Brain Strainers is a collection of two separate games/learning tools.
The first game is "Follow The Leader" where a pattern is repeated using a 4-color circle. By keeping track of either the tones generated or the colors flashing, the player can copy the sequence to continue. Higher difficulties increase speed and allow only tone identification of sequences. Additionally it keeps track of your best number of correct identifications in a row.
The second game is "Clef Climber" where the player is given a tone that corresponds to a certain musical note and must match the note being played. Lower difficulties provide a constant tone to refer to and visual help on the note being used. Higher difficulties provide a single playing of the tone and no visual help.
For use with Amiga's Joyboard controller. A prototype game that was mass produced! It seems that Amiga sent these carts off to a company that handled the task of labeling them. During this time Amiga was in trouble and the games never got labeled or retrieved by Amiga. Years later they were sold off as scrap to a videogame dealer who added his own label and sold them to the classic community. Gameplay is similar to the handheld game, Simon.
FX and BT notes, both short and long ones, can now overlap. The FX notes have been made thinner as a result. Analog chains can start from anywhere and not just from the extremities of the chart lane anymore.
Analog chains can now extend outside of the chart lane as well.
New analog effects have also been added.
You can now change the colors of the analog chain lines. There are four available colors: Blue, Pink, Green and Yellow.
Both analog chain lines can be set to have the same color.
EARLY/LATE indicators for timing judgment have been added. They work in the same way as in the beatmania IIDX and DanceDanceRevolution series.
At the song result screen, it is possible to see how many EARLY and LATE "NEARs" you have hit.
You can now change the Hi-SPEED value more accurately by pressing the START button twice.
The maximum Hi-SPEED value has been increased from 6.0 to 7.0.
By pressing the 6 button while holding the START button, you can permanently save your desired scrolling speed (the Hi-SPEED x BPM value), which wi
The game was released as an online update, one of the first BEMANI titles to do so.
Data carrying over from SOUND VOLTEX BOOTH consists of: player name (changeable), scores, clear marks, unlocked songs and play count of songs.
There are now hold notes on short buttons (LONG BT) and non-hold notes on long buttons (CHIP FX).
FX hold notes are now orange instead of dark green.
The song select screen was redesigned to go from a song wheel to a grid of jackets.
The INFINITE difficulty is introduced, similar to DanceDanceRevolution's CHALLENGE difficulty in nature. INFINITE charts have a rainbow hue.
PERFECT ULTIMATE CHAIN (getting 100% CRITICALs) has been renamed "PERFECT".
Similar to its beatmania IIDX counterpart, the "green number" (BPM x HI-SPEED value) feature has been added.
Failing songs with charts that have a difficulty rating of 7 or lower will not end your game session prematurely.
Charts rated Level 16 have been introduced.
Songs are divided into eight categories:
ALL (unsorted).
BEMANI (all remi
C.P.U. Bach is an interactive music-generating program designed by Sid Meier and Jeff Briggs for the 3DO. It can create Baroque music in the style of Bach for various keyboard, wind, or string instruments and in a variety of forms (e.g., concerti, fugues, minuets, chorales). The compositions are then performed by the software with synchronous 3D graphics on screen showing the virtual instruments being played.
The name of the program is a pun on the initials of one of Bach's actual sons, C.P.E. Bach, and "CPU".
Megpoid the Music is a rhythm game developed by ParaPhray for the Playstation Portable. The game focuses on the Vocaloid GUMI and features 30 tracks of her solo catalog from various artists in the Vocaloid community.
Street Dancer is a rhythm game starring the crew of wuz↑b? a Japanese pop music performance group.
The game features standard with a line of button prompts scrolling across the bottom of the play are that you will have to press when they reach the center of the screen. Before you start a game you will be asked to select a member of the wuz↑b? crew; Nana, Kaoru, Shino, or U. As you press buttons the chosen terpsichorean will shake it or stare at you in stupefaction, depending on your performance. A 'life bar' is presented on the screen if you fail to perform well the bar will go down, when it is empty your game ends. To clear a stage and unlock a new background with a harder song you'll have to get about a 60% perfect score. You can always record your performances to watch over and over.
Rhyme Rider Kerorican is a music video game in the style of Vib-Ribbon, an earlier game developed by the same studio. The game's plot is quite simple involving the adventures of Kerorican, a female astronaut wearing kemonomimi-style frog-helmet, as she walks along accompanied by jazzy techno music. As Kerorican continues her walk, she encounters more and more enemies and obstacles. Kerorican must jump, duck, kick aside, or otherwise dodge these obstacles to progress and as she does so, the actions she takes add notes to the song such that the player's actions results in a generative melody. By successfully clearing strings of obstacles, Kerorican's combo count increases and this can result in a reward to the player of a crown that acts to skip the player over obstacles. This game is played with the WonderSwan Color held diagonally, the only game on the system to do so. This is why all text in the game is oblique.
The game has been criticized for difficulty of gameplay as timing and tricky button combinations often
Taiko Drum Master is an entry in Namco's Taiko No Tatsujin rhythm game series and the first to have a Western release. As in other rhythm games, the goal is to interact with a special controller according to scrolling onscreen prompts timed to music. This game comes bundled with the TaTaCon drum controller, a miniature version of a Japanese taiko drum with sensors in the middle and on the sides.
In-game actions are indicated by scrolling circle icons. Red circles indicate hitting the center of the drum, while blue circles require the player to hit the edge. On big circles, the player can hit both center or edge sensors for bonus points. Finally, yellow lines and balloons require the player to perform drum rolls.
The game comes with a varied set of tunes: from covered pop hits like Material Girl and ABC to music from other Namco games such as Katamari Damacy and Dragon Spirit and even television theme songs. In addition, there are also several mini-games included on the disc that use the TaTaCon for more esoteric
Love Live! School Idol Paradise is a rhythm-action game based on the Love Live! franchise. The game was split into three versions as "Vol.1 Printemps Unit", "Vol.2 BiBi Unit", and "Vol.3 Lily White Unit".
Love Live! School Idol Paradise is a rhythm-action game based on the Love Live! franchise. The game was split into three versions as "Vol.1 Printemps Unit", "Vol.2 BiBi Unit", and "Vol.3 Lily White Unit".
Love Live! School Idol Paradise is a rhythm-action game based on the Love Live! franchise. The game was split into three versions as "Vol.1 Printemps Unit", "Vol.2 BiBi Unit", and "Vol.3 Lily White Unit".
The catgirls of La Soleil takes to the stage and steps into the spotlight with their very own live concert. Dancing, singing, MIX'ing and purring, this is the NEKOPARA event that comes right home to you, and you got the best seat in the house! No idol can compare to a catgirl, nyaaa~
Project: Bits (Pronounced Beats) is a complimentary music and rhythm game. It's primary goal functions as a distribution platform for various songs and steps. Listen to the music. Feel the groove. Hit the arrows.
DoSolFa-Lite is a music game designed to learn how to read musical notes.
With vibrant graphics, catchy tunes, and an excellent gameplay, it has never been easier to learn how to read musical notes.
DoSolFa-Lite proposes 40 levels in treble and bass clef. An special "infinite" level generates notes randomly with increasing speed, and allows the player to continue to progress, even when all the levels have been completed.
Highlighted lines have been set up as a guide to help beginners, and small stars twinkle to show the solution when an error has been made.
Each note identified is played by DoSolFa, allowing you to familiarize yourself with the pitch sounds. The background music tracks, numerous and varied, complement the pitch sounds to create a genuine musical experience.
DoSolFa is played either with solfege (do re mi...) or letters (A B C...).
In Dance! It's your Stage, players perform 20 dance routines on eight spectacular stages. Besides Career mode with its own success story, players can cut to the chase and attempt Quickstart mode and plunge headlong into the game.