An updated re-release of Super Mario Bros. 2 (the American reskin of "Yume Kōjō: Doki Doki Panic," later re-released in Japan as "Super Mario USA") as a Game Boy Advance launch title. Based heavily on the Super Mario All-Stars version of the game, it also features an updated version of the original Mario Bros. arcade game, which can be played with up to three other players via link cable.
Pinobee: Wings of Adventure takes full advantage of Game Boy Advance's 32-bit color graphics. From Pinobee's fluid animation to the detailed environments he explores, it's obvious that a lot of spit and polish has been applied to this Pak. Pinobee screenshots may lead you to believe that this is a standard action platform game, but that is far from an accurate description.
Pinobee can walk along the ground or shimmy up walls, but his main means of locomotion is dashing through the air. As he makes it deeper in his quest, Pinobee gains the ability to dash farther and farther through the air. Soon enough, he's spending more time hovering and dashing through the sky than on the ground. This unique play control system gives Pinobee a fresh feel.
What is the world's favorite cat-and-mouse duo up to these days? Well, just about the same thing they've been up to for the last 60-odd years fighting. Join all of your favorite friends from the long-running cartoon series for an experience that's based entirely on the show.
Alex "Action Man" Mann makes a stop over onto the Game Boy Color where once again he must stop the world from falling into the clutches of the evil Dr. X. The player takes control of Action Man as they travel through seven different levels ranging for jungles to the Arctic, battling an army of robots with a variety of weapons and battle suits in search of Base X and stop Dr. X from launching a terrifying new weapon that could very well bring an end to the world.
The gameplay is a standard side-scrolling action platformer where the player advances throughout the level, destroying enemies and avoiding pit falls. Along the way they can pick up more powerful guns as well as a bow and arrow and even different suits that can help them on their quest. Additionally, players can find these weapons and suits by taking different paths throughout the levels.
Ottifanten: Kommando Störtebeker is an auto-running 2D platformer. Baby Bruno goes on a search after his missing teddy bear Honk, through four worlds of six stages each.
Panda Adventure is an unlicensed simple single-screen platformer. You control a panda which must make its way from one side of the screen to the other.
This years’ Classic Gaming Expo and the 10th Anniversary of Digital Press happen to coincide. Obviously, DP wanted to do something special to mark the occasion. What better way than to release an original game for a classic system? Several game developers were contacted, but the job went to Daniel Bienvenu, who had written a few homebrews for ColecoVision (BUSTin Out, Dac-Man). Joe Santulli came up with the title and concept and provided support. A lot of people pitched in to help. Daniel brought in Sylvain (‘Sly DC’) De Chantal to design most of the levels and assist with the graphics. Marcel de Kogel wrote the emulator the game was compiled and tested on. As the project neared completion, Dave Giarrusso designed the artwork for the label and the instruction manual (as well as the full page advertisement shown in the last issue of DP as well as the CGE2K1 show program). Even veteran homebrew author John Dondzila lent his expertise on coding and debugging the program. Most of the communication and brainstormi
In this 3D Donkey Kong clone, players take the role of a caveman looking for Stonehenge. Players travel along paths to get to the green part of the board, where a giant monkey is tossing barrels at them. Through 30 levels, players must also avoid cactus, birds, rhinos, and falling rocks while collecting bones to get to the next level.
The Minis have escaped and are wreaking havoc on the M&M factory. It is up to four intrepid heroes Red, Green, Yellow, and Blue to capture the Minis and return the factory to normal. You must choose the appropriate character for each situation the heroes encounter, as they each have a special skill. Blue can swim, Green has a deadly kiss attack, Yellow can bounce high into the air, and Red can use a spin attack to destroy enemies. If you encounter an area the current character is not able to get past, you can switch to another characters with the select button. Learning how and when to use these abilities is key to conquering all 12 levels in the game. So play M&M MINI MADNESS and try to save the factory before the Minis destroy it.
Villiam, a young vampire, resides in a grand castle with his family. His only opportunity to venture out and play is on Halloween, when he joins other children for trick-or-treating. However, this Halloween takes an unexpected turn when they encounter Villiam's displeased big sister. In a fit of bad mood, she confiscates all the sweets collected during their trick-or-treating and hides them throughout the castle. Now, Villiam is searching the vast castle to recover all the hidden treats and restore the Halloween joy.
A Bug's Life is a bootleg Mega Drive port of the game with the same name for the Game Boy Color published by Unite Lucky Technology in 2000. It was also then ported to the SNES in the same year and was published by DVS Electronic Co.
First in a trilogy of South Korean platformers based on the animated film Hayan Maeum Baekgu, itself based on the 1993 news story surrounding the dog which travelled over 260km in six months to reunite with its previous owner. Received official localisation in the CIS and France.
Handkerchief, developed Opus Corp. / Ask, Co., Ltd., published by XSIV Games (Stealth Media Group).
Side-scrolling run'n'gun similar to Metal Slug or Jazz Jackrabbit. Shoot, jump, use weapons and vehicles to combat the enemy army. Single or multiplayer.