A fanmade remake of Sonic the Hedgehog 1 for Sega Master System, featuring new characters and habilities, new zones and levels, a time attack mode, a local wi-fi/lan multiplayer mode, a boss rush, Super transformations, internal memory card saving, 5 different endings, Big Rings to get the 7 chaos emeralds, a pause menu, a debug mode and cheats, new color palettes, gamepad support, 30 and 60 fps support, 4:3, widescreen and ultrawide.
Sonic Advance Revamped is a remake and reimagining of the original Sonic Advance on the GBA using the Sonic Worlds Delta engine; it's a passion project designed to be the definitive way to play Sonic Advance, with better hazard placement, a 16:9 aspect ratio, patched-up levels and bosses, completely redesigned Special Stages, the smoothest sprites from each GBA Sonic title (with some special cases and custom sprites here and there), re-implemented unused/beta elements, and true classic Sonic controls to make the game feel even better. Features set for the future include an exclusive Team Chaotix Mission Mode, 8 Unique Playable Main Characters (7 of which are playable in this Demo), a fleshed-out Tiny Chao Garden, New Levels and Music Tracks, and more! For this particular Demo, Sonic's Insta-Shield is swapped-out for his Drop Dash! This move will be an early unlockable in the final version.
Segapede is an unreleased Sega Mega Drive action game that was being developed by Sega Technical Institute in 1994. The game was never officially released and wasn't known until gameplay footage and materiel was put online by developer Craig Stitt, who would later dump the rom online for Hidden Palace.
The only existing prototype rom is notable for reusing graphics from Hidden Palace Zone, a removed zone from Sonic the Hedgehog 2. According to Craig Stitt, these assets were used as placeholder graphics during development.
Kaizo Mario 64 is a ROM hack made by OmegaEdge29 in 2009. It contains 120 stars and requires Mario to collect every last star before he can enter the final stage, Bowser in the Sky. As the name suggests, this hack is intended to be a much more difficult version of the game. This hack does not alter the level geometry of any of the stages, but instead adds difficulty by moving, adding, and replacing the objects within the stages. In general, this hack was not designed with glitches in mind, so many stars can be collected easily with trivial glitches or skips.
An easy-to-use level design tool. Featuring over twenty built-in themes and support for customized effects, graphics and songs that can be packed with your courses.
After years of people asking him to come to Brazil, he came.
Mario Goes to Brazil is a short but very sweet hack with awesome graphics, amazing music and tough-as-nails gameplay.
Visit iconic locations from Brazil, fight an evil boss on each stage and defeat king Koopa's army once and for all!
Gish: The Mobile Game is a game about a 12-pound ball of tar, rolling, jumping, wall-hugging and generally glooping your way through a series of platform levels.
Last time on Samus Goes to the Fridge to Get a Glass of Milk…
She fulfilled Adam’s deed, picking up the milk carton lying in the fridge. However, after gunning down the Omega Metroid, she looked around, finding no exit before the subzero temperatures knocked her out cold (pun somewhat intended). When she woke up, she found herself in her regular power suit, in a different area of the station. While she was all there in one piece, there was one problem–the milk wasn’t! And Samus knew better than to fail Adam’s orders at 3 AM.
This contest hack continues the tale of Samus’s venture to get Adam a glass of milk, this time as a hack of a game few have ever attempted making hacks for. Will Samus get through okay and recover the milk once again? Find out in Samus Goes to the Fridge to Get a Glass of Milk II!
Foodfight! is a cancelled tie-in game for the movie of the same name that was in development in 2006 for the Nintendo GameCube, Game Boy Advance and PlayStation 2. The game was shown off at E3 2006, however despite that, it's what the game was meant to be about due to the lack of gameplay footage, but is assumed to be a 3D platformer.
The game was cancelled after the movie was delayed until 2012.
Disaster! While traveling to the beach planet of Relaxia, you and all your crew members suddenly got teleported to a dangerous but strangely familiar place.
Rescue the six stranded crewmen so you can finally bask in both glory and sunlight on Relaxia.
VVVV is a 4K tribute to Terry Cavanagh's brilliant game VVVVVV.
Ratchet & Clank: Clone Home was a game for mobile phones planned to be released on September 1, 2006, however was cancelled before release. The game was a sequel to Ratchet & Clank: Going Mobile.
The second GBA platformer developed by Tantalus, The Flintstones is a stone splitting, hard rocking, action packed challenge for all ages. The Flintstone family has been abducted and i's up to Dino to rescue them. With the help of the Great Gazoo, Dino sets off on a journey that takes him from Bedrock to the perils of a distant galaxy. It's a prehistoric adventure with everything, as Dino leaves no stone unturned to bring Fred and the gang home to safety.
Take a whirlwind downhill ride with Dino at the wheel, ride on the backs of alligators, and overcome all manner of dastardly enemies to reach your goal and save the Flintstones. The Flintstones is hours and hours of varied gameplay. It's everything you'd expect from your favorite Stone Age pet.