you control "art" as he bounces around various artworks.
M&M's The Lost Formulas is the first M&M's-based video game and was released on September 28, 2000 for both Macintosh and Microsoft Windows. It was published by Simon & Schuster Interactive Productions in North America and JoWooD Productions in Europe and developed by Boston Animation. It is a Crash Bandicoot, Super Magnetic Neo & Donald Duck: Goin' Quackers style game, and also is optionally a game which teaches math.
The first game in a series of Christmas-themed Jazz Jackrabbit releases.
Jazz Jackrabbit: Holiday Hare 94 is a special shareware release of the first Jazz Jackrabbit title, released in December 1994. This release of the game features a unique christmas-themed level. This Holiday Hare episode was later retroactively added on subsequent prints of the CD-ROM version as Episode X.
You Still Won't Make It is a challenging instant-death platformer developed by Vetra Games, the sequel to You Probably Won't Make It. The game includes three 'worlds', each containing 18 levels, as well as the 18 'classic' levels from You Probably Won't Make it, recreated for the new game.
The player controls a small black creature through levels that fit without scrolling on the screen. Levels are unlocked by completing previous levels, but can be replayed at any time afterwards. The game has no plot, and new concepts in-game are introduced through specific levels and not explicitly.
Levels are made difficult through the usage and placement of obstacles - mostly spikes - which all kill the player immediately upon contact (and shred the creature into bones and gibs). Most obstacles are static, requiring only accuracy in movement and careful jumps, but several include interactive objects or moving platforms - or, in one of the few concessions to the player, checkpoints. Levels are not timed, and there is no scorin
In this game Moorhuhn Indy has to take the precious "amulet of thingy" from the hidden temple of the jungle. But he is not alone on the way: a horde of wild gorillas, crocodiles and shamans seem to want to prevent the amulet from thingy from getting into the hands of an adventure treasure hunter. The chicken already has a lot to do against bats, creepy skeletons and spiders, but then it also encounters aliens who have settled in the deep jungle and are making the journey to the treasure more and more difficult for Moorhuhn Indy. But with courage, skill and a cool head you can succeed in guiding Moorhuhn Indy through the 21 levels to the precious amulet of thingy! There is also plenty of gold, gems and other valuable treasures to be found to fill your high score with.
A horror platformer developed by John George Jones and published by The Power House for the ZX Spectrum. The player's mother, the Android Queen, has been dismembered and he has now to collect pieces of her body and sew her back togheter.