The entry level that was supposed to be part of an episode. Due to lack of time SFoZ911 decided to release it as a standalone to see if the design and gameplay are worth something.
This is a new episode for Heretic based on the idea that the D'Speril that was killed was not the real D'Speril, so you now have to find your way through his realm and slay him once and for all with new Weapons, Enemies, and Items.
A five-level wad for Heretic, incorporating numerous new graphics. The appearance of each level is quite different; there is no unifying theme except that the action takes place on a series of islands.
1) On the Beach
2) Subterranea
3) Skull Mountain
4) The Flying Dutchman
5) Circus Maximus
An Episode 3 replacement for Heretic. The episode is laid out so that levels 1-3 are inspired by E1, levels 4, 9, and 5 by E2, and levels 6-8 by E3. Expect a boss fight every 3rd level.
Endquest is designed to feel like an entire Heretic megawad crammed into an epic single episode! It has been lovingly crafted, is dripping with detail, and has been meticulously balanced and tested.
Sitnalta is a traditional episode long WAD for Heretic that adds 9 new levels that sparsely utilizes ZDOOM features like slopes and 3d floors. It also features a new unique boss that replaces the conventional D'Sparil fight from Episode 3.
Chronologically it takes place between ArgonianLord's first release, Tower of Chaos and its sequel, A New World. But you need not have played ToC to enjoy Sitnalta, as it doesn't feature story and dialogue as much as those two.
Mickey Chaos has his hands full once again. His brother Dr. Chaos has taken their sister Didi on an expedition to ancient Mars, back when the planet was teeming with life. Unfortunately the martian locals stole the Flux Accelerator’s five “time batteries”, stranding Didi on an alien planet with no way back home. With only enough juice left for a one-way trip, Mickey now must collect the batteries, repair the Accelerator, and bring Didi back to earth before Mom has a heart attack.
Hordes of Chaos X is a 25 map compilation of previous Hordes of Chaos 1-4 with an additional episode 5. HoC1 has also been changed into HoC Death Edition featuring double the monsters and less health items.
This is very loosely based on the NES game Dr. Chaos, mainly in its plot about the main character rescuing his brother Dr. Chaos from his own ill-advised forays into inter-dimensional travel. It consists of three maps centered around puzzles and exploration. The player is required to enter various extra-dimensional realms and puzzle out the central goal of each in order to reach a key, switch, or other objective.
Three totally new episodes for Heretic - 31 levels, including new graphics, sounds and music. Five new weapons - 13 in all. New deadly enemies, new tricks and traps and much more.
Quest for the Crystal Skulls is a new action-packed episode for Heretic.
Corvus is confronted by a Heresiarch, a powerful minion of the Serpent Riders. This dark wizard has stolen three crystal skulls, using their power to open a portal to the underworld in the hopes of bringing about his master's return.
Corvus must collect the remaining six crystal skulls in order to unlock the celestial path and confront the Heresiarch before it's too late.
The level is direct continuation of the Heretic: Shadow of the Serpent Riders, with Corvus stepping through a portal after defeating all Maulotaurs in the fifth episode.
An episode for Heretic replacing the original first for Limit-removing ports. Made on the basis of different images from google for the query "dungeons maps". There are some textures from Hexen, Hexen II, Heretic II, Witchaven and a few of their own.